Motion in Gravitational Fields

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23 Terms

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gravitational forces involve…

Central body – a object in space where other objects orbit around it (opposite of a satellite)

Mass – a measure of inertia (N1L, an object’s tendency to resist a change in motion)

Where

Note: when a constant is used, all units must be SI!!!

• F = the gravitational force (N)

• G = the gravitational constant (6.67x10-11 Nm2kg-2)

• M = the mass of the planet (kg)

• m = the mass of the object (kg)

• r = the distance between the centre of each object, assuming both are spheres (m)

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calculate gravitational field strength (acceleration due to gravity)

mg = GMm/r²

g=GM/r² —> does not depend on mass of object, but of central body instead

in m/s/s or N/kg

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how gravitational field strength changes with distance

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for circular orbits

( - gravitational force

- centripetal force

- centripetal acceleration)

UCM performed with gravity being the provider

g=GM/r² =v²/r

The object will accelerate towards the earth but does not fall to the ground because:

• The object has a tangential velocity (it travels fast enough not to fall into the planet)

• Acceleration towards the ground keeps it in uniform circular motion)

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how velocity influence trajectory of projectile

  • v < vorbital —> projectile will fall down and hit hearth

  • v = vorbital —> go into orbit

  • v > vorbital —> elliptical orbit

  • v > vescape —> moves away from planet and escapes gravitational field

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mass in orbital eqs

Mass does not affect the orbital velocity of a satellite since it is not in the equations

→ Weightlessness (we somewhat explored this in the non-uniform circular motion section)

→ Occurs when apparent weight is zero

∴ when you are in freefall (only force is gravity and there is no reaction force)

astronauts in space are in freefall (only experience gravity), feel no normal/reaction force, so they feel weightless

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orbital radius vs altitude

Radius - The distance from the centre of the central body to the centre of the satellite

Altitude - height above the surface of the planet

We want the radius when doing calculations, not the altitude:

Altitude = total radius – radius of central body

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orbital velocity

Since a satellites centripetal force is equal to the gravitational force,

Note: if a heavier satellite was placed in the same orbit as a lighter satellite, orbital velocities of both would be the same, since the mass of the satellite has no effect on orbital velocity

→ same orbit = same velocity = same acceleration

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how to calculate orbital period

use K3L

Orbital period is NOT affected by the mass of the satellite, but by other factors

According to K3L:

T²/r³ =(4π²2)/GM

T2=(4π²r³)/GM

When radius increases, period increases

When the mass of the central body increases, the period decreases

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define Satellite + types

an object that moves around a larger object

  • LEO = low earth orbit (period is way faster than 24h)

  • GEO = geo stationary orbit (period is 24h, velocity relative to earth is 0, on equator)

  • geo synchronous = period is 24H but it has an elliptical orbit and is not around the equator

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compare LEO and GEO

knowt flashcard image
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how to calculate velocity

use v=√GM/r

or use K3L to find T/r, substitute it in for v=2r pi / T

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escape velocity

minimum velocity needed at a given distance from the planet to escape from the gravitational field of that planet

—> when e total is positive, so K is way bigger than U

<p>minimum velocity needed at a given distance from the planet to escape from the gravitational field of that planet</p><p>—&gt; when e total is positive, so K is way bigger than U</p>
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gravitational potential energy

potential an object has to do work due to it being at a point in a gravitational field

U=mgh is for low to the ground, but once you get higher you need a different eq to account for changing gravitational field strength

When u=0 r= infinity (infinity is a point, and r moves back from that)

<p>potential an object has to do work due to it being at a point in a gravitational field</p><p>U=mgh is for low to the ground, but once you get higher you need a different eq to account for changing gravitational field strength</p><img src="https://knowt-user-attachments.s3.amazonaws.com/43ee0fc1-a257-4b43-ba18-ea7cf611bd93.png" data-width="100%" data-align="center"><p>When u=0 r= infinity (infinity is a point, and r moves back from that)</p>
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total energy of a satellite

knowt flashcard image
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calculating work

can utilise the earth’s rotation to give an extra speed boost to the rocket (launch on equator since it has fastest linear velocity)

<p>can utilise the earth’s rotation to give an extra speed boost to the rocket (launch on equator since it has fastest linear velocity)</p>
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work to change orbits

THIS ENERGY DOES NOT GO IN TO CHANGE THE VELOCITY REQURIED TO STAY AT THAT ORBIT → e.g. changing to outer orbit = k still decreases and U increases despite adding K energy to move it (only goes into moving motion)

