module 6- practice, feedback, skill measurement

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Last updated 10:40 PM on 4/20/26
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46 Terms

1
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Part practice

– Practicing independent components

– Eventually, units of a task should

transfer to the task as a whole

E.g.: gymnastics routine

2
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whole practice

-practicing skills as a whole

ex: golf swing

3
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whole versus part

Practicing a skill as a whole appears to help learners

get a feel for flow and timing

• Practicing parts emphasizes performing each part

correctly before putting the whole skill together

4
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what do you need to consider with whole and part practicing

task complexity- number of parts in the task and the info processing demnands

task organization- how the components are interrelated

5
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when is part practice effective

• Effective for tasks serial in nature

and relatively long duration

• Effective as long as the actions of

one part do not interact strongly

with the actions of the next part

(i.e., independent

6
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when is whole practice effective

Used with tasks of short

duration where components

interact intensely

• Practicing individual

components would change the

essence of the skil

7
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what are the 3 parts to progressive part practice

  1. complex skill broken down

  2. gradual integration of parts into larger units

  3. parts are chained together into whole action

8
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when is progressive part practice used

Used to avoid transfer problems due to high levels

of interaction among task components

• Effective for any sequential action

(e.g., tennis serve

9
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what is blocked practice

the task is practiced on many consecutive trials before the next task

10
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when is blocked practice used

Enables learners to correct specific problems and refine

skills one at a time

• Blocked practice is especially important for beginners when

correct habits need to be learned and established

11
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what is random practice and when is it used?

The ordering of tasks is randomized during practice

• Very effective once a skill has become more developed

– But can just overload a beginner because of the high task demands

12
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what is a warning with random practice

The effectiveness is

rarely evident if measured on the basis of

performance…

…but it benefits learning

13
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what does practice variability do?

practice variability can lead to an increase in errors, but

usually enhances learning. Also, it’s effectiveness

depends on the type of skill:

– Closed skills vs. Open Skills

14
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what is the first method for promoting transfer

provide contextual interference- practice several different skills during a practice session and promote strategies that are less dependent on skill or context: randomized

15
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what is the second method for promoting transfer

vary the type of practice- practice many variations of one skill in a variety of contexts : blocked

ex :punting the football with and against the wind

16
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what is the third method for promoting transfer

Reduce the frequency of feedback- Forces the learner to engage in active problem-solving

and rely more on his/her own internal feedback

• Reminder: The ability to detect and correct own errors is a

characteristic of the autonomous stage of learning

• Plus, sometimes in competition certain types of external

feedback won’t be there

17
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give a review of closed skills

performed under constant, relatively unchanging

conditions (stable and predictable)

• the movement form itself is often the goal of the

skill

• Example: gymnastics routines

18
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teaching strategies for closed skills

• Goal: stereotyped movements that consistently

produce desired response

• Strategy: structure learning environment so desired

response will occur

• Repetition - without allowing external influences to

affect the performance (e.g., noise)

• Use kinesthetic and proprioceptive feedback (muscle

feedback)

19
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give a review of open skills

Environment is unpredictable, performers need

to constantly adjust and respond

• Responses cannot be made effectively far in

advance

• Demand the capacity to adapt, anticipate, and be

flexible in responses

20
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teaching strategies for open skills

• The learning environment should mimic the

environment in which the skill will take place

• Learners should exercise variability and

adaptability and face a variety of scenarios

– I.e. enviro should be uncertain and unpredictable

• Learners strive to identify patterns that provide

information about the movement of objects and

players

21
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what is the open skill learning progression along the open-closed continuum

• Start learning by making the skill more closed

(e.g., one pitch speed)

• Once a certain level of proficiency has been

achieved, make the skill more open (e.g., live

pitch)

• Remove a component of uncertainty of the skill to

simplify its overall execution

22
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how practice variability of open skills

Each response is somewhat novel and requires movement

patterns that can be used in a variety of situations

– Vary the regulatory conditions

» E.g., patterns of receivers; size of defenders

– Vary the non-regulatory conditions

» E.g., crowd noise; score; fatigue; wait time

23
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how to practice variability of a closed skill

