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When did Six Degrees exist?
1997-2000
What did Six Degrees begin with?
The short-lived profile uploading service
What was Six Degrees named after?
The six degrees of separation concept
What did Six Degrees allow users to do?
List friends, family members, and acquaintances both on the site and externally
When did LinkedIn launch?
2002
What does LinkedIn do?
Emphasizes a user’s professional connections
What do users do on LinkedIn?
Create profile pages that have a structure similar to a resume; Summarize their career, advertise particular skills, and list education and employment history.
When did YouTube launch?
2005
What does YouTube allow users to do?
Upload videos, view them, rate them, share them and comment on them.
When was Facebook launched?
2004
What does Facebook allow users to do?
Create profiles, upload photos, join a preexisting group, and start new groups.
What was the pipeline in groups capable of using Facebook?
Harvard —> Other universities —> High school —> Professionals —> Everyone
What features does Facebook consist of?
Timeline, Status, News Feed, Chat, Like
What movie is associated with Facebook?
The Social Network
When was Twitter launched?
2006
What does Twitter do?
Online microblogging service for distributing short messages (tweets) among groups of recipients
What is social media?
Social media are Internet-based, disentrained, and persistent channels of masspersonal communication facilitating perceptions of interactions among users, deriving value primarily from user-generated content.
What is the internet?
The World Wide Web; Sufficient for social media tools, but is not necessary.
Application
Social media relies on applications of the internet
Channel Disentrainment
In-person communication (simultaneously); In social media - asynchronous; the adjustment of time and place is unnecessary
Interactivity
Connection with other users (Message, feed, comments, like, feeling the presence of others, para-social interaction with celebrities); Interacting with system (Using the system itself makes users perceive interactivity (clicking, dragging, conversation with chatbot))
User Generated Value
The value of using social media
User generated
Before social media - one-sided
Journalism
Influencer’s news creation
Activism
#Blacklivesmatter, ice bucket challenge
Self-branding
Influencer
Mass-personal communication
Mass communication + Interpersonal communication; mass communication channels used for interpersonal communication & vice versa; Individuals broadcast messages to a large and mass audience, receivers reply either interpersonally to the individual or through a mass message of their own
Authenticity
Authentic self-presentation on social media —> emotional rewards or online support
Non-Authenticity
Fake news, deepfake, misinformation
Loneliness and Slactivism
Reluctant to respond publicly to posts expressing negativity on social media
Negative effect of envy
Harm emotional well-being
Positive effect of envy
Acting as a source of inspiration
Distraction
Feelings of overconnection, disconnection, or overload
Technological Features
Affordances
Affordance
Action possibility of media e.g., comment button on social media allows users to leave their opinion and thoughts; psychological reactions
Modality affordance
Previous medium = modality itself; social media —> multi-modality (text, photo, sound, video)
Input modality
the actionable possibilities and limitations that a specific way of interacting with a device (like voice, touch, or gesture) provides to a user
Output modality
the capabilities, constraints, and potential uses of a specific sensory or communication channel
Realism
The information on Instagram, is real, not fake
Being-there
Users feel like they are part of the world created by Youtube or VR
Agency Affordance
Different types of sourcing afforded by social media; User-generated; Users have become the source of information; Posting personal stories and posts, profile customization
Agency-enhancement
Users get to assert their identity e.g., Bitmojis
Interactivity Affordance
Medium feature (Interface: responsive, choice); Message feature; Comments on social media
Interaction
Higher the reciprocal action, the better the interaction on social media
Navigability Affordance
The tools on the interface that aid user movement through the media space under consideration
Browsing
Encourage users to skim the site and “check out” the various links
Elaboration
Make users wonder about the relationship between a given link’s conent and site’s main content
Conversational control
The ability to manage the mechanics of an interaction, such as ending a conversation or regulating turn-taking
Information control/editability
The capacity to revise specific messages before sharing
Persistence
The relative permanence or ephemerality of communication
Anonymity (identifiability)
The degree to which users feel their real names or true identities can be concealed in a channel regardess of how public or private their communication may be
Network association (connectivity/linkage)
Enables group members, no matter how disparate or geographically distant, to identify other members
Visibility (for privacy)
Communication is apparent to many others, whether intended or not
