1/226
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Heredity
Genetic predispositions influence physical, behavioral, and mental traits.
Environment
External factors (e.g., family, education) shape behavior and cognition.
Evolutionary Perspective
Explains behavior via natural selection (survival/reproduction).
Criticism of Evolutionary Perspective
Misused in eugenics (discriminatory practices).
Research Methods
Twin studies, family studies, adoption studies compare genetic vs. environmental influences.
Central Nervous System (CNS)
Brain + spinal cord; processes all bodily functions.
Peripheral Nervous System (PNS)
Connects CNS to body; includes Autonomic NS and Somatic NS.
Autonomic Nervous System
Involuntary functions (e.g., heartbeat).
Sympathetic Nervous System
"Fight or flight" response.
Parasympathetic Nervous System
"Rest and digest" functions.
Neurons vs. Glial Cells
Neurons transmit info; glial cells support neurons.
Reflex Arc
Sensory → Interneuron → Motor neuron (e.g., knee jerk).
Neural Transmission
Steps: Resting potential → depolarization → action potential → refractory period.
All-or-nothing principle
Neurons fire fully or not at all.
Neurotransmitters
Excitatory (e.g., glutamate) vs. inhibitory (e.g., GABA).
Key Neurotransmitters
Dopamine (reward), serotonin (mood), acetylcholine (muscles).
Hormones
Similar to NTs; e.g., adrenaline (stress), oxytocin (bonding).
Psychoactive Drugs
Agonists (boost NT effects) vs. Antagonists (block NTs).
Types of Psychoactive Drugs
Stimulants (cocaine, caffeine), depressants (alcohol), hallucinogens (LSD, marijuana), opioids (heroin, pain relief).
Effects of Psychoactive Drugs
Tolerance, addiction, withdrawal.
Brain Structures
Brainstem: Medulla (breathing/heart rate), Cerebellum: Balance/motor coordination.
Limbic System
Amygdala (fear), hippocampus (memory).
Cerebral Cortex
Frontal lobe (decision-making, motor cortex), Parietal (somatosensory cortex), Occipital (vision), Temporal (hearing).
Hemispheric Specialization
Left: Language (Broca's/Wernicke's areas), Right: Spatial skills.
Plasticity
Brain's ability to reorganize after damage.
Circadian Rhythm
24-hour sleep/wake cycle.
Sleep Stages
NREM: Stages 1-3 (deep sleep), REM: Paradoxical sleep (dreaming, brain active/body paralyzed).
Sleep Disorders
Insomnia, narcolepsy, sleep apnea.
Vision
Rods (low light), cones (color).
Hearing
Pitch theories: Place, frequency, volley.
Chemical Senses
Olfaction (smell), gustation (taste: sweet, salty, umami).
Touch/Pain
Gate-control theory (pain modulation).
Vestibular/Kinesthetic
Balance (semicircular canals) vs. body movement sense.
Absolute threshold
The minimum level of stimulus intensity needed for a stimulus to be detected.
Sensory adaptation
The process by which sensitivity to a stimulus decreases over time when the stimulus remains constant.
Trichromatic theory
A theory of color vision that proposes three types of cones in the retina, each sensitive to different wavelengths of light.
Opponent-process theory
A theory of color vision that suggests color perception is controlled by the activity of two opponent systems: a blue-yellow mechanism and a red-green mechanism.
Gate-control theory
A theory that explains how the nervous system can block or allow pain signals to pass to the brain.
Phantom limb
The sensation that an amputated or missing limb is still attached and functioning.
Bottom-up processing
A type of perception that starts with the sensory input and builds up to the final perception.
Top-down processing
A type of perception that starts with the brain's prior knowledge and expectations to interpret sensory information.
Gestalt Principles
Principles that describe how we organize visual elements into groups or unified wholes.
Closure
The Gestalt principle that describes the tendency to perceive incomplete shapes as complete.
Figure-ground
The ability to distinguish an object from its background.
Proximity
The Gestalt principle that suggests objects that are close together are perceived as a group.
