L_L Chapter 5

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Last updated 5:40 AM on 11/17/24
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21 Terms

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IT infrastructure

Provides a platform for supporting all information systems in a business.

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Personal Computer (PC)

A versatile computer used by individuals; comes in forms like smartphones, tablets, laptops, and desktops.

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Mainframe

A large-capacity, high-performance computer that processes large amounts of data rapidly and supports many users.

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Supercomputer

A highly sophisticated computer capable of performing extremely complex computations rapidly, used in fields like scientific research.

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Grid Computing

A technology that connects geographically remote computers to act as a virtual supercomputer.

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Primary Storage

Part of the computer that temporarily stores program instructions and data currently in use, such as RAM.

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Secondary Storage

Long-term, nonvolatile storage of data outside the CPU, including flash memory, magnetic disks, and optical disks.

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Virtualization

A technology that allows multiple virtual machines to run on a single physical machine, improving utilization and reducing costs.

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Cloud Computing

A model of computing where resources and applications are obtained over the Internet through various service types.

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Green Computing

Practices aimed at minimizing the environmental impact of computer hardware through efficient design and resource management.

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System Software

Generalized programs that manage computer resources, including operating systems and utility programs.

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Application Software

Programs designed for specific user tasks, including desktop productivity tools and programming languages.

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Open Source Software

Software for which the source code is available for public use and modification.

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Capacity Planning

The process of predicting when a computer system will become overloaded to ensure sufficient computing power.

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Scalability

The ability of a system to expand and serve a larger number of users without performance degradation.

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Total Cost of Ownership (TOC)

The total cost associated with owning technology resources, including purchase, maintenance, and training costs.

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Client/Server Computing

A model that splits processing between client devices and servers over a network.

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N-tier Architecture

A structure that balances load across multiple server levels for improved performance and management.

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BYOD (Bring Your Own Device)

A policy allowing employees to use their personal devices for work-related activities.

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Cloud Infrastructure as a Service (IaaS)

Services providing computing resources like processing and storage over the Internet.

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Cloud Software as a Service (SaaS)

Software applications that are accessed via the Internet and provided by a cloud service provider.