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A collection of vocabulary flashcards covering key concepts in Human-Computer Interaction, specifically focusing on Interaction Design.
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Interaction Design
The design of interactive systems, focusing on the user experience and how interactions are influenced by the tools and systems.
Stakeholders
Individuals affected directly or indirectly by a system.
Requirement Analysis
The process of identifying and specifying users' requirements during the design of a system.
Usability
A measure of how effectively and efficiently a user can interact with a system.
User-Centered Design
An approach that places the user at the forefront of the design process.
Ethnography
A qualitative research method focused on observing users in their natural environment to gather insights.
Task Models
Representations that capture how users perform tasks within their work and life contexts.
Personas
Imaginary representations of different user types, created to help design teams understand user needs and characteristics.
Prototyping
An iterative process used in design to create a preliminary version of a system for testing and evaluation.
Throwaway Prototyping
A method where a prototype is built and tested, but ultimately discarded after use to inform final design.
Incremental Prototyping
The approach where the final product is built as separate components, released progressively.
Evolutionary Prototyping
A method where the prototype serves as the basis for ongoing development, evolving through multiple iterations.
Navigation Design
The process of structuring the navigation of an application to enhance user experience.
Local Structure
Refers to the organization and layout of a single screen or page within an application.
Global Structure
The overall organization of an application, encompassing how screens or pages link to each other.
Screen Design Principles
Guidelines for presenting information clearly and facilitating user interaction on a screen.
White Spaces
The empty areas in design that help separate elements and improve overall readability.
Brainstorming
A technique that encourages creative thinking and idea generation among group members.