unit 2 AP psych NECESSARY

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Last updated 10:06 AM on 4/27/26
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119 Terms

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Stimulation

Detecting a stimulus.

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Perception

Interpreting sensory input into meaningful experiences.

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Top‑down processing

Using prior knowledge to interpret information.

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Bottom‑up processing

Interpreting unfamiliar stimuli using raw sensory data.

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Schemas

Long‑term mental templates built from experience.

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Perceptual set

Short‑term expectations that influence interpretation.

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Figure-ground

Separating objects from background.

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Closure

Filling in missing information.

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Similarity

Grouping similar items.

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Proximity

Grouping items close together.

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Continuation

Perceiving smooth, continuous patterns.

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Symmetry

Symmetrical objects perceived as one unit.

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Anomaly

Noticing the item that doesn't fit.

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Binocular cues

Require both eyes.

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Monocular cues

Require one eye.

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Relative size

Smaller = farther.

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Interposition

Blocking object = closer.

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Relative height

Higher in field = farther.

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Texture gradient

Blurry = farther.

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Linear perspective

Parallel lines converge with distance.

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Motion parallax

Closer objects move faster.

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Cocktail party effect

Focusing on one voice while noticing important background info.

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Inattentional blindness

Missing something because attention is elsewhere.

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Change blindness

Failing to notice environmental changes.

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Stroboscopic motion

Rapid images create motion illusion.

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Induced movement

Stationary object appears to move.

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Autokinetic effect

Light in darkness appears to move.

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Prototype

Best example of a category.

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Concepts

Mental categories.

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Assimilation

Fitting new info into existing schema.

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Accommodation

Changing schema to fit new info.

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Executive functions

Planning, focusing, problem‑solving.

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Algorithms

Step‑by‑step guaranteed method.

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Heuristics

Quick mental shortcuts.

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Representative heuristic

Judging based on similarity to a prototype.

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Availability heuristic

Judging based on how easily examples come to mind.

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Mental set

Using old solutions even when ineffective.

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Functional fixedness

Seeing objects only in their usual use.

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Priming

Earlier exposure influences later response.

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Repetition priming

Repeated exposure improves recognition.

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Semantic priming

Related words activate each other.

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Framing

Wording affects decisions.

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Gambler's fallacy

Believing past events change future odds.

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Sunk‑cost fallacy

Continuing because you already invested.

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Divergent thinking

Many possible solutions.

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Convergent thinking

One best solution.

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Memory

Storing and retrieving information over time.

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Explicit (declarative)

Conscious recall.

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Episodic

Personal experiences.

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Semantic

Facts and knowledge.

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Implicit

Unconscious memory (cerebellum, basal ganglia).

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Procedural

Skills and routines.

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Prospective memory

Remembering future tasks.

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Long‑term potentiation

Repeated firing strengthens neural pathways.

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Visuospatial sketchpad

Visual info.

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Phonological loop

Sound info.

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Phonological store

Inner ear.

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Articulatory rehearsal

Inner voice.

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Central executive

Attention controller.

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Sensory → Short‑term → Long‑term

Multistore Model.

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Iconic memory

Visual, 1-4 sec.

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Echoic memory

Auditory, 1-4 sec.

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Automatic processing

No effort.

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Effortful processing

Conscious encoding.

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Maintenance rehearsal

Repeating info.

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Elaborative rehearsal

Connecting to meaning.

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Structural

Appearance.

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Phonemic

Sound.

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Visual encoding

Appearance.

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Acoustic encoding

Sound.

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Tactile encoding

Touch.

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Method of loci

Placing info in imagined locations.

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Chunking

Grouping info.

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Distributed practice

Spaced studying.

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Spacing effect

Spacing improves memory.

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Testing effect

Retrieval strengthens memory.

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Serial position effect

Primacy + recency.

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Short‑term memory

15-30 seconds.

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Long‑term memory

Stored indefinitely.

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Memory consolidation

STM → LTM.

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Autobiographical memory

Detailed personal memories.

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Anterograde amnesia

Can't form new memories.

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Retrograde amnesia

Can't recall old memories.

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Source amnesia

Remember info, not origin.

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Infantile amnesia

No early childhood memories.

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Recall

Retrieving without cues.

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Recognition

Identifying with cues.

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Mood‑congruent memory

Recall matches mood.

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Context‑dependent memory

Recall improves in same environment.

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State‑dependent memory

Recall improves in same physical/mental state.

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Metacognition

Thinking about your thinking.

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Encoding failure

Info never stored.

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Tip‑of‑the‑tongue

Retrieval failure.

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Proactive interference

Old blocks new.

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Retroactive interference

New blocks old.

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Repression (Freud)

Pushing anxiety‑provoking memories out of awareness.

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Forgetting curve

Rapid forgetting, then levels off.

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Misinformation effect

Post‑event info distorts memory.

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Constructive memory

Memories are rebuilt and altered.

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Intelligence

Ability to learn and apply knowledge.