302 patterns of media development

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/28

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 3:38 AM on 4/21/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

29 Terms

1
New cards

Patterns of Media Development in History

Recurring stages media industries go through as they evolve over time

2
New cards

Experimentation and Invention

Early stage where new technologies are tested to solve problems or meet needs

3
New cards

“Wild West” Phase

Unorganized period with few rules, rapid growth, and opportunities for outsiders

4
New cards

Unintended Consequences

New media developments lead to unexpected outcomes that shape the industry

5
New cards

Mom and Pop Era

Small, independent businesses dominate production and distribution

6
New cards

Audience Involvement

Fans and audiences actively influence media through feedback and participation

7
New cards

Technological Shifts

Advancements in technology change how media is produced and consumed

8
New cards

Money in Media

As media grows popular, profit becomes central and major financial investment increases

9
New cards

Consolidation

Industry merges into fewer, larger companies with more power

10
New cards

Mature Media System

A stable phase where a few companies dominate production and distribution

11
New cards

Oligopoly

Market structure where a small number of companies control the industry

12
New cards

Conglomeration

Large corporations own multiple media companies across different industries

13
New cards

Advertising Model

Content is funded through ads, sponsors, or commercial support

14
New cards

Subscription Model

Content is funded directly by users paying for access

15
New cards

Content

Types of programming shaped by technology, culture, and audience demand

16
New cards

Stars

Actors/celebrities used for storytelling, promotion, and audience attraction

17
New cards

Media Form

The structure of media shaped by technology (live vs recorded, local vs national, etc.)

18
New cards

Outside Factors

Historical events (wars, economy, social change) that influence media development

19
New cards

Moral Panic

Public concern about media’s negative effects, especially on young audiences

20
New cards

Censorship

Government or industry control over what content is allowed

21
New cards

Self-Censorship

Industry regulates itself to avoid controversy or government intervention

22
New cards

Government Regulation

Laws and policies that shape how media industries operate

23
New cards

Decline/Change

Established systems face criticism, leading to disruption and innovation

24
New cards

Technological Disruption

New technologies create opportunities and weaken existing systems

25
New cards

New Competition

New companies enter the industry and challenge established players

26
New cards

Audience Fragmentation

Mass audiences break into smaller niche groups

27
New cards

New Payment Models

New ways of funding media emerge (streaming, subscriptions, etc.)

28
New cards

Old vs New Media

New media replaces or reshapes older media forms

29
New cards

Cycle Restart

New media enters its own chaotic “wild west” phase and the cycle begins again