Computer Networks – Comprehensive Vocabulary Review

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120 vocabulary flashcards covering major concepts in IP addressing, subnetting, routing, flow control, Ethernet, TCP/UDP, error control, and OSI model as presented in the lecture notes.

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133 Terms

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IP Address

A 32-bit numerical label assigned to each device connected to a network that uses Internet Protocol for communication.

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DNS (Domain Name System)

Service that translates human-readable domain names into IP addresses.

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Port Number

16-bit logical address that identifies a specific process or service on a host (e.g., HTTP-80, FTP-21).

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Network ID (NID)

The portion of an IP address that identifies the network segment.

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Host ID (HID)

The portion of an IP address that identifies an individual host within a network.

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Class A Address

IPv4 address range 0.0.0.0 – 127.255.255.255 with default mask 255.0.0.0; first bit 0.

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Class B Address

IPv4 address range 128.0.0.0 – 191.255.255.255 with default mask 255.255.0.0; first bits 10.

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Class C Address

IPv4 address range 192.0.0.0 – 223.255.255.255 with default mask 255.255.255.0; first bits 110.

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Class D Address

IPv4 multicast range 224.0.0.0 – 239.255.255.255; first bits 1110.

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Class E Address

IPv4 experimental range 240.0.0.0 – 255.255.255.255; first bits 1111.

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Subnet Mask

32-bit number used to partition an IP network into sub-networks by masking host bits.

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Subnetting

Process of dividing a network into smaller logical subnets to improve management, routing, or security.

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Directed Broadcast

IP packet whose destination is the broadcast address of a remote network (all host bits 1).

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Limited Broadcast

Packet sent to 255.255.255.255, received by all hosts on the local network only.

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CIDR (Classless Inter-Domain Routing)

IPv4 addressing method that ignores class boundaries and expresses networks as A.B.C.D/PrefixLength.

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Slash Notation

CIDR representation indicating the number of fixed network bits after the IP address (e.g., /27).

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VLSM (Variable Length Subnet Mask)

Use of different subnet masks within the same network to create subnets of unequal size.

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Supernetting

Combining multiple contiguous networks into a larger address block (route aggregation).

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ISP

Internet Service Provider; organization that provides Internet access and related services.

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Flow Control

Techniques ensuring a sender does not overwhelm a receiver with too much data.

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Stop-and-Wait ARQ

Basic reliable protocol where sender transmits a frame and waits for an acknowledgment before sending next.

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Sliding Window Protocol

Flow control mechanism allowing multiple outstanding frames within a window size.

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Go-Back-N

Sliding window ARQ where, upon error, sender retransmits the erroneous frame and all subsequent ones.

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Selective Repeat

Sliding window ARQ where only erroneous or lost frames are retransmitted.

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Bandwidth-Delay Product (Pipe Capacity)

Maximum amount of data that can fill the link = Bandwidth × Round-Trip Time.

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CSMA/CD

Carrier Sense Multiple Access with Collision Detection; Ethernet medium access method.

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Backoff Algorithm

Random wait time after a collision in CSMA/CD, determined by 0–2^k −1 slots.

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Token Ring

LAN access method where a token circulates; only the station holding the token may transmit.

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Pure ALOHA

Random-access method where stations transmit whenever data is ready, leading to max efficiency 18.4%.

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Slotted ALOHA

Improved ALOHA with time slots; max efficiency 36.8%.

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Ethernet Preamble

7-byte pattern (10101010…) used to synchronize receivers before frame arrival.

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SFD (Start Frame Delimiter)

1-byte 10101011 pattern indicating the start of an Ethernet frame.

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MAC Address

48-bit hardware address burned into NIC, displayed in hexadecimal (e.g., 3C:5A:B4:9E:28:1F).

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Unicast MAC

MAC address with least-significant bit of first octet 0; targets a single device.

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Multicast MAC

MAC address with LSB of first octet 1; targets a group of devices.

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Broadcast MAC

FF:FF:FF:FF:FF:FF; addressed to all devices on LAN.

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Frame Check Sequence (FCS)

32-bit CRC used by Ethernet to detect transmission errors.

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MTU (Maximum Transmission Unit)

Largest packet size that can be sent over a medium without fragmentation.

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IP Fragmentation

Splitting an IP datagram into smaller pieces to fit MTU limits of a network.

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DF (Don’t Fragment) bit

IP header flag instructing routers not to fragment the packet.

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MF (More Fragments) bit

IP header flag set on all fragments except the last to indicate more pieces follow.

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Fragment Offset

Field indicating the relative position of a fragment within original datagram in 8-byte units.

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TTL (Time To Live)

IP header field limiting hops; decremented by 1 each router; packet discarded at 0.

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ARP (Address Resolution Protocol)

Protocol mapping an IP address to its corresponding MAC address on a local network.

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RARP

Reverse ARP; maps a MAC address to an IP address (obsolete, replaced by BOOTP/DHCP).

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BOOTP

Bootstrap Protocol providing IP configuration to diskless hosts using UDP port 67/68.

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DHCP

Dynamic Host Configuration Protocol that dynamically assigns IP addresses with lease times.

