AP PSYCH 2026 ALL TERMS

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Last updated 4:32 AM on 5/12/26
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447 Terms

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Heredity (Nature)

Genetic or predisposed characteristics that influence physical, behavioral, and mental traits and processes; characteristics we are born with.

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Environmental Factors (Nurture)

External factors that influence us, such as family interactions or education.

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Interactionist Perspective

The middle ground that merges the nature versus nurture debate, arguing that genetics and environment both influence human behavior.

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Evolutionary Perspective

Explores how natural selection affects human behaviors and mental processes.

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Natural Selection

Traits that ensure survival and reproductive success become dominant traits in humans.

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Eugenics (Debunked Theory)

The idea that people can improve the human race by encouraging those with desirable traits to have children and preventing those with undesirable traits from reproducing; rejected due to ethical and scientific reasons.

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Twin Studies

Compare identical twins (nearly 100% shared genes) and fraternal twins (average 50% shared genes) to assess the influence of genetics.

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Family Studies

Look at how traits run in families by comparing parents, siblings, and extended relatives.

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Adoption Studies

Compare adopted children to both their biological (genes) and adoptive (environment) families to determine the stronger effect.

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Nervous System

The body's communication network for transmitting signals and coordinating actions.

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Central Nervous System (CNS)

Includes the brain and spinal cord.

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Brain

The command center controlling thoughts, emotions, movement, and vital functions.

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Spinal Cord

A highway relaying messages between the brain and the rest of the body; plays a key role in reflexes.

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Peripheral Nervous System (PNS)

Extends beyond the brain and spinal cord, carrying messages between the CNS and the rest of the body.

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Autonomic Nervous System

Controls involuntary bodily functions.

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Sympathetic Nervous System

Prepares the body for action in stressful situations (fight-or-flight response).

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Parasympathetic Nervous System

Calms the body after stress has passed (rest and digest system).

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Somatic Nervous System

Controls voluntary movements.

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Neurons

Responsible for carrying electrical and chemical signals.

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Glial Cells

Provide support by maintaining structure, insulating neurons, facilitating communication, and removing waste.

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Reflex Arc

Rapid, automatic responses to stimuli that do not require input from the brain.

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Neurotransmitters

Chemicals released into the synapse (the tiny gap between neurons).

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Dopamine

Movement, motivation, and the brain's reward system.

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Serotonin

Mood, appetite, and sleep.

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Acetylcholine

Involved in muscle movement, attention, and memory.

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Brain Stem

The oldest and most primitive part of the brain.

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Cerebellum

Coordinates movement, maintains balance, and supports procedural learning.

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Cerebral Cortex

The largest and most complex part of the brain; divided into two hemispheres.

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Corpus Callosum

The connection between the brain's two hemispheres.

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Brain Plasticity

The brain's ability to adapt and reorganize itself by forming new connections and compensating for damage.

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Electroencephalograms (EEGs)

Measure electrical activity in the brain.

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Functional Magnetic Resonance Imaging (fMRI)

Tracks blood flow to different brain regions, showing which areas are active during tasks.

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Consciousness

Includes the two primary states of sleep and wakefulness.

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Circadian Rhythm

A biological process (internal clock) that follows a roughly 24-hour cycle, regulated by environmental cues (e.g., light, temperature).

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Jet Lag

Occurs when traveling across multiple time zones, misaligning the internal clock.

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Shift Work

Requires being awake at night and sleeping during the day, interfering with natural sleep patterns.

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NREM Sleep (Non-Rapid Eye Movement)

Consists of three progressively deeper stages.

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Stage One

The lightest stage of sleep.

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Hypnagogic Sensations

Brief sensory experiences (e.g., the feeling of falling).

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Stage Two

A transitional stage preparing the body for deep sleep.

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Stage Three

The deepest stage of sleep, crucial for physical restoration and immune function.

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REM Sleep (Rapid Eye Movement)

Becomes more frequent as the night progresses; where most dreaming occurs.

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Paradoxical Sleep

Called this because brain activity resembles wakefulness, but the body remains relaxed due to temporary muscle paralysis.

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REM Rebound

Entering REM sleep more quickly and spending more time in this stage after being deprived of REM sleep.

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Activation-Synthesis Theory

Dreams result from random neural activity in the brain stem that the brain then interprets as meaningful experiences.

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Consolidation Theory

Dreams help process and store memories, strengthening learning and problem-solving skills.

