Introduction to Light and Optics

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Comprehensive vocabulary terms and definitions covering the properties of light, production methods, reflection, refraction, and lens terminology based on the lecture notes.

Last updated 7:11 PM on 6/14/26
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53 Terms

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Light

An electromagnetic wave that travels in straight lines at a very high speed and does not require a medium to travel.

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James Clerk Maxwell

The scientist who proposed that light is a type of electromagnetic radiation given off by the Sun.

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Luminous

Objects that produce their own light, such as the Sun.

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Non-Luminous

Objects that do NOT produce their own light and can only be seen if light is reflected off of them, such as a tree.

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Incandescence

The production of light by extremely high temperatures; any object that gets hotter and hotter will eventually produce light.

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Electric Discharge

The process of creating light by passing an electric current through a gas, such as lightning.

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Phosphorescence

The process of producing light by the absorption of UV light, creating the emission of visible light over an extended period of time (e.g., glow in the dark).

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Fluorescence

The immediate emission of visible light as a result of the absorption of UV light, such as in a fluorescent light bulb.

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Chemiluminescence

The direct production of light caused by a chemical reaction with little to no heat produced, such as glow sticks.

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Bioluminescence

The production of light from a living organism caused by a chemical reaction with little to no heat produced, such as fireflies.

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Triboluminescence

The production of light from friction as a result of scratching, crushing, or rubbing certain crystals.

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Light Emitting Diode (LED)

An electronic device that allows an electric current to flow only in one direction using a semiconductor; it is the most energy-efficient light source.

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Light Ray

A line and arrow representing the direction and straight-line path of light.

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Geometric Optics

The use of light rays to determine the path of light when it strikes an object.

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Incident Light

Light that strikes an object.

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Transparent

A material that allows light to pass right through it.

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Translucent

A material that allows some light to pass through it.

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Opaque

A material that allows no light to pass through it.

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Image

The reproduction of an original object produced by light.

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Mirror

A polished surface that exhibits reflection, consisting of a front sheet of glass and a thin layer of reflective silver or aluminum.

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Reflection

The bounce back of light from a surface.

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Plane Mirror

A flat mirror.

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Angle of Incidence

The angle between the incident ray and the normal.

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Angle of Reflection

The angle between the reflected ray and the normal.

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Laws of Reflection

  1. The angle of incidence equals the angle of reflection. 2. The incident ray, reflected ray, and normal all lie in the same plane.
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Specular Reflection

Reflection off a smooth, shiny surface where parallel rays have identical angles of incidence.

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Diffuse Reflection

Reflection off an irregular or dull surface where parallel incident rays have different angles of reflection.

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Virtual Image

An image where light does not actually arrive at or come from the image location.

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SALT

An acronym for describing images in a plane mirror: Size (same size), Attitude (upright), Location (behind mirror), and Type (virtual).

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Concave Mirror

A converging mirror that curves inward.

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Convex Mirror

A diverging mirror that curves outward.

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Centre of Curvature (CC)

The centre of the sphere from which the mirror comes.

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Principal Axis

The straight line passing through the Centre of Curvature (CC) and the vertex of the mirror.

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Vertex (VV)

The point where the principal axis touches the mirror.

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Focus (FF)

The point where parallel rays meet (in concave mirrors) or appear to meet (vertically behind convex mirrors); it is located halfway between CC and the mirror.

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Refraction

The bending or change in direction of light when it travels from one medium into another.

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Speed of Light in a Vacuum

3.00×108m/s3.00 \times 10^{8}\,\text{m/s}.

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Angle of Refraction

The angle between the refracted ray and the normal.

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Bending Toward Normal

Occurs when light travels from a less dense medium to a denser medium (e.g., Air to Water), causing it to slow down.

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Bending Away From Normal

Occurs when light travels from a more dense medium to a less dense medium, causing its speed to increase.

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Critical Angle

The angle of incidence at which the angle of refraction becomes 9090^{\circ}.

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Total Internal Reflection

Occurs when the angle of incidence is increased beyond the critical angle, causing the refracted ray to reflect back into the medium.

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Converging Lens

Also known as a convex lens, it is thickest at the centre and causes light rays to converge to a single point.

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Diverging Lens

Also known as a concave lens, it is thinnest at the centre and causes light rays to spread out after refraction.

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Optical Centre (OO)

The centre of a lens where light rays pass through without refracting.

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Principal Focus (FF)

In a lens, the point where light rays that are parallel to the principal axis converge after refraction.

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Secondary Principal Focus (FF')

The focus on the same side of the lens as the incident rays for a converging lens.

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Index of Refraction (nn)

The ratio of the speed of light in a vacuum (cc) to the speed of light in a certain medium (vv), represented by the formula n=cvn = \frac{c}{v}.

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Snell's Law (General)

A formula that works with any two mediums: nR×sin(θR)=nI×sin(θI)n_{R} \times \sin(\theta_{R}) = n_{I} \times \sin(\theta_{I}).

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Emergent Ray

The ray leaving the lens after refraction.

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Myopia

nearsightedness

Image forms in front of the retina

Corrected with a concave / diverging lens

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Hyperopia

Farsightedness

Image forms behind the retina

Corrected with a convex or converging lens

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Presbyopia

Farsightedness

Age related difficulty focusing on nearby objects

caused by the lens becoming less flexible over time

Corrected with reading glasses convex or converging lens