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ICMP

Internet Control Message Protocol; carries error and diagnostic messages (e.g., Echo Request, TTL Exceeded).

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Ping

Utility using ICMP Echo Request/Reply to test reachability and measure round-trip time.

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Traceroute

Diagnostic tool sending packets with increasing TTL to discover the path to a destination.

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PMTUD (Path MTU Discovery)

Process of discovering the smallest MTU along a path using ICMP ‘Fragmentation Needed’ responses.

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Routing Table

Data structure in routers mapping destination networks to next-hop addresses and interfaces.

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Distance Vector Routing

Algorithm where routers share vector of distances to networks with neighbors (e.g., RIP).

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Count-to-Infinity Problem

Slow convergence issue in distance-vector routing leading to progressively increasing metric loops.

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Split Horizon

Technique preventing a router from advertising routes back on the interface from which they were learned.

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Link State Routing

Algorithm where routers flood link-state information and compute shortest paths (e.g., OSPF).

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Dijkstra’s Algorithm

SPF algorithm used by link-state protocols to build shortest-path trees.

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RIP

Routing Information Protocol; distance-vector protocol with hop-count metric and 15-hop limit.

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OSPF

Open Shortest Path First; link-state IGP supporting areas and cost metrics.

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EIGRP

Enhanced Interior Gateway Routing Protocol; Cisco hybrid routing protocol using Diffusing Update Algorithm.

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CIDR Aggregation

Combining multiple subnets into one routing table entry to reduce table size.

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TCP (Transmission Control Protocol)

Connection-oriented, reliable transport protocol using sequence numbers, ACKs, and flow control.

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UDP (User Datagram Protocol)

Connectionless, unreliable transport protocol with minimal overhead; used for DNS, VoIP, video.

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Socket

Endpoint of communication defined by IP address and port number combination.

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Three-Way Handshake

TCP connection setup sequence: SYN, SYN-ACK, ACK.

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FIN Flag

TCP control bit indicating sender has finished transmitting data.

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RST Flag

TCP control bit used to abruptly reset a connection.

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PSH Flag

TCP flag requesting immediate delivery of data to the receiving application.

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URG Flag

TCP flag indicating urgent data; offset specified by Urgent Pointer.

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MSS (Maximum Segment Size)

Largest TCP payload a host is willing to accept, typically MTU − 40 bytes.

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TCP Window Size

Field advertising the number of bytes the receiver is currently willing to accept.

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Slow Start

TCP congestion-control phase where cwnd doubles each RTT until threshold.

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Congestion Avoidance

TCP phase increasing cwnd linearly after slow start until loss is detected.

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Fast Retransmit

TCP mechanism retransmitting a segment after receiving three duplicate ACKs.

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Fast Recovery

TCP algorithm adjusting cwnd after fast retransmit without entering slow start.

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Bandwidth-Delay Product

Amount of data ‘in flight’ equal to link bandwidth multiplied by RTT.

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Wrap-Around Time (WAT)

Time for TCP 32-bit sequence numbers to cycle at a given bandwidth.

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Checksum

Error-detection value computed over header and data (IP, TCP, UDP).

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CRC (Cyclic Redundancy Check)

Polynomial-based error-detection code used in Ethernet frames and other protocols.

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Parity Bit

Single bit added to data to make number of 1s even (even parity) or odd (odd parity).

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Hamming Distance

Number of differing bits between two codewords; measures error-detecting/correcting capability.

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Hamming Code

Error-correcting code that can detect two-bit errors and correct single-bit errors using redundant parity bits.

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Stop-and-Wait Efficiency

Throughput = L / (L + 2Tp × Bw), where L is frame length, Tp propagation time.

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Capacity of Pipe

Maximum bits that can reside on a link = Bandwidth × Propagation Delay.

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TDM (Time Division Multiplexing)

Access method allocating fixed time slots to stations in round-robin order.

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Polling

Central controller grants the right to transmit to one station at a time, eliminating wasted slots.

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Collision Domain

Network segment where simultaneous transmissions can collide (shared medium).

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Broadcast Domain

Set of devices that receive broadcast frames from a device; bounded by routers.

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Hub

Multiport repeater operating at physical layer; extends collision domain.

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Bridge

Device that connects LAN segments at data-link layer; filters frames using MAC addresses.

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Switch

Multi-port bridge with hardware forwarding; each port forms separate collision domain.

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Router

Layer-3 device forwarding packets based on IP addresses; separates broadcast domains.

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Gateway

Device performing protocol conversion between different network architectures/application layers.

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OSI Model

Seven-layer reference model: Physical, Data Link, Network, Transport, Session, Presentation, Application.

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Presentation Layer

OSI layer handling syntax translation, encryption, and compression.

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Session Layer

OSI layer managing dialog control and synchronization between hosts.

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Application Layer

OSI layer providing network services directly to user applications (e.g., HTTP, FTP).

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HTTP

Hypertext Transfer Protocol; application protocol for web communication using TCP port 80.

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HTTPS

Secure version of HTTP using TLS encryption, TCP port 443.

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FTP

File Transfer Protocol; uses TCP ports 21 (control) and 20 (data) for file exchange.