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shot
single, uninterrupted piece of film that is seen on-screen until it is replaced by another image through some type of editing technique. defined by how much a human is in frame
extreme long shot / establishing shot
taken from a great distance and so it is nearly always an exterior shot and the object on the screen appears to be small. spatial frames of reference. sistances subject in frame, making them seem powerless.
long shot
It can provide different planes of visual interest. can act as an establishing shot and distance the subject from the viewer. ranges correspond approximately to the distance between the audience and live theater. They allow the viewer to decide where to look since there is so much to be seen on the screen
full shot
closest range of long shot, which just barely contains the human body in full. allow you to see the full body and its movement, and even large facial expressions.
medium shot
This shot contains a figure from the knees or waist up. It is a functional shot: it carries exposition, dialogue, or movement. most common and naturalistic of the three types of shots because it is the most reflective of how we see things in real life
close up shot
shows very little locale and concentrates on a relatively small object, such as the human face and its subtle expressions. magnification elevates the importance of things, often suggesting a symbolic significance.
extreme close up shot
show just a person's eyes, mouth, or, in this case, eyelash. llows for symbolism. They are one of the most powerful tools a filmmaker has: they are intimate and revealing, though somewhat intrusive and authoritative
bird's eye view
involves photographing a subject from directly overhead. This can make characters seem powerless and insignificant, ant-like, to viewers. sense of possibility/potential in this angle as we don't know how fate will work out
high angle
not as extreme as bird's-eye views and not so disorienting. tend to slow movement and reduce the height of the objects. capture a character's self-contempt.
low angle
increase height and are useful for suggesting verticality. possibly making the viewer feel threatened, and—especially in violent scenes—increase the sense of confusion.
eye level angle
filmed from eye level, from five to six feet off of the ground, approximately the way an actual observer might view a scene. clearest view of an object and does so most objectively.
oblique/dutch angle
involve a lateral tilt of the camera. When the image is projected it appears sideways to one extent or another. point-of-view shots, to suggest the imbalance of a drunk, perhaps. tension, transition, impending movements, violence, visual anxiety
mise en scene
All of the elements placed in front of the camera to be photographed: the settings and props, lighting, costumes and makeup, and figure behavior.
dominant contrast
area of an image that most immediately attracts our attention. achieved through color, spacing, size, movement, and lighting effects.
subsidary contrast
artist has arrange as counter balancing devices after scanning the dominant
top frame
suggest ideas dealing with power, authority, and aspiration.
bottom frame
subservience, vulnerability, and powerlessness.
left/right of frame
insignificance, because they are farthest removed from the center.
central framing
Can have a lighthearted comedic effect - that of the absurd. But it can also feel somewhat unsettling.
proxemics
distance between the camera and the subjects affects the significance of the subject
intimate distance
Skin contact to about 18 inches away. This corresponds to the close-up and the extreme close-up. This can reflect love, comfort, or tenderness, or suspicion, hostility, and fear, depending on the viewer's relation to the subject
personal distance
18 inches to 4 feet away. The medium shot captures this distance. These distances tend to be reserved for family and friends, yet do not exclude outsiders as intimate distances do.
social distance
4 feet to 12 feet away. Full shot ranges corresponds to this distance. distances reserved for impersonal business and casual gatherings.
public distance
12 feet to 25+ feet away. The long shot and the extreme long shot correspond to this distance. This range suggests detachment and a lack of emotional involvement.
key light
principle source of light on a movie set and other lights balance, soften, and shade
low key lighting
distinguished by its darkness, shadows, and patches of bright key light. can create moods of suspicion, mystery, and danger
high key lighting
distinguished by its brightness, openness, and lack of shadows or contrasts between light and dark. allows characters to be seen without misunderstanding or threat
high contrast
distinguished by harsh shafts of light and dramatic streaks of blackness. Tragedies and melodramas tend to be lit
neutral lighting
even and balanced lighting. Most television shows are neutrally shot. Used to emphasize the exposition of the narrative
bottom/side lighting
distinguished by strong shadows and patches of high-key light on either the side of or bottoms of the subject. has the effect of creating characters that may be evil, are hiding something, are morally ambiguous, or are conflicted in some way
front lighting
distinguished by even light illuminating a character's face so that no shadows appear, the characters hair may have created a bit of a "halo effect". shows innocence, essential for most Hollywood actresses
saturation palette
color scheme using very intense, vivid, highly pigmented colors. Films with saturated palettes often feel energetic, emotional, dreamy, or stylized because the colors appear bold and rich.
monochrome palette
built mainly from different shades, tints, and tones of a single color. This creates visual unity and can emphasize a certain mood or emotion throughout a scene.
selected saturation palette
style where most colors are muted or desaturated except for a few specific colors that remain vivid. This draws the viewer's attention to important objects, emotions, symbols, or characters.
triadic palette
color scheme using three colors spaced evenly around the color wheel (for example: red, yellow, and blue). In film, this creates strong visual contrast while still feeling balanced and harmonious.
