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These flashcards cover key concepts related to aggression, attraction, helping behaviors, and conflict resolution as discussed in the lecture notes.
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Aggression
Behavior intended to harm another individual, categorized into types such as instrumental (goal-directed) and hostile (emotion-driven).
Frustration-Aggression Theory
A theory that suggests frustration leads to aggression, with the justification of frustration's source impacting the aggression displayed.
Social Learning Theory
A theory positing that aggressive behaviors are learned through observation of others, significant in studies like Bandura’s Bobo Doll study.
Displacement of Aggression
The redirecting of aggression to a target that is less threatening than the source of the frustration.
Aggressive Cues
Stimuli that can trigger aggressive behavior, demonstrated in studies like Berkowitz & LePage's shotgun vs. badminton racket experiment.
Diffusion of Responsibility
A social phenomenon where individuals feel less compelled to take action in a group due to the shared responsibility.
Catharsis
The process of releasing aggressive energy; considered ineffective in reducing aggression according to Bushman (2002).
Physical Attractiveness Stereotype
The assumption that physically attractive individuals possess other socially desirable traits.
Mere Exposure Effect
A psychological phenomenon where repeated exposure to a stimulus increases one's preference for that stimulus.
Misattribution of Arousal
A process in which individuals mistakenly identify the source of their physiological arousal, which can influence attraction.
Interpersonal Model of Intimacy
A framework that highlights how self-disclosure and perceived responsiveness foster close relationships.
Empathy-Altruism Hypothesis
The theory that empathic concern leads to altruistic behavior, suggesting that individuals help others out of genuine concern for their welfare.
Bystander Effect
A social psychological phenomenon wherein individuals are less likely to help a victim when other people are present.
Prisoner’s Dilemma
A scenario in game theory that illustrates how individuals might not cooperate even if it appears that it's in their best interest.
Superordinate Goals
Objectives that require the cooperation of multiple groups to achieve, often leading to conflict resolution.
Constructive Communication
A form of interaction aimed at resolving conflict and promoting understanding between parties.