Culture as Meaning Generator (Video) - Vocabulary Flashcards

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/20

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards covering key terms from the lecture notes on culture (Chapter 3).

Last updated 1:34 AM on 9/17/25
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

21 Terms

1
New cards

Culture

The shared symbols and their definitions that people create to solve real-life problems, including both material culture (tools/technology) and non-material aspects (norms, values, beliefs).

2
New cards

Symbol

A concrete object or abstract term that represents something else; the symbol's meaning comes from what it represents, not from the symbol itself, and it is shared across a community.

3
New cards

Abstraction

The ability to create general concepts that organize sensory experience; a foundational process behind language and thinking in culture.

4
New cards

Beliefs

Cultural statements about what a community considers real; beliefs are not always scientifically true and may reflect cultural constructions of reality.

5
New cards

Norms

Generally accepted rules of behavior that guide how people act; include subtypes such as folkways, mores, taboos, and laws.

6
New cards

Folkways

Norms that describe everyday social preferences; violations usually incur mild social sanctions.

7
New cards

Mores

Core norms essential for the group's survival; violations attract stronger sanctions than folkways.

8
New cards

Taboo

The strongest norms; violations typically provoke revulsion and severe punishment.

9
New cards

Laws

Norms that have been codified and are enforced by the state.

10
New cards

Production

The human capacity to make and use tools and technology; produces material culture and supports social organization.

11
New cards

Material culture

The tangible tools, techniques, and technologies that enable people to accomplish tasks.

12
New cards

Non-material culture

Culture that consists of intangible elements such as symbols, norms, values, and beliefs.

13
New cards

Social organization

The orderly arrangement of social interaction; how a culture structures relationships and roles.

14
New cards

Cooperation

The capacity to create a complex social life by establishing generally accepted ways of doing things and shared values.

15
New cards

Dominant culture

The culture that helps rich and powerful groups exercise control over others.

16
New cards

Subordinate culture

A culture that challenges or resists the dominant culture to varying degrees and is often marginalized.

17
New cards

Cultural appropriation

Adoption of elements of a subordinate culture by members of a dominant culture because they are deemed fashionable or useful; it can be controversial.

18
New cards

High culture

Culture involving refined arts and tastes, typically accessible to the educated and wealthy; less accessible to lower classes.

19
New cards

Popular culture

Culture enjoyed by many across social classes; mass or popular culture is broadly accessible.

20
New cards

Cultural survival kit

Three human capacities—abstraction, cooperation, and production—that generate symbols, norms/values, and social organization to solve real-life problems.

21
New cards

Real-life problems (cultural function)

Culture is created to solve real-life problems and shapes how people interpret experiences.