Similarity
The Gestalt principle that suggests objects that are similar are perceived as a group.
Cocktail party effect
The ability to focus on a single conversation in a noisy environment.
Inattentional blindness
The failure to notice a fully visible but unexpected object because attention was engaged on another task.
Binocular cues
Depth cues that require the use of both eyes, such as retinal disparity and convergence.
Monocular cues
Depth cues that can be perceived with one eye, such as relative size and interposition.
Prototype
The best example of a category, such as 'robin' as a prototype for 'bird'.
Algorithms
Step-by-step procedures that guarantee a solution to a problem.
Heuristics
Mental shortcuts that often involve focusing on one aspect of a complex problem and ignoring others.
Confirmation bias
The tendency to search for, interpret, and remember information in a way that confirms one's preconceptions.
Sunk-cost fallacy
The tendency to continue an endeavor once an investment in money, effort, or time has been made.
Divergent thinking
A thought process or method used to generate creative ideas by exploring many possible solutions.
Functional fixedness
The cognitive bias that limits a person to using an object only in the way it is traditionally used.
Explicit memory
Memory that involves conscious recall of facts and events.
Implicit memory
Memory that does not require conscious thought and is often demonstrated through performance.
Multi-store model
A model of memory that describes memory as consisting of three stores: sensory memory, short-term memory, and long-term memory.
Working memory
A system for temporarily holding and manipulating information.
Levels of processing
The theory that deeper levels of analysis produce more elaborate, longer-lasting memories.
Chunking
A memory strategy that involves grouping information into larger, more manageable units.
Method of loci
A mnemonic device that involves visualizing items to be remembered in specific physical locations.
Spacing effect
The phenomenon where information is better retained when study sessions are spaced out over time.
Context-dependent memory
The improved recall of specific information when the context present at encoding and retrieval are the same.
Mood-congruent memory
The tendency to recall experiences that are consistent with one's current mood.
Ebbinghaus curve
A graph that depicts the decline of memory retention over time.
Proactive interference
When old information interferes with the retrieval of new information.
Retroactive interference
When new information interferes with the retrieval of old information.
Misinformation effect
The phenomenon where a person's recall of episodic memories becomes less accurate because of post-event information.
Primacy effect
The tendency to better remember the first items in a list.
Recency effect
The tendency to better remember the most recent items in a list.
Anterograde amnesia
A condition where a person cannot form new memories after a brain injury.
Retrograde amnesia
A condition where a person cannot recall past memories before a brain injury.
General intelligence (g)
A construct that represents the overall cognitive ability of an individual.
Multiple intelligences
Howard Gardner's theory that proposes eight distinct types of intelligence.
Validity
The extent to which a test measures what it claims to measure.
Reliability
The consistency of a measure, often assessed through test-retest or split-half methods.
Stereotype threat
The risk of confirming negative stereotypes about an individual's racial, ethnic, gender, or cultural group.
Flynn effect
The observed rise over time in standardized intelligence test scores.
Aptitude
The potential to learn or perform in a specific area.
Aptitude tests
Assess potential.
Achievement tests
Assess knowledge.
Nature vs. Nurture
Genetic vs. environmental influences.
Continuity vs. Discontinuity
Gradual growth vs. distinct stages.
Stability vs. Change
Do traits persist or evolve over time?
Cross-sectional research
Compares different age groups at one time.
Longitudinal research
Tracks same group over time.
Teratogens
Harmful agents (e.g., alcohol, drugs) causing birth defects.
Gross motor skills
Large movements, e.g., walking.
Fine motor skills
Small movements, e.g., grasping.
Reflexes
Rooting (turn toward touch), Moro (startle).
Visual Cliff
Tests depth perception in infants.
Critical Periods
Time-sensitive learning (e.g., language).
Imprinting
Rapid attachment (e.g., ducklings to Lorenz).
Puberty
Primary (reproductive organs) and secondary (body hair, voice) sex characteristics.
Menopause
End of reproductive ability in women.
Crystallized Intelligence
Knowledge (stable).
Fluid Intelligence
Problem-solving (declines).