jewel toned palette
palette using rich, deep colors inspired by gemstones such as emerald green, sapphire blue, ruby red, and amethyst purple. Jewel tones often create a luxurious, dramatic, elegant, or fantasy-like atmosphere.
purple
Mystery, royalty, ambition, fantasy, spirituality, luxury, or emotional complexity. It can also suggest something magical or unnatural.
yellow
Happiness, warmth, youth, hope, energy, or nostalgia. In some films it can also represent danger, sickness, madness, or caution because bright can feel unsettling.
white
Innocence, purity, peace, simplicity, cleanliness, or new beginnings. Sometimes it can also feel empty, cold, or sterile.
black
Power, death, evil, mystery, sophistication, grief, or fear. Black is commonly used in thrillers and dramas to create tension or authority.
green
Nature, growth, wealth, envy, greed, illness, toxicity, or corruption. Depending on the shade, green can feel calming or eerie.
pink
Romance, sweetness, innocence, femininity, playfulness, or youth. Bright may feel energetic or artificial, while pale can feel soft and nostalgic.
orange
Warmth, enthusiasm, adventure, creativity, comfort, or chaos. lighting is often used for sunsets, heat, or emotional intensity.
blue
Sadness, loneliness, calmness, intelligence, isolation, trust, or coldness. dark often create emotional distance or seriousness
red
Passion, love, anger, violence, danger, power, or desire. immediately attracts attention and often signals strong emotion or conflict.
brown
Earthiness, stability, age, realism, poverty, ruggedness, or comfort. tones are often used in historical films or grounded, natural settings.
sound
music and sound move us emotionally; they are considered by some to be a filmmaker's most powerful asset
diegetic sound
any sound that could logically be heard by a character within the movie environment
nondiegetic sound
sound that could not be heard logically by characters within the film; any sound that is intended only for the audience and is not part of the environment of the film
internal diegetic sound
when only one character and the audience can hear a sound
production sound mixer
responsible for ensuring that dialogue recorded during filming is suitably clear, tries to avoid unwanted noises and works around the camera which might hamper the placement of microphones.
wild tracks
recordings are made on the set when the camera is not running.
automated dialogue replacement (ADR)
used to record new dialogue if the live track is distorted, if it contains unwanted sounds, or if the director wants to change lines of dialogue or even an entire performance after filming is completed.
foley
Creating sound effects by watching picture and mimicking the action, often with props that do not exactly match the action.
sound effects editor
responsible for all sounds that are not dialogue or made in Foley. Sound effects are either manufactured in the recording studio, retrieved from a sound library or recorded in the real world by the sound effects editor.
rerecording mix
balancing of all audio tracks, including dialogue, effects and music. sets the level of each sound element to highlight the most important sounds.
realism
Eye level-medium and full shots. The script does the talking - story focused, Steady image. Music and sound grounded in the image and time period. Real world mise en scène
formalism
Varied shot distances and editing. "Director" does the talking - narrative shows the viewer what to see; may often subvert expectations. Figurative camera movement. Music and sound used in imaginative ways. mise en scène is grounded in director's vision
theory of organic form
form and content are mutually dependent in any art form.
upward movement
seems freeing, positiveAspiration, joy, power, and authority
downward movement
seems grounding, negative Grief, death, insignificance, and weakness
movement left/right
left to right: natural. right to left: uncomfortable
pan
when the camera pivots along a horizontal axis. often goes left to right because for Western readers/viewer this is more natural. It is often used from the point of view of characters as they take in their surroundings or situations
tilt
when the camera pivots along a vertical axis. an effective way to communicate distance, size, and strength. Used to capture point-of-view shots and to suggest psychological changes within characters. It can show power—It has a history of being part of the objective male gaze toward female sexuality
tracking/dolly shots
when the camera moves along on a track, helicopter, car, or even the operators hands, etc, in tandem with the subject. allows the audience to become part of the action by actually moving viewers through the imaginative space. POV shot emphasizes a character's destination. As an objective shot it can emphasize the fluidity or duration of a movement
zoom
when the focal length of the lens changes, thus making a subject appear to move closer or farther away. direct the audience's attention to a detail that the director does not want us to miss
handheld shot
Allow more real, less smooth, movements. Often jumpy and confused, especially from close ranges - horror films. Can feel immersive and naturalistic
fade
when the image on-screen slowly fades away and the screen itself is entirely black (or some other color) for a noticeable period of time, and then a new image slowly fades in. denote the end of a scene like an author ending a chapter, show that some time has passed, slow transition and not very realistic
dissolve
when the image slowly begins to fade out, but instead of fading all the way to black, it is replaced by another image that is slowly fading in. way to make a connection between two objects or characters that the viewer may not have made without its use. slow transistion
crosscut/parallel editing
when events that are occurring in different spaces are occurring simultaneously. create suspense and links between characters, themes, or plots
flashback/flashforward
connecting shots designed to give the viewer important information about what has happened in the past or the future. create tension or as foreshadowing
POV shot
A shot that depicts the point of view of a character so that we see exactly what they see. used to reveal what character is thinking, create empathy or connection to selected chracters