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Language
A set of symbols used for communication; used to convey thoughts and desires; generative aspects are unique to humans
Language Production
The structured and conventional expression of thoughts through words
Speech
The expression of language through sounds
Language Comprehension
The process of understanding spoken, written, or signed language
Phoneme
The smallest unit of sound in a language (e.g., "pig" has three phonemes: p/i/g)
Phonology
The study of how individual sounds or phonemes are used to produce language
Morpheme
The smallest unit of language that conveys meaning (e.g., "pigs" has two morphemes: pig + s)
Semantics
The study of how meaning in language is constructed from individual words and sentences
Lexical Meaning
The dictionary meaning of a word
Syntax
The system for using words and word order to convey meaning (grammar)
Pragmatics
The practical aspects of language usage, including speech pace, gesturing, and body language
Nonverbal Communication
Body language; a component of pragmatics
Language Development – Perceptual Learning (2–4 months)
Babies distinguish all phonemes they will later use for language
Language Development – Cooing (2 months)
Vocalization of vowel-like sounds
Language Development – Babbling (6 months)
Meaningless experimental speech sounds preceding actual language
Language Development – First Words (1 year)
Simple single-word talking begins; comprehension exceeds speech production
Language Development – Telegraphic Speech (2 years)
Simple two-word sentences omitting all but essential words
Language Development – Pragmatics (3 years)
Basic understanding of practical language use, including pausing between sentences
Language Development – Grammar (4 years)
Basic rules of grammar are understood without formal education
Nature Theory of Language (Chomsky)
Children are genetically programmed at birth to learn language; we are born with a Language Acquisition Device (LAD) in the brain
Language Acquisition Device (LAD)
Chomsky's concept of an innate brain mechanism that allows children to easily learn language
Nurture Theory of Language (Skinner)
Language is entirely learned; babies repeat words/sounds that are rewarded with praise or attention
Interactionism (Language)
Experience interacts with biological development to enhance and guide language learning
Critical Period (Language)
A window of time during development when certain influences are necessary for appropriate brain formation for language
Sensitive Period (Language)
A point in development when the brain is more susceptible to language-learning influences; many psychologists believe years before age 13 are vital
Child-Directed Speech
Simple, high-pitched, slow-paced, emotion-charged speech used by adults when speaking with babies and young children
Overregularization
Over-application of newly learned grammatical rules to incorrectly "correct" an irregular part of speech (e.g., saying "thinked" instead of "thought")
Broca's Aphasia
A neurological condition from damage to Broca's area where a person is unable to produce coherent speech
Agrammatism
A symptom of Broca's aphasia; difficulty with grammatical structure in speech
Wernicke's Aphasia
A neurological condition from damage to Wernicke's area where a person cannot understand language; affects both receptive and expressive language
Mental Imagery
The ability to visualize or picture an experience in the mind; activates many of the same brain regions used for the actual sensory experience
Visualization
The ability to picture or visualize an experience (e.g., sitting on a beach, scoring a goal)
Spatial Navigation
The ability to determine and maintain a route from one place to another using mental imagery
Linguistic Relativity Hypothesis
The vocabulary available in a language influences how speakers of that language think; more words for a concept = more complex and detailed thoughts about it
Automatic Processing (Thought)
Seems effortless, requires less attention, and is not usually disrupted by distraction
Effortful/Controlled Processing (Thought)
Requires more effort and attention; relies on a limited capacity system
Cognitive Control
The ability to direct thought in accordance with one's intentions; guides thinking and actions despite distraction
Problem Solving – Step 1
Define the problem: identify your current state, your goal, and the difference between them
Problem Solving – Step 2
Find a strategy: trial and error, insight, algorithm, or heuristic
Trial and Error
A problem-solving strategy that involves trying different solutions until one works
Insight
A sudden realization of the answer to a problem ("eureka" moment)
Algorithm
A step-by-step procedure for solving problems that will always lead to a solution
Heuristic
A mental shortcut for solving problems; does not guarantee a correct solution
When Are Heuristics Used?
When there is too much information, limited time, an unimportant decision, very little information, or when a heuristic naturally comes to mind
Working Backward Heuristic
Starts with the solution and works backward through the problem; works well for problems with well-defined goals
Forming Subgoals Heuristic
Dividing a larger problem into smaller subgoals and working through each step to close the gap between current state and goal
Searching for Analogies Heuristic
Applying a solution used for a past problem to a current problem that shares similar features
Mental Set
The tendency to use problem-solving strategies that have worked in the past; can hinder creativity and flexibility
Functional Fixedness
The tendency to view objects as having only one function; limits creative problem solving
Confirmation Bias
The tendency to seek out information that supports existing beliefs while ignoring or dismissing contradicting evidence
Representative Heuristic
The assumption that individuals share characteristics of the category they belong to (e.g., "He is tall so he must be a basketball player")
Availability Heuristic
Judging easily recalled events as more common based on how frequently or recently they come to mind
Rational Decision Making
Choosing a set of criteria and ranking each alternative by its utility; subject to bounded rationality
Bounded Rationality
The idea that rational decision making is limited by available information, cognitive limitations, and time constraints
Emotional Decision Making
Making irrational decisions based on emotion; people in a positive mood tend to make faster, less rational decisions
Metacognition
Thinking about thinking; includes reviewing memories, reflecting on past learning, and self-reflection
Self-Reflection
Thinking about our own identities, how we influence other people, and our relative self-worth
Theory of Mind
An awareness of one's own mental states and the mental states of others; develops during preschool years (ages 3–5)
OCD (Obsessive-Compulsive Disorder)
A mental disorder associated with abnormal anxiety-provoking thoughts that can lead to ritualistic behaviours; affects about 2% of the population