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300+ terms of network design (FBLA)
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OSI Model
A 7-layer conceptual framework (Physical, Data Link, Network, Transport, Session, Presentation, Application) that standardizes how network devices communicate
Physical Layer (L1)
OSI layer dealing with raw bit transmission over physical media like cables and radio signals; devices include hubs, repeaters, and cabling
Data Link Layer (L2)
OSI layer responsible for node-to-node delivery using MAC addresses; works with frames; devices include switches and bridges
Network Layer (L3)
OSI layer responsible for logical addressing and routing using IP addresses; works with packets; devices include routers
Transport Layer (L4)
OSI layer that manages end-to-end communication, reliability, segmentation, and flow control via TCP/UDP; works with segments
Session Layer (L5)
OSI layer that establishes, manages, and terminates sessions between applications
Presentation Layer (L6)
OSI layer that translates formats, encrypts, and compresses data for the application layer (SSL, JPEG, ASCII)
Application Layer (L7)
OSI layer closest to the end user; provides network services directly to applications (HTTP, FTP, SMTP, DNS)
OSI Mnemonic (bottom-up)
Please Do Not Throw Sausage Pizza Away = Physical, Data Link, Network, Transport, Session, Presentation, Application
Encapsulation
The process of wrapping data with protocol headers as it moves down the OSI layers before transmission
PDU (Protocol Data Unit)
The data unit at each OSI layer: bits (L1), frames (L2), packets (L3), segments (L4)
TCP/IP Model
A 4-layer model (Network Access, Internet, Transport, Application) that maps to the OSI model and underlies the modern internet
TCP (Transmission Control Protocol)
Connection-oriented, reliable transport protocol using a three-way handshake; guarantees delivery and order; used for web, email, file transfer
UDP (User Datagram Protocol)
Connectionless, unreliable transport protocol with low overhead; used for streaming, gaming, VoIP, and DNS queries
Three-Way Handshake
TCP connection setup process: SYN, SYN-ACK, ACK
ICMP
Internet Control Message Protocol; used for diagnostics and error reporting (ping and traceroute use it)
ARP (Address Resolution Protocol)
Protocol that maps an IP address to a MAC address on a local network
Unicast
One-to-one transmission from a single sender to a single receiver
Broadcast
One-to-all transmission sent to every device on a network segment
Multicast
One-to-many transmission sent only to devices that have joined a specific group
Simplex
Communication in one direction only (e.g. radio broadcast)
Half Duplex
Communication in both directions but only one direction at a time (e.g. walkie-talkie)
Full Duplex
Simultaneous communication in both directions (e.g. phone call, modern switched Ethernet)
CSMA/CD
Carrier Sense Multiple Access with Collision Detection; wired Ethernet method that detects and recovers from collisions
CSMA/CA
Carrier Sense Multiple Access with Collision Avoidance; wireless method that tries to prevent collisions before they occur
Collision Domain
A network segment where data packets can collide; each switch port is its own collision domain
Broadcast Domain
The set of devices that receive a broadcast frame; routers separate broadcast domains, switches do not (unless using VLANs)
Ethernet (802.3)
The IEEE standard family for wired LAN communication
Subnetting
Dividing a larger network into smaller logical sub-networks to improve efficiency, organization, and security
CIDR
Classless Inter-Domain Routing; IP allocation using slash notation (e.g. /24) to indicate the number of network bits
Subnet Mask
A 32-bit number separating the network portion from the host portion of an IP address (e.g. 255.255.255.0)
Class A Address
1.0.0.0 to 126.255.255.255; default mask 255.0.0.0; very large networks (16M+ hosts)
Class B Address
128.0.0.0 to 191.255.255.255; default mask 255.255.0.0; medium networks (~65K hosts)
Class C Address
192.0.0.0 to 223.255.255.255; default mask 255.255.255.0; small networks (254 hosts)
Private IP Ranges
10.0.0.0/8, 172.16.0.0/12, and 192.168.0.0/16; reserved addresses not routable on the public internet
IPv4
32-bit addressing scheme in dotted decimal (e.g. 192.168.1.1); about 4.3 billion addresses
IPv6
128-bit addressing scheme in hexadecimal separated by colons; replaces IPv4 due to address exhaustion
MAC Address
48-bit physical hardware address burned into a NIC; written in hex; used for Layer 2 communication
Default Gateway
The router address a device uses to send traffic destined outside its local network
Loopback Address
127.0.0.1; used to test a device's own TCP/IP stack
APIPA
Automatic Private IP Addressing; a self-assigned 169.254.x.x address indicating a device could not reach a DHCP server
Static IP
A manually assigned IP address that never changes; used for servers and printers