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Functions of Sleep

Memory consolidation, restoration of energy, and replenishment of biochemical resources.

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Insomnia

Characterized by difficulty falling or staying asleep.

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Narcolepsy

A neurological disorder causing sudden and uncontrollable sleep episodes during the day.

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REM Sleep Behavior Disorder (RBD)

Body does not experience normal REM sleep paralysis, allowing individuals to physically act out their dreams.

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Sleep Apnea

Repeated interruptions in breathing during sleep.

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Somnambulism (Sleepwalking)

Engaging in complex behaviors while still asleep, typically during deep NREM sleep.

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Sensation

The process of detecting information from the environment and converting it into neural signals for processing in the brain.

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Absolute Threshold

The minimum intensity at which a stimulus can be detected at least half the time.

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Just Noticeable Difference (JND)

The smallest detectable change in stimulus intensity.

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Weber's Law

The ability to detect differences depends on the proportion of change rather than a fixed amount.

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Sensory Adaptation

Occurs when the body becomes less sensitive to unchanging stimuli over time.

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Sensory Interaction

The way different senses work together to enhance perception.

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Synesthesia

A condition in which stimulation of one sense leads to experiences in another.

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Retina

Contains specialized cells that detect light and convert it into neural signals.

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Lens

Achieves focus through accommodation (adjusting focus for near or far objects).

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Rods

Photoreceptor cells in the periphery of the retina that detect shapes and movement; highly sensitive to dim light.

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Cones

Photoreceptor cells concentrated in the fovea that process color and fine detail.

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Blind Spot

Area where the optic nerve exits the eye (the brain fills in missing details).

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Attention

The mental process that allows us to focus on certain information while filtering out everything else.

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Internal Factors

Our interests, emotions, and level of alertness influence what we pay attention to.

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External Factors

Sudden changes in the environment that grab our attention.

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Cocktail Party Effect

The ability to immediately pick up your name (or other important information) in a crowded, noisy room.

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Inattentional Blindness

Failing to notice an unexpected object in the field of vision because attention is focused elsewhere.

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Change Blindness

Failing to notice a change in a visual scene, even when the change is large.

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Binocular Depth Cues

Require both eyes.

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Retinal Disparity

The slight difference in the images perceived by each eye, which the brain uses to determine depth.

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Convergence

The inward movement of the eyes when focusing on a nearby object.

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Monocular Depth Cues

Require only one eye.

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Relative Clarity

Clearer and sharper objects appear closer, while hazy or blurred objects appear farther away.

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Relative Size

When two objects are known to be similar in size, the smaller one appears farther away.

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Texture Gradient

The gradual decrease in detail and texture as an object's surface recedes into the distance.

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Linear Perspective

The appearance of parallel lines converging as they extend into the distance.

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Interposition

The perception that an object blocking part of another object is closer than the one it partially obscures.

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Visual Perceptual Constancy

The brain's ability to perceive objects as stable and unchanging despite variations in sensory input.

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Apparent Movement

Occurs when stationary objects are perceived as moving due to visual cues.

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Concepts

Mental categories that help us group similar things together.

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Prototype

The best or most typical example of a category.

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Schemas

More complex mental frameworks that include not just a category, but also expectations, knowledge, and associations about that category.

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Assimilation (Piaget)

Taking in new information but not changing the existing schema.

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Accommodation (Piaget)

When new information forces a change in the schema itself.

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Problem Solving

The process of finding solutions to difficult or complex issues.

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Algorithm

A step-by-step procedure that guarantees the right answer if followed correctly.

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Heuristics

A mental shortcut or rule of thumb that simplifies problem-solving.

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Representativeness Heuristic

Judging something based on how well it matches expectations or stereotypes.

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Availability Heuristic

Making decisions based on the first or most vivid example that comes to mind.

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Mental Set

Relying on strategies that worked in the past, even if they are not the best solution in a new situation.

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Priming

Exposure to certain stimuli influences decision-making.

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Framing

How a decision is presented; people make different choices based on framing.

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Gambler's Fallacy

Believing that past events affect future probabilities in situations where the outcomes are actually random.

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Sunk Cost Fallacy

Continuing to invest time, money, or effort into something because one has already invested so much.

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Executive Functions

Mental skills that allow people to set goals, make plans, stay organized, and control impulses.

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Creativity

The ability to generate new ideas or concepts.

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Divergent Thinking

Exploring many unique possible solutions to a single problem.

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Convergent Thinking

Focusing on finding a single correct solution.