  • moving further away from central body

    • More velocity by putting thrusters in same direction as velocity = more KE = moves out because gravity to weak

    • moves to an elliptical orbit —> when v= √(GM/r), it is in UCM, and since V > Vucm it moves to elipse

    • need to speed up at apoapsis to turn back to UCM

    • The central body will be at the focus closest to where you speed up

  • Moving to an orbit closer to the central body

    • Less velocity by putting thrusters in opposite direction to velocity = less KE = it gets pulled in because gravity too strong

    • elliptical orbit

    • need to slow down at periapsis to turn back to UCM

    • The central body will be at the focus furthest away from where you slowed down

<p>THIS ENERGY DOES NOT GO IN TO CHANGE THE VELOCITY REQURIED TO STAY AT THAT ORBIT → e.g. changing to outer orbit = k still decreases and U increases despite adding K energy to move it (only goes into moving motion)</p><ul><li><p>moving further away from central body</p><ul><li><p>More velocity by putting thrusters in same direction as velocity = more KE = moves out because gravity to weak</p></li><li><p>moves to an elliptical orbit —&gt; when v= √(GM/r), it is in UCM, and since V &gt; Vucm it moves to elipse</p></li><li><p>need to speed up at apoapsis to turn back to UCM</p></li><li><p>The central body will be at the focus closest to where you speed up</p></li></ul></li><li><p>Moving to an orbit closer to the central body</p><ul><li><p>Less velocity by putting thrusters in opposite direction to velocity = less KE = it gets pulled in because gravity too strong</p></li><li><p>elliptical orbit</p></li><li><p>need to slow down at periapsis to turn back to UCM</p></li><li><p>The central body will be at the focus furthest away from where you slowed down</p></li></ul></li></ul><p></p>
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moving to different planets

  • outer planets

    • Moving out = speed up when at the fastest point at earth and sun

    • Sun is at the focus closer to the original position of earth and the spacecraft

  • inner planets

    • Moving in = slow down when at slowest point at earth and sun

    • Sun is at the focus further away to the original position of earth and the spacecraft

<ul><li><p>outer planets</p><ul><li><p>Moving out = speed up when at the fastest point at earth and sun</p></li><li><p>Sun is at the focus closer to the original position of earth and the spacecraft</p></li></ul></li><li><p>inner planets</p><ul><li><p>Moving in = slow down when at slowest point at earth and sun</p></li><li><p>Sun is at the focus further away to the original position of earth and the spacecraft</p></li></ul></li></ul><p></p>
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keplers laws apply to what kind of orbits

ellipitcal —> most orbits are elipses

Since a circle is a type of ellipse, you can use these elliptical equations for circle orbits as well BUT YOU CANNOT USE CIRCULAR EQUATIONS OR ELIPSES