Dynamic IP
An IP address automatically assigned by DHCP that can change over time
Octet
One of the four 8-bit sections of an IPv4 address (values 0-255)
Binary
Base-2 numbering system using only 0 and 1; the foundation of IP addressing math
Hexadecimal
Base-16 numbering system (0-9, A-F); used for MAC addresses and IPv6
Binary Place Values
128, 64, 32, 16, 8, 4, 2, 1; memorize these to convert binary octets to decimal quickly
Bit vs Byte
A bit is a single binary digit; a byte is 8 bits
Port (networking)
A 16-bit number identifying a specific process or service on a device
Port 20/21 - FTP
File Transfer Protocol; 20 is data, 21 is control
Port 22 - SSH
Secure Shell; encrypted remote command-line access (secure replacement for Telnet)
Port 23 - Telnet
Unencrypted remote access; legacy and insecure
Port 25 - SMTP
Simple Mail Transfer Protocol; sending email
Port 53 - DNS
Domain Name System; resolving domain names to IP addresses
Port 67/68 - DHCP
Dynamic Host Configuration Protocol; automatic IP assignment
Port 69 - TFTP
Trivial File Transfer Protocol; simple unauthenticated file transfer using UDP
Port 80 - HTTP
Unencrypted web traffic
Port 110 - POP3
Post Office Protocol v3; downloads email to one device
Port 123 - NTP
Network Time Protocol; synchronizes device clocks across a network
Port 143 - IMAP
Internet Message Access Protocol; syncs email across devices via the server
Port 161/162 - SNMP
Simple Network Management Protocol; monitoring and managing network devices
Port 389 - LDAP
Lightweight Directory Access Protocol; querying directory services like Active Directory
Port 443 - HTTPS
Encrypted web traffic via TLS/SSL
Port 445 - SMB
Server Message Block; Windows file and printer sharing
Port 514 - Syslog
Centralized logging protocol for network devices
Port 3389 - RDP
Remote Desktop Protocol; remotely accessing a Windows desktop
Star Topology
All devices connect to a central hub or switch; easy to manage but the central device is a single point of failure
Bus Topology
All devices share one central cable; cheap but a cable break disables the network
Ring Topology
Each device connects to exactly two others forming a circular data path
Mesh Topology
Devices interconnected with many redundant paths; high reliability, high cost
Hybrid Topology
A layout combining two or more topology types
Point-to-Point
A direct connection between exactly two devices
LAN
Local Area Network; small area like a home, office, or building
WAN
Wide Area Network; spans large geographic areas connecting multiple LANs
MAN
Metropolitan Area Network; spans a city or large campus
PAN
Personal Area Network; very short range, typically Bluetooth
Client-Server Model
Centralized servers provide resources and services to multiple client devices
Peer-to-Peer (P2P)
Devices share resources directly with each other without a central server
Intranet
Private internal network accessible only to an organization's members
Extranet
Controlled private network allowing access to authorized outside parties like vendors and partners
Scalability
A network design's ability to grow and handle increased demand without redesign
High Availability
Design goal of maximizing uptime through redundancy and failover (e.g. 99.999% uptime)
Single Point of Failure
Any component whose failure takes down the entire system; good design eliminates these
Network Segmentation
Dividing a network into smaller sections to improve security and performance
Physical Network Diagram
Documentation showing actual hardware, cabling, and physical connections
Logical Network Diagram
Documentation showing IP addressing, subnets, VLANs, and data flow rather than physical layout
Router
Layer 3 device that forwards packets between different networks using IP addresses
Switch
Layer 2 device connecting devices within a LAN; forwards frames using MAC addresses
Hub
Layer 1 device that broadcasts incoming data to all ports without filtering; obsolete
Bridge
Layer 2 device that connects and filters traffic between two network segments
Gateway
Device connecting two networks that use different protocols, translating between them
Repeater
Layer 1 device that regenerates and amplifies signals to extend transmission distance
Firewall
Security device or software that monitors and controls traffic based on defined rules
Packet Filtering Firewall
Inspects packets individually by IP, port, and protocol without tracking connection state
Stateful Firewall
Tracks the state of active connections and filters based on context
Access Point (AP)
Device allowing wireless devices to connect to a wired network via Wi-Fi
Modem
Converts digital signals to analog and back for transmission over telephone or cable lines
NIC
Network Interface Card; hardware allowing a device to connect to a network
Patch Panel
Mounted unit of ports used to organize and manage cabling in a server room
Load Balancer
Device that distributes incoming traffic across multiple servers to prevent overload