Film Studies Vocab

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53 Terms

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establishing shot

a shot that sets up the context for the scene ahead, designed to inform the audience where the action will be taking place

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shot size/camera distance

how much of the setting or subject is displayed within a given frame

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low angle

a shot from a camera angle positioned anywhere below the eye line, pointing upward

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high angle

when the camera looks down on the character or subject from an elevated perspective

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canted/Dutch angle

a camera shot that has a noticeable tilt on the camera’s z-axis

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over the shoulder

a shot in which the camera is placed just behind an actor so that they are just in the frame while you capture the on-screen coverage

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bird’s eye/overhead

when the camera is placed directly above the subject

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deep focus

allows the cinematographer to keep everything in perspective without favoring foreground, mid-ground, or background

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shallow focus

keeps one part of an image in focus while the rest is out of focus

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rack focus

changing the focus of the lens during a continuous shot

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panning

horizontal movement in which the camera moves from a central axis

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whip pan

a camera rotation on the x-axis that is so fast it creates an (often disorienting) blur effect

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tilt

the camera stays fixed but rotates up and down on a vertical plane

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push in

the camera moves physically closer to the subject

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pull out

moves the camera away from the subject

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zoom

focal length of a camera lens is adjusted to give the illusion of moving closer or further away from the subject

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crash/snap zoom

a zoom shot executed rapidly

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dolly zoom

move towards or away from a subject while zooming in the opposite direction

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tracking

any shot that includes a moving camera that follows the character(s) or subject(s)

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trucking

the camera moves laterally along with the subject it’s capturing

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arc

orbits the camera around a subject

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boom/crane

a shot taken by a camera on a moving crane or jib

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handheld (random movement)

a shot taken with the camera being supported only by the operator

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static shot

a shot that is devoid of camera movement

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eyeline match

where an actor looks during a scene

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cross cutting

an editing technique that cuts separate actions together to illustrate moments that take place simultaneously within the narrative structure

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split edit (J cut/L cut)

an editing technique used for scene transitions or within a scene in which the audio of one scene or shot precedes or follows the image change

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cut on action

cuts from one shot to a closer shot in order to emphasize an action

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smash cut

an abrupt and/or jarring edit that cuts from one scene to another without pause or warning

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fade in/fade out

gradually moves to or from an image to or from black

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dissolve

gradual transition that moves from one image to the next

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match cut

uses elements from the previous scene to fluidly bring the viewer through to the next scene

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jump cut

when a single shot is broken with a cut that makes the subject appear to jump instantly forward in time

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axial cut

the subject in the image gets larger or smaller in the frame with each cut

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diegetic sound

any sound that originates from the world of a film

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non-diegetic sound

any sound that doesn’t originate from the world of the film

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mickey mousing

syncs the accompanying music with the actions on screen

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sound bridge

transitions from one scene to another through sound

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symmetrical framing

elements on one side mirror their counterparts on the other side

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negative space

empty space around and between the subject(s) of an image

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unbalanced composition

elements have uneven visual weight within the frame

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mise-en-scene

the arrangement of scenery and stage properties in a play

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long take

is shot with a duration much longer than the conventional editing pace

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insert shot

a shot of part of a scene as filmed from a different angle and/or focal length from the master shot

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POV shot

the camera is positioned to show what a certain character is seeing from their perspective

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reaction shot

a shot which cuts away from the main scene in order to show the reaction of a character to it

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blocking

the movements of actors on a stage or movie set

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shot/reverse shot

one character is shown looking at another character, and then the other character is shown looking back at the first character

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pedestal

when the camera itself is moved up or down without tilting the lens

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deep space

when significant elements of an image are positioned both near to and distant from the camera

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Kuleshov effect

viewers derive more meaning from the interaction of two sequential shots

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elliptical editing

certain parts of a scene are omitted

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overlapping editing

an expansion of time