Chapter 7 Knowledge Management and Specialised Information Systems

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45 Terms

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Knowledge Management Systems (KMS)

  • Data consists of raw facts

  • Information

    • Collection of facts organisation so that they have additional value beyond the value of the facts themselves

  • Knowledge

    • Awareness and understanding of set of information and the ways that information can be made useful to support a specific tasks or reach a decision

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Knowledge Management Systems part 2

  • Organise collection of people, procedures, software, databases and devices

  • Used to create, store, share, and use the organisation’s knowledge and experience

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Explicit Knowledge

  • Objective

  • Can be measured and documented in reports, papers and rules

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Tacit Knowledge

  • Hard to measure and document

  • Typically not objective or formalised

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Data and Knowledge Management Workers and Communities of Practice

  • Data workers

    • Secretaries, administrative assistants, book keepers and etc

  • Knowledge workers

    • Create use and disseminate knowledge

    • Professionals in science, engineers or business

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Data and KM Workers and Communities of Practice part 2

  • Chief Knowledge Officer (CKO)

    • Top-level executive who helps the organisation use a KMS to create, store and use knowledge to achieve organisation goals

  • Communities of Practice (COP)

    • Group of people dedicated to a common discipline or practice

    • May be used to create, store and share knowledge

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Obtaining, Storing, Sharing and Using Knowledge

  • Knowledge Workers

    • Often works in teams

  • Knowledge Repository

    • Includes documents, reports, files and databases

  • Knowledge Maps

    • Directory that points the knowledge worker to the needed knowledge

<ul><li><p>Knowledge Workers</p><ul><li><p>Often works in teams</p></li></ul></li><li><p>Knowledge Repository</p><ul><li><p>Includes documents, reports, files and databases</p></li></ul></li><li><p>Knowledge Maps</p><ul><li><p>Directory that points the knowledge worker to the needed knowledge</p></li></ul></li></ul>
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Technology to Support Knowledge Management

  • Effective KMS

    • Based on learning new knowledge and changing procedures and approaches as a result

  • Microsoft offers a number of knowledge management tools including Digital Dashboard

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Artificial Intelligence (AI)

Computers with the ability to mimic or duplicate the functions of the human brain

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Many AI pioneers

Predicted that computers would be as ‘smart’ as people by the 1990s

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Artificial Intelligence System (AIS)

Includes the people, procedures, hardware, software, data and knowledge needed to develop computer systems and machines that demonstrate characteristics of human intelligence

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Turning Test:

Determines whether responses from a computer with intelligent behaviour are indistinguishable from those from human being

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Characteristics of Intelligence behaviour include the ability to:

  • Learn from experiences and apply knowledge acquired from experience

  • Handle complex situations

  • Solve problems when important information is missing

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Nature of Intelligence part 2

Characteristics of intelligent behaviour include the ability:

  • Determine what is important

  • React quickly and correctly to a new situation

  • Understand visual images

  • Process and manipulate symbols

  • Be creative and imaginative

  • Use Heuristics

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Brain Computer Interfaces (BCI)

Idea is to directly connect human brain to computer and have human thought control computer activities

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IF BCI is successful

The BCI experiment will allow people to control computers and artificial arms and legs though thought alone

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AI is a broad field that includes:

  • Expert systems and robotics

  • Vision systems and natural language processing

  • Learning systems and neural networks

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Expert systems:

Hardware and software that stores knowledges and makes interfaces, similar to a human expert

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Robotics

  • Developing mechanical devices can:

    • Paint cars, make precise welds, and perform other tasks that require a high degree of precision

  • Manufacturers use robots to assemble and paint products

  • Contemporary robotics:

    • Combine both high-precision machines capabilities and sophisticated controlling software

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Vision Systems

  • Hardware and Software that permit computers to capture, store and manipulate visual images and pictures

  • Effective at identifying people based on facial features

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Natural Language Processing and Voice Recognition

  • Processing that allows that computer to understand and react to statements and commands made in a “natural” language, such as English

  • Voice recognition:

    • Converting sound waves into words

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Learning Systems

  • Combination of software and hardware that:

    • Allow the computer to change how it functions or reacts to situations based on feedback it receives

  • Learning systems software

    • Requires feedback on results of actions or decisions

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Neutral Networks

  • Computer system that stimulates functions of a human brain

  • Can process many pieces of data at the same time and learning to recognise patterns

  • Neural Network Program:

