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Learning and Cognition
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Learning
Acquisition of new knowledge
Learning types
Role learning
Associative learning
Classical conditioning
Operant conditioning
Observational learning
Role learning
repetition of particular stimuli
Associative learning
link two events that occur close together
Behaviour
Anything a person/animal does that can be measured both internal and external
Elicited behaviour
Reflexes and Fixed action patterns
Reflexes (Basic)
Simple automatic
survival value
startle, orienting, flexion, vomiting
Fixed action patterns/ Modal Action Patterns (MAP)
Fixed sequence of response
unique to species
involve entire organism
e.g. yawning
General behaviour traits
a tendency to engage in a certain kind of behaviour
Scientific method
make assumptions about behaviour
develop hypothesis
Gather data to test hypothesis
Generalise findings
Motivating operators
Affects the nature of the stimuli
establishing increases
abolishing decreases
Independent variable
the variable that you change
Dependent variable
the variable that you measure
Stimulus
Anything in the environment
Appetitive (seeking)
Aversive (avoid)
Contiguity
Temorpral
Extent to which events occur close together in time
Spatial
extent to which events are situated close to each other
Contingency
predictive relationship between two events
Measures
Errors
Typography (how)
Intensity or magnitude
Speed and rapidity
Latency or lag time
Rate or frequency - cumulative record
Fluency
Duration or length of time
Interval recording (continuous time)
Time-sample recording (discontinuous time)
Behaviour analysis
ABC
Antecedent, Behaviour, consequences
Descriptive studies
case studies
Anecdotes
Naturalistic observation
Descriptive studies Advantages
Rich, detailed information
Descriptive Studies Disadvantages
Can’t determine cause and effect
Influence of extraneous variables
Experimental Research
Group designs
Single subject designs
Reversal Design
Multiple Baseline designs
Changing-criterion designs
Group designs
Between subjects
Factorial design
Comparative design
Group Design Advantages
Test cause and effect
Group design disadvantages
Needs large N
Assess average performance
Analyse at the end of the study
Single subject designs
Behaviour in baseline condition compared to behaviour in treatment condition
Within-subject design
Single subject design Advantage
Small N
Single subject designs Disadvantage
Does not control for external influences
Reversal Design
Repeated ABAB alterations
Reversal Design Advantage
Small N
Individualised treatment
No need for complicated statistics
Replication allows for generalisation
Test multiple treatments
Reversal Design Disadvantage
Can be ambiguous
Inappropriate for a treatment with long-term effects
Ethical concerns
Multiple-baseline designs
Across person, setting, behaviour
Multiple-baseline designs advantages
Don’t withdraw treatment
Good for treatments that produce permanent change
Multiple-baseline designs disadvantages
Need 2+ people (settings or behaviour)
Treatment may generalise before we are ready
Changing-criterion designs advantage
Useful if we expect gradual change over time and that criterion is altered systematically over time
Changing criterion designs disadvantage
behaviour has to closely match changing criterion – type of measurement is important
Issues with research on learning
Naturalistic v artificial settings
small samples and the effects of individual traits
matching