design patterns (behavioural)

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Last updated 6:47 AM on 4/15/26
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10 Terms

1
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what is the state behavioural design pattern

lets an object alter its behavior when its internal state changes. It appears as if the object changed its class.

2
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what is the state UML diagram

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3
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what is the strategy behavioural design pattern

lets you define a family of algorithms, put each of them into a separate class, and make their objects interchangeable.

4
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what is the strategy UML diagram

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5
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what is the observer behavioural design pattern

lets you define a subscription mechanism to notify multiple objects about any events that happen to the object they’re observing.

6
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what is the observer UML diagram

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7
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what is the command behavioural design pattern

turns a request into a stand-alone object that contains all information about the reques

8
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what is the UML diagram for the command behavioural design pattern

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9
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what is the visitor behavioural design pattern

lets you separate algorithms from the objects on which they operate.

10
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what is the visitor UML diagram

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