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Chapters 4, 5, & 6
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Crest
the top of a wave
Trough
the bottom of a wave
Wavelength
the horizontal distance between two adjacent crests (or troughs)
Wave height
the vertical distance between a crest and an adjacent trough
Wave amplitude
half the wave height
Wave steepness
calculated by dividing the wave height by the wavelength
Wave period
a measure of the time it takes for a wave crest to travel between two points
Wave frequency
a measure of how many wave crests pass a specific point over time
Mechanical waves
involve a transfer of energy through a substance, and the substance is disturbed or temporarily deformed in the process; water waves are this
Capillary waves
very small waves; wave ripples; have a wavelength of 1.7cm or less and are produced when the wind blows over the water surface; restored by surface tension
Seiche
a special type of standing wave (oscillating waves); they slosh back and forth; the body of water must be partially bounded; form when winds blow across the length of a basin for a sustained period of time, pushing the water to one side, then when the wind stops the water goes back down, towards the other side; restored by gravity
Tsunami
the longest and fastest type of gravity waves; formed when a large volume of water is displaced, forming one or more large waves which radiate out in all directions; have very long wavelengths and very high speeds and can travel long distances; really only observable in shallow water;
can form in two ways: earthquakes and landslides (and collapsing glaciers)
Megatsunami
can form when very large landslide occur along the coast
Wind waves
waves where the energy originates from the disturbing force of the wind; transfers mechanicaal energy from the air to the water
Stokeās drift
there is no significant net horizontal movement of water once a waveās energy has passed by a given point; what leads to the formation of the surface currents
Wave base
found at a water depth of ½ the wavelength of the wave; once at this point, wave energy decreases to zero
Swells
waves generated in the open ocean; the waves you see constantly breaking on the shore; form hundreds of miles offshore in wave generation areas known as fetch
Fetch
wave generation areas hundreds of miles offshore
Fully-developed seas
forms when wind remains relatively constant for a long enough time; waves have reached their maximum possible size
Wave train
waves that that the same wavelength will move together in a group
Constructive interference
when two wave trains merge and are in phase with each other the waves will grow in size
Destructive interference
when two wave trains are out of phase with each other, they will cancel each other out
Extreme storm waves
form in association with powerful storms;
form in one of two ways:
focusing in time and space
current focusing
Rogue or freak waves
any wave more than twice the height of the significant wave heights of the waves surrounding it; can occur in relatively calm waters and rise suddenly out of nowhere
Deep water waves
waves operating in waters deeper than ½ their wavelength
Shallow water waves
when the water becomes shallower than ½ the wavelength; begins to slow down
Spilling breakers
form along coastlines with gentle beach slopes from waves with longer wavelengths. When the wave begins to break, turbulent foam and white water āspillsā down the leading face of the wave; can break over long distances
Plunging breakers
the classic āpipelineā surfing waves; best developed from swells with long wavelengths that break along coasts where there is a sudden change in water depth
Collapsing breakers
a wave that collapses before the crest can ever break; most commonly found along coasts with a moderately steep beach slope
Surging breakers
Uprush
Backwash
Swash or Sea foam
Rup currents
Undertow
Onshore-offshore drift
Longshore transport
Beach drift
Longshore currents
Wave refraction