Practice conditions should be similar to those that will

prevail under competition conditions

– Hold the regulatory conditions relatively constant

» E.g., size of hoop for a free throw; height of bar in gymnastics

– Vary the non-regulatory conditions

» E.g., crowd noise; score; fatigue; wait time

24
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information feedback

“the information that occurs as a result of a movement

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what are some key things to know about feeback

• Feedback is one of the strongest factors

that controls the effectiveness of learning

• Remember that feedback is a key process in

our information processing model

26
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intrinsic feedback

information that is provided as a natural consequence of performing an action

27
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give an example of knowledge of performance and knowledge of results in intrinsic motivation

knowledge of performance- arm extension when hitting the tennis ball

knowledge of results- watching the tennis ball land in the opponents court

28
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explain extrinsic feedback

information that is provided to the learner by

somebody else (an outside source) following a

performance outcome

• information above and beyond what is naturally

available to the learner

• Can be controlled; when, how, how often…

• Also known as AUGMENTED feedback

29
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knowledge of results and knowledge of performance in extrinsic feedback

– Knowledge of results (KR)

• Information about the outcome

– Not effective when outcome is obvious

– Important when outcome is less obvious

– Knowledge of performance (KP)

• Information about the production or execution of the

movement pattern

– E.g. “Took your eye off the ball,”

“Swing was a little late,” etc.

30
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what is the purpose of augmented feedback

1. Provides information for error identification

and correction

• Directs attention to the most important information

2. Acts as a form of reinforcement

• Strengthens correct responses

3. Serves to motivate the learner

• Provides information about progress

31
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what are 3 things to keep in mind when using augmented feedback

1. Precision of feedback

2. Content of feedback

3. Forms of feedback

32
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precision of feedback in augmented feeback

feedback can be either too precise or too general

33
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content of feedback in augmented feedback

(a) Feedback can contain information about errors and/or

correct performance

(b) Feedback can be qualitative or quantitative

34
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forms of feedback in augmented feedback

1) Verbal

(a) Prescriptive - identifies the error and tells the learner

what to do to correct it

(b) Descriptive - describes the error made

(2) Kinematic and kinetic

(a) kinematic - (velocity/acceleration)

(b) kinetic - (force production) visual displays

(3) Video

(4) Augmented sensory feedback

(e.g., biofeedback/ heart rate)

35
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what can feedback turn into

• Early in learning feedback can be quite helpful

• Later, occasional feedback also tends to enhance

learning

• Providing feedback continuously over a long

period of time can lead to a dependency on that

feedback

36
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what types of feedback minimize dependency

faded and bandwidth feedback

37
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what is the benefit of faded feedback

the coach can tailor feedback to respect individual differences

38
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what are the benefits of bandwidth feedback

– Eventually faded feedback occurs

– Lack of corrective feedback = negative reinforcement

– Movement consistency develops because the learner is not

encouraged to change movement on each trial

39
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what are the benefits of summary feedback

– Generates movement consistency

– Avoids overloading the learner

40
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what learning stage is feedback most vital in

the cognitive stage

41
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what learning stage is faded, bandwidth, or summary feedback needed most

the associative stage

42
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what learning stage can feedback be withdrawn in

the autonomous stage

43
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how much feedback is necessary in new tasks

– Processing capacity can be easily overloaded

– Intense but selective instruction

– One important piece of information feedback

at a time

44
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how precise should feedback be

• Descriptive (general) feedback

– Indicates something you did, right or wrong

– Example: “There was no follow through”

• Prescriptive (precise) feedback

– Provides you with precise correction statements about

how to improve your movements

– Example: “Snap your wrist more on the follow

through”

45
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does descriptive or prescriptive feedback generate better results

prescriptive

46
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what is the best timing for information feedback

• Immediate feedback is best!

– short-term memory is very susceptible to loss

– the greater the delay of info, the less effective