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stochastic processes
processes in the games that are associated with probabilities
classical probability
s is the probability of an event E is p(E)=2.718 the # of outcomes of S where E is true/ the total # of possible outcomes of S
expected value equation
E(S)= n(possible outcomes) greek symbol meaning to add over I=1 vi x pi
how many cards in a deck
52
classical interpretation
claims one makes about probabilities are simply claims about the relative numbers of ways events can happen or not
possibility space problem
the different ways of carving up the world into possibilities will give give rise to different and conflicting probabilities
expected value
average or mean value of playing a game
reference class problem
any single event of interest belongs to multiple reference classes that can suggest different probabilities for an event.
actual frequentism
the probability of an event is the actual relative frequency of that outcome in some actual reference class
hypothetical frequentism
the probability of an event is the limiting relative frequency of the event in a hypothetical infinite reference class
statistically significant value
the value of the experiment was less than or equal to 1
null hypothesis
initial assumption
p value
the probability conditionalized on the null hypothesis of the results you observed or any less likely result
x squared statistic
when I ranges over the possible an experiment o is the number of times the Ioutcome was actually observed and is the number of times the I outcome was expected to be obersved
law of large numbers
for a stochastic process with possible outcomes X if p(x)= x then as the number of trial of the process goes to infinity the relative frequency of X can be expected to approach X
frequentism
the probability of an event is its relative frequency in some reference class
logical equivalence
truth tables are identical
chance
probabilities in the world independent of any minds
credence
probabilities in our heads
principal principle
the idea that chances are to guide credences
bayes theorem
a rule for updating your credence in a proposition based on some evidence
bayes rule
you should updates credences in light of some evidence according to babes theorem
fair bet
the expected return for both bettors is 0
dutch book theorem
if a persons degrees of belief do not obey the probability axioms then they will be willing to place bets that are guaranteed to lose money in the long run
bayeanism
our degrees of belief should obey the probability axioms and we should update our degrees of belief in light of new evidence according to babes rule
subjective bayenaism
you can let your priors be whatever you want
objective bayeanism
seek out a unique objective prior
the principle of indifference
since there is no info suggesting a difference in the probabilities you should assume that there is no difference
problem or priors
the challenge of objectively choosing the initial probability distribution (the "prior") before seeing new data
base rate neglect
a cognitive bias where individuals ignore general, statistical information (base rate) in favor of specific, anecdotal, or vivid information when estimating probabilities