Key Terms for Analyzing Graphic Novels

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/20

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards covering key terms and concepts for analyzing graphic novels.

Last updated 11:05 AM on 9/23/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

21 Terms

1
New cards

Panel

A single frame or box in a comic. Pages may contain several panels.

2
New cards

Tier

A row of panels.

3
New cards

Splash

A full-page illustration.

4
New cards

Spread

An image that spans two or more pages.

5
New cards

Inset panel

A panel within a panel.

6
New cards

Panel-to-panel transitions

Ways of moving from one panel to the next, which may be moment-to-moment, action-to-action, subject-to-subject, scene-to-scene, or aspect-to-aspect.

7
New cards

Aspect-to-aspect transition

A panel-to-panel transition in which a moment in one panel is frozen, then viewed from a different perspective in a subsequent panel.

8
New cards

Gutter

The blank space between panels.

9
New cards

Bleed

An image that extends to or beyond the edge of the page.

10
New cards

Foreground

The panel or part of a panel that is closest to the viewer.

11
New cards

Midground

The center of the panel, which often conveys mood or tone.

12
New cards

Background

The backdrop of an image, where illustrators often include setting, backstory, or subtext.

13
New cards

Speech Balloon

The bubble that contains internal thoughts or spoken words.

14
New cards

Captions

Information bubbles or boxes that are generally separated from the rest of the page.

15
New cards

Sound-Effects Lettering

Sounds that are separate from speech balloons that often accentuate actions.

16
New cards

Sequential visual art

Term to describe art forms that use images placed in a specific order for the purpose of graphic storytelling or of conveying information.

17
New cards

Closure

The use of prior knowledge to "fill in" the gutters and create narrative sequencing.

18
New cards

Juxtaposition

The placing close together or side-by-side elements that contrast one another.

19
New cards

Icon

An image used to represent a person, place, thing, or idea.

20
New cards

Emanata

Symbolic lines/marks that indicate feelings, like pain, confusion, and surprise.

21
New cards

Motion lines

Abstract lines that indicate movement; also called speed lines and zip ribbons.