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Usability Heuristics
“Rules of thumb” describing features of usable systems
usability heuristics are used for _____ and _____
design principles, design evaluation
Heuristic-1: Visibility
Users should always be aware of what is going on so that they can make informed decision
example of. Heuristic-1: Visibility
loading time
Short delays: Hourglass
Long delays: progress bars
Heuristic-2: Match System & World
system should speak the user’s language, with words, phrases, and concepts familiar to the user, rather than system-oriented terms
Heuristic-3: Control & Freedom
Easy to abort: cancel buttons, Easy to undo, Easy to make changes
Heuristic-4: Consistency
It refers to designing operations and interfaces to be the same across applications and devices
Heuristic-5: Recognition rather than recall
Make objects, actions, options, & directions visible so people do not have to rely on their memory
H-5: Recognition
easily recognize a person or an object that you’re familiar with. a very shallow form of retrieval from memory and it doesn’t require any work.
H-5: recall
have to find rarely used information in your memory (names, years, details, etc.). have to activate more memory chunks.
Heuristic-6: Errors and Memory
Design to prevent errors from occurring.
H-6: Mistakes
often caused by a user’s incorrect mental model of how the system works.
H-6: Slips
happen when the user tends to do an action, but due to low attention, performs another one
H-6: prevent slips
minimize the chance of it occurring by guiding them only through the safe areas
don’t allow a user to set a wrong value
H-6 Prevent mistakes
clear communication and a consistent design system
Heuristic-7: Flexibility
A good user interface should offer appropriate functionality to both inexperienced and experienced users.
Heuristic-8: Aesthetics
A minimal design uses only the necessary colours to support the visual hierarchy
Simple and natural dialog Present information in natural order
Heuristic-9: Help Users
Help users recognize, diagnose, and recover from errors
ex. Apple vs. Google
Heuristic-10: Docs
• Easy to search • Focused on the user’s task • List concrete steps to carry out • Not too long
H-1:
Visibility of system status
H-2:
Match system and real world
H-3:
User control and freedom
H-4:
Consistency and standards
H-5:
Recognition rather than recall
H-6: Error prevention
Error prevention
H-7:
Flexibility and efficiency of use
H-8:
Aesthetic and minimalist design
H-9:
Help users recognize, diagnose and recover from errors
H-10:
Help and documentation
External validity
Results are generalizable to other experimental settings
Ecological validity
results generalizable to real-world settings
Internal validity
Requires that experiment is replicable
helps ensure a study's results are due to the tested factors, not other influences.