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Consumer Behavior
Processes a consumer uses to make purchase decisions, as well as to use and dispose of purchased goods or services; also includes factors that influence purchase decisions and product use.
Value
A personal assessment of the net worth one obtains from making a purchase, or the enduring belief that a specific mode of conduct is personally or socially preferable to another mode of conduct.
Perceived Value
The value a consumer expects to obtain from a purchase.
Utilitarian Value
A value derived from a product or service that helps the consumer solve problems and accomplish tasks.
Hedonic Value
A value that acts as an end in itself rather than as a means to an end.
Consumer Decision-Making Process - Step 1: Need Recognition
Result of an imbalance between actual and desired states.
Want
Recognition of an unfulfilled need and a product that will satisfy it.
Stimulus
Any unit of input affecting one or more of the five senses: sight, smell, taste, touch, hearing.
Internal Information Search
The process of recalling information stored in the memory.
External Information Search
The process of seeking information in the outside environment.
Evoked Set
A group of brands resulting from an information search from which a buyer can choose.
Nudge
A small intervention that can change a person's behavior.
Planned Purchase
Typically made after the consumer has collected a large amount of information (e.g., home, car).
Partially Planned Purchase
Typically made when the consumer knows the product category but waits until shopping to choose a specific style or brand (e.g., clothing, furniture).
Impulse or Unplanned Purchase
Often low-priced items or items on sale or purchased with a coupon, sometimes triggered by a nudge (e.g., food or snack item).