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Editing
The process by which the editor combines and coordinates individual shots into a cinematic whole; the basic creative force of cinema.
Cut
The act of an editor selecting an in point and an out point of a shot as part of the editing process.
Coverage
The use of a variety of shots of a scene to provide the director and editor a greater choice of editing options during postproduction.
20:1
For every 1 minute you see on the screen, 20 minutes of footage has been discarded.
Fragmentation
The breaking up of stories into multiple shots that convey meaning.
Master Scene Technique
A method of capturing footage in which the action is photographed multiple times with different shot types and angles.
Classical Cutting
Editing decisions made for dramatic emphasis.
Master Shot
A wide-angle shot that covers the action of a scene in one continuous take.
Shot/Reverse Shot
An editing pattern that crosscuts between different characters in a conversation.
Parallel Editing
The cutting back and forth between two or more lines of action that occur simultaneously.
Intercutting
The insertion of shots into a scene that interrupts the narrative.
Flashbacks
The interruption of chronological plot time depicting an earlier event.
Split Screen
A method that breaks the screen into multiple frames and images to convey simultaneous actions.
Juxtaposition
Placing two shots together in sequence.
Montage Editing
An approach to editing that creates new meaning through the juxtaposition of images.
Associative Editing
An editing technique that creates juxtapositions implying thematic relationships.
Ellipsis
An omission of time that creates dramatic or comedic impact.
Montage Sequence
An integrated series of shots that rapidly depicts multiple related events occurring over time.
Overlapping Action
The repetition of parts of an action using multiple shots.
Freeze-frame
A still image within a movie created by repetitive printing of the same frame.
Duration
A quantity of time identifying story, plot, and screen durations in film.
Content Curve
The interplay between the information presented in a shot and the time needed for comprehension.
Pace
The speed at which a multi-shot sequence occurs.
Rhythm
The practice of changing the pace, either gradually or suddenly, during a scene.
Continuity Editing
A style of editing seeking to achieve logic, smoothness, and spatial orientation.
Discontinuity Editing
A style of editing that joins shots in ways that cause disorientation.
30-Degree Rule
A principle stating that the camera position should shift at least 30 degrees between successive shots.
Three-shot Salvo
A technique that uses multiple framings of the same subject, edited together in rapid succession.
180-Degree Rule
A system ensuring consistent screen direction and orientation for viewers.
Axis of Action
An imaginary line connecting two interacting figures in a scene.
Match Cuts
Cuts preserving continuity between two shots.
Eyeline Match Cut
An editing transition showing what a character is looking at.
Jump Cut
The removal of a portion of a continuous shot resulting in an instantaneous advance in action.
Fade
A transitional device where the first shot fades out to black before the succeeding shot fades in.
Wipe
A device between shots where shot B replaces shot A through wiping.
Iris Shot
A wipe effect in which the wipe line is a circle.
Iris-out
An iris shot that begins large and contracts.
Iris-in
An iris shot that begins small and expands.