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K1L

Planets move in elliptical orbits with the Sun as a focus

  • apo = further away from central body

  • peri = closer to central body

Eccentricity – how flat the ellipse is

e.g. Large eccentricity = Halley’s comment

e.g. Low eccentricity = Earth

e = c/a

Semi-major axis - average distance from the central body

a

Semi-minor axis

b

distance to focus

c

distance to periapsis

= a - c

distance to apoapsis

= a + c

average radius

distance to apo + distance to peri

÷2

<p>Planets move in elliptical orbits with the Sun as a focus</p><ul><li><p>apo = further away from central body</p></li><li><p>peri = closer to central body</p></li></ul><table style="min-width: 50px"><colgroup><col style="min-width: 25px"><col style="min-width: 25px"></colgroup><tbody><tr><td colspan="1" rowspan="1" style="width:221.3pt;border:solid windowtext 1.0pt;
  mso-border-alt:solid windowtext .5pt;padding:0cm 5.4pt 0cm 5.4pt"><p class="MsoNormal"><strong>Eccentricity</strong> – how flat the ellipse is</p><p class="MsoNormal">e.g. Large eccentricity = Halley’s comment</p><p class="MsoNormal">e.g. Low eccentricity = Earth</p></td><td colspan="1" rowspan="1" style="width:125.55pt;border:solid windowtext 1.0pt;
  border-left:none;mso-border-left-alt:solid windowtext .5pt;mso-border-alt:
  solid windowtext .5pt;padding:0cm 5.4pt 0cm 5.4pt"><p class="MsoNormal">e = c/a</p></td></tr><tr><td colspan="1" rowspan="1" style="width:221.3pt;border:solid windowtext 1.0pt;
  border-top:none;mso-border-top-alt:solid windowtext .5pt;mso-border-alt:solid windowtext .5pt;
  padding:0cm 5.4pt 0cm 5.4pt"><p class="MsoNormal"><strong>Semi-major axis </strong>- average distance from the central body</p></td><td colspan="1" rowspan="1" style="width:125.55pt;border-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .5pt;mso-border-left-alt:solid windowtext .5pt;
  mso-border-alt:solid windowtext .5pt;padding:0cm 5.4pt 0cm 5.4pt"><p class="MsoNormal">a</p></td></tr><tr><td colspan="1" rowspan="1" style="width:221.3pt;border:solid windowtext 1.0pt;
  border-top:none;mso-border-top-alt:solid windowtext .5pt;mso-border-alt:solid windowtext .5pt;
  padding:0cm 5.4pt 0cm 5.4pt"><p class="MsoNormal"><strong>Semi-minor axis</strong></p></td><td colspan="1" rowspan="1" style="width:125.55pt;border-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .5pt;mso-border-left-alt:solid windowtext .5pt;
  mso-border-alt:solid windowtext .5pt;padding:0cm 5.4pt 0cm 5.4pt"><p class="MsoNormal">b</p></td></tr><tr><td colspan="1" rowspan="1" style="width:221.3pt;border:solid windowtext 1.0pt;
  border-top:none;mso-border-top-alt:solid windowtext .5pt;mso-border-alt:solid windowtext .5pt;
  padding:0cm 5.4pt 0cm 5.4pt"><p>distance to focus</p></td><td colspan="1" rowspan="1" style="width:125.55pt;border-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .5pt;mso-border-left-alt:solid windowtext .5pt;
  mso-border-alt:solid windowtext .5pt;padding:0cm 5.4pt 0cm 5.4pt"><p class="MsoNormal">c</p></td></tr><tr><td colspan="1" rowspan="1" style="width:221.3pt;border:solid windowtext 1.0pt;
  border-top:none;mso-border-top-alt:solid windowtext .5pt;mso-border-alt:solid windowtext .5pt;
  padding:0cm 5.4pt 0cm 5.4pt"><p>distance to periapsis</p></td><td colspan="1" rowspan="1" style="width:125.55pt;border-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .5pt;mso-border-left-alt:solid windowtext .5pt;
  mso-border-alt:solid windowtext .5pt;padding:0cm 5.4pt 0cm 5.4pt"><p class="MsoNormal">= a - c</p></td></tr><tr><td colspan="1" rowspan="1" style="width:221.3pt;border:solid windowtext 1.0pt;
  border-top:none;mso-border-top-alt:solid windowtext .5pt;mso-border-alt:solid windowtext .5pt;
  padding:0cm 5.4pt 0cm 5.4pt"><p>distance to apoapsis</p></td><td colspan="1" rowspan="1" style="width:125.55pt;border-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .5pt;mso-border-left-alt:solid windowtext .5pt;
  mso-border-alt:solid windowtext .5pt;padding:0cm 5.4pt 0cm 5.4pt"><p class="MsoNormal">= a + c</p></td></tr><tr><td colspan="1" rowspan="1"><p>average radius</p></td><td colspan="1" rowspan="1"><p>distance to apo + distance to peri</p><p>÷2</p></td></tr></tbody></table><p></p>
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K2L

A planet covers the same area of space in the same amount of time no matter where it is in its orbit

  • we can relate speeds at periapsis and apoasis using this law:

    va ra=vp rp

satellite travels faster at periapsis than apoapsis

  • using conservation of energy

    • At the periapsis, the satellite is closer to the central body, so it has less gravitational potential energy and more kinetic energy, thus travelling faster

    • At the apoapsis, the satellite has more gravitational energy because it is further away from the central body, so it travels slower

  • using k2l

    • As the periapsis is closer to the sun, the satellite can cover a large area very fast (since area = ½ r²𝜃), thus it travels faster around periapsis

    • As apoapsis is further away from the sun, it covers that same area in a slower amount of time ( thus it moves at its slowest at the apoapsis

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k3l

note: r = the average distance

in SI units K = 1

if it follows keplers law, the ratio of r³/T² will be the same for all satellites orbiting a central body

<p>note: r = the average distance</p><p>in SI units K = 1</p><p class="MsoNormal">if it follows keplers law, the ratio of r³/T² will be the same for all satellites orbiting a central body</p>
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different ways to use k3l

<p></p>