Uses and Gratification
Why and how people actively seek out specific media to satisfy specific needs (audience-centered approach)
Gratifications sought
Motive; Individuals expect from a medium before they use it
Gratifications obtained
What is actually experienced through the use
Seeking information
Using the media to find out what is going on around us
Personal identity
Using the media to find out more about yourselves
Personal relationship
Using the media to fulfill their relationship
Diversion
The need to relax and escape
Content
The need for researching or finding specific information or material
Process
The experience of purposeful navigating or random browsing of the Internet in its functional process
Social
A wide range of forming and deepening social ties
Text messaging uses and gratification
Accessibility/mobility, relaxation, escape, entertainment, information seeking, coordination for business, socialization/affection seeking, status seeking
Social interaction uses and gratification
A place to interact and socialize with others
Information seeking uses and gratifications
Find information about sales, deals, or products; information on events, birthdays, and parties
Passing time uses and gratifications
Using Facebook when bored at work
Entertainment uses and gratifications
Reading comments to make someone laugh
Relaxation uses and gratifications
Looking on Facebook because it takes no thought
Communicatiory utility uses and gratifications
Facebook providing gossip
Convenience utility uses and gratifications
Social media is convenient and accessible anytime and anywhere
Expression of opinion uses and gratifications
Liking posts and photos, commenting on updates
Information sharing uses and gratifications
Using social media to share information about you with others
Surveillance uses and gratifications
Watching people or things and watching what others are doing
Identity
A socially constructed attribute; the knowledge of who we are; controlled by internal and external factors that combine to make us who we become
Identity formation
Environmental context where an individual grows
Identity formation within the self
Conflict between the idealized self and the reality one faces
Identity formation outside the self
Conflict between the environmental demands and one’s own desires
Goffman’s dramaturgical approach
How an individual presents an “idealized” rather than authentic version of herself
Life
Stage for activity
Goffman’s dramaturgy
People always consider audiences and are influenced by them; Activity takes place in specific bounded settings
Impression management
Tweak their behaviors and selectivity give and give off details; People intentionally present themselves; signs given naively, unconciously; intentional presentation is a basic persona sculpting strategy
Front stage
Trying to present an idealized version of the self
Back stage
The space in which people can relax and drop their role performance (Do real work necessary to keep up appearances
Self-Presentation in Social Media
Social media affordances promote unconcious and concious self-expression (posting photos (modalities), profile customization, and News Feed)
Strategic Self Presentation
On one hand, they may emphasize their positive attributes and present themselves as appealing. On the other hand, they may feel the need to put forth their true selves.
Persistence in self-presentation in social media vs. offline
The speech is ephemeral but electronic text can be stored indefinitely
Searchability in self presentation in social media vs offline
Putting thoughts in an environment where people can look for specific names and places
Replicability in self-presentation in social media vs offline
Electronic media makes it very easy for others to duplicate and change what one another has created
Invisible audiences in self-presentation in social media vs offline
One cannot tell who is online reading our thoughts and what we write can be read in a context that is different than what we intended
Disembodiment in self-presentation in social media vs offline
Disembodied online encounters enable people to hide their undesired physical features
Anchored relationships
Family members, neighbors, colleagues, and other offline acquaintences also communicate with one another on social media e.g., CU Boulder Facebook Group (an online relationship can be anchored through institutions); not entirely anonymous
Hoped-for possible selves
Pursuing socially desirable identities but not entirely absurd; Hope to establish and believe that they can be established given the right conditions
Identity exploration
Can occur on social media with less risk; Easily access many other users’ identities
The social media community is an arena for ___________.
Exploration (e.g., LGBTQ - sense of security)
Commitment to a _____ _______ can be built through social media
group identity
Social Identity Model of Deindividuation Effects (SIDE)
Explains the effects of anonymity and identifiability on group behavior
What does lack of individuating cues lead to?
Extremely limited information (facial expressions, gestures, or eye contact — Group membership and identity could be salient)
Personal identity
Reduced focus on individual differences
Social Identity
Increased attention to group membership