    • Helps engineers slow or a speed drilling operations to help increase drilling accuracy and reduce costs

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Other Artificial Intelligence Application

  • Genetic algorithm:

    • Approach to solving complex problems in which a number of related operations or models change and evolve until the best one emerges

  • Intelligent agent:

    • Programs and a knowledge base used to perform a specific task for a person, a process, or another program

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Expert System

  • Computerised expert systems

    • Use heuristics, or rules of thumb to arrive at conclusions or make suggestions

  • The U.S Army:

    • Uses the Knowledge and Information Fusion Exchange (KnIFE) expert system to help soldiers in the field maker better military decisions

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When to use Expert Systems

  • People and organisations should develop an expert system if it can:

    • Provide a high potential payoff or significantly reduce downside risk

    • Capture and preserve irreplaceable human expertise

    • Solve a problem that is not easily solved using traditional programming techniques

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When to use Expert System part 2

  • Provide expertise needed at a number of locations at the same time or in a hostile environment that is dangerous to human health

  • Provide expertise that is expensive and rare

  • Develop a solution that is faster than human expert can

  • Provide expertise needed for training and development

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Components of Expert System

  • Expert System:

    • Consists of a collection if integrated and related components

  • Knowledge Base:

    • Stores all relevant information, data, rules, cases and relationship used by expert system

    • Creates knowledge base by using rules and cases

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The Interface Engine

  • Purpose

    • To seek information and relationships from the knowledge base

    • To provide answers, predictions, and suggestions, like a human expert

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The Explanation Facility

Allows a user or decision maker to understand how the expert system arrive at a certain conclusions or results

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The Knowledge Acquisition Facility

  • Provides convenient and efficient means of

    capturing and storing all components of knowledge base

  • Knowledge acquisition software:

    • Can present users and decision makers with easy-to-use menus

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The User Interface

  • Permits decision makers to develop and use their own expert systems

  • Main purpose:

    • To make development and use of an expert system easier for users and decision makers

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Participants in Developing and Using Expert Systems

  • Domain expert:

    • Person or group with the expertise or knowledge the expert system is trying to capture

  • Knowledge engineer:

    • Person who has training or experience in the design, development, implementation, and maintenance of an expert system

  • Knowledge user:

    • Person or group who uses and benefits from the expert system

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Expert Systems Development Tools and Techniques

  • Theoretically, expert systems can be developed from any programming language

  • Expert system shells and products:

    • Collections of software packages and tools used to design, develop, implement, and maintain expert systems

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Multimedia and Virtual Reality

  • Use of multimedia and virtual reality:

    • Has helped many companies achieve a competitive advantage and increase profits

  • The approach and technology used in multimedia:

    • Is often the foundation of virtual reality systems

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Multimedia

  • Text and graphics

  • Audio

  • Video and animation

  • File conversion and compression

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Designing a multimedia application:

  • Requires careful thought and a systematic approach

  • Requires that the end use of the document or file be carefully considered

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Virtual reality system:

Enables one or more users to move and react in a computer-simulated environment

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Immersive virtual reality:

User becomes fully immersed in an artificial, 3D world that is completely generated by a computer

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Interface Devices

  • To see in a virtual world:

    • Often the user wears a head-mounted display (HMD) with screens directed at each eye

  • Haptic interface:

    • Relays sense of touch and other sensations in a virtual world

    • Most challenging to create

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Forms of Virtual Reality

  • Immersive virtual reality

  • Applications that are not fully immersive:

    • Mouse-controlled navigation through a 3D environment on a graphics monitor

    • Stereo projection systems

    • Stereo viewing from the monitor via stereo glasses

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Virtual Reality Applications

  • Medicine:

    • VR program called SnowWorld helps treat burn patients

  • Education and training:

    • Virtual technology has also been applied by the military

  • Business and Commerce:

    • Boeing used virtual reality to help it design and manufacture airplane parts and new planes

  • Entertainment:

    • Movies use CGI to bring realism to the silver screen

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Specialised Systems

  • Segway:

    • Uses sophisticated software, sensors, and gyro motors to transport people

  • Radio Frequency Identification (RFID) tags:

    • Contain small chips with information about products or packages

    • Can be quickly scanned to perform inventory control

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Specialised Systems part 2

  • Game theory:

    • Involves the use of information systems to develop competitive strategies for people, organisations, or even countries

  • Informatics:

    • Combines traditional disciplines, such as science and medicine, with computer systems and technology

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