BCBA Section B part 3

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Last updated 1:03 AM on 4/16/26
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31 Terms

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Emergent Relations and Generative performance are both what?

refer to the development of new behaviors or knowledge WITHOUT direct teaching

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Emergent Relations

stimulus- stimulus or stimulus- response relations that are not directly taught but arise from other learned relations

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Ex of Emergent Relations

A student is taught A = B the student then realizes that B = A with being taught

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Generative Performance (think generalization)

Engaging in novel responses in new situations based on a framework

Exam cue words- “novel” “new/untrained response”

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Stimulus Equivalence

A form of emergent relations where a set of untrained stimulus- stimulus relations emerge as a product of training and reinforcement of other relations

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How is stimulus equivalence demonstrated?

reflexivity, symmetry and transitivity

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Reflexivity

A= A

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Symmetry

If A= B then B= A

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Transitivity

If A= B and B= C then A= C

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Ex of Reflexivity

Shown a picture of a dog then selecting a pic of a dog

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Ex of symmetry

Taught pic of dog = spoken word “dog”

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Ex of transitivity

Taught pic of dog = spoken word “dog”

Taught spoken word '“dog”= written word '“dog”

Emergent pic of dog= written word “dog”

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Relational Frame Theory

proposes that humans learn to respond to relations between stimuli (bigger than/ opposite of) in a generalized way

We learn by making connections between things

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Coordination

Groups things by sameness/ similarity

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Opposition

Groups things by opposites

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Comparison

groups things by comparing them (bigger/ smaller or better/ worse)

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Temporal

Grouping things by time (before/ after)

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Hierarchical

Grouping things by organizing into categories (dog is an animal)

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teaching loosely

varying the conditions of the instructional environment so the learner get stuck responding in one way

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Program common stimuli

Incorporating stimuli from the natural generalized environment

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Multiple exemplar training

teaching a skill using a wide range of examples and nonexamples

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Behavior Momentum

is the idea that behavior will continue in its current state once it has started particularly after reinforcement

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Response Persistence

tendency for behavior to continue despite disruption

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Resistance to change

Behaviors with strong reinforcement histories (high momentum) are more persistent and harder to disrupt

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Challenging Behavior

Often has high momentum due to powerful reinforcement

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Matching Law

the learners responding will show preference for the behavior that receives the higher rate of reinforcement

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what schedule is matching law associated with?

Concurrent

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Imitation

model and imitative behavior have formal similarity and occurs immediately after the model performs it

model behavior is the controlling variable

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Observational Learning

acquisition of new behaviors by observing others

the observer doesn’t perform the behavior or access reinforcement during the observation

there’s a gap between the observation and actually performing the behavior

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Exam tip for imitation

focus on formal similarity and immediacy

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Exam tip for observational learning

acquisition of information about contingencies that influence future behavior