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questions to ask for movement analysis
what does the task demand
what systems in the movement system are involved (sensory, proprioceptive, msk, neuromuscular)
what is the “expected outcome”
what are the environmental characteristics of the task
closed task
task with predictable, replicable environment
open task
task with a variable environment, will likely look a little bit different every time due to the circumstances/environment
stability task
non-moving base of support
mobility task
moving base of support
manipulation task
UE used, need to change balance to counteract UE movement
non-manipulation task
no UE/hand used, likely focused on lower body/core
continuous task
arbitrary beginning and end of the task
ex. writing, running
discrete task
set beginning and end of task
ex. sit down, stand up
reflex theory
idea that reflexes are the building block of movement and every movement is a reflex caused by an event in the environment
“brain is unimportant” and does no decision making in movement
allows for:
interpretation of movement with and without a reflex, we can enhance/downplay reflexes during a motor task, use known reflexes to help movement when MC is impaired
limitations: doesn’t explain internally motivated mvmt or fast mvmt
Hierarchical theory
idea that there is top-down control of the brain, the CNS tells lower brain centers what to do
assumes that neuromaturation/corticalization is the only reason for change in development/control
(reflex-hierarchical assumes that the upper brain can modify lower, primitive reflexes)
allows for: explains disordered motor control in pts with neurological disorders, bc the CNS can’t regulate the lower reflexes
motor programming theory
idea that the brain creates general rules for movement classes (order of events, relative timing, relative force)
think motor program/central pattern generator
explains the ability to generate different movements with the same motor programs and the ability to produce novel movements by specifying new parameters
relies on synergies between muscle groups
allows for: retraining movement should involve functional tasks, not just NM re-education
synergies
patterns of relative muscle activation
during grabbing, biceps and triceps will fire
principle of abundance: synergies used to ensure flexible and stable performance of motor tasks
systems theory
sees the body as a machine that is subject to the laws of physics and forces
some central commands have different outcomes based on the conditions of the system
believes hierarchical central systems exist to provide control over redundant DoF
dynamic systems theory
principle of self organization
when a system of individual parts come together, elements behave collectively in predictable ways
non-linear system
output of systems are sometimes not proportional to the input and are dictated by a control parameter
variability
control parameter: variable that regulates change in behavior of an entire system
attractor well: ease with which a movement can change
limited: doesn’t involve CNS/interactions/environment
gains: interaction of elements of the body, retraining should INCLUDE errors!
Ecological theory
idea that environment changes movement
perceptual info informs actions
limit: minimizes importance of nervous system input, sees environment as driver of mvmt, lack of research
allows: individuals should actively explore the environment, multiple ways to accomplish a task, adaptability of tasks is important, pt learns to distinguish perceptual cues to organize action
neurofacilitation (rehab)
retrain motor control through facilitation/inhibition of different motor patterns
includes PNF, sensory integration therapy
TL;DR use specific stimulus to get a response
assumes that damage to the cortex will stop regulating lower brain centers and that’s why movement is abnormal
task-oriented approach to rehab
adapting to the environment is key to recovering function
when retraining mvmt, focus on functional tasks
allow pt to learn by actively solving problems inherent to functional tasks
motor learning vs performance
learning is a process of acquiring capability for skilled action and is the result of practice
performance is a temporary state of motor behavior, often observed during practice.
depends on pt’s mental state, body structure and function, degree of learning
implicit learning
non-declarative, not fact linked, unconscious
relies on procedural learning→ acquire via practice, develops a motor schema
procedural learning= involves frontal lobe, basal ganglia, parietal lobe, cerebellum
ex. riding a bike
associative vs non-associative
non-associative: no stimulus associated with response, reflex pathways
habituation
sensitization
associative: classical conditioning, pair stimulus with consequence→ amygdala, cerebellum, deep cerebellar nuclei, premotor cortex
operant= associate behavior with consequence, rat-box
classical= linking stimuli together
explicit learning
declarative, factual knowledge
requires attention, awareness, and reflection
declarative learning= medial temporal lobe areas, hippocampus, sensory associative nucleus
encode info→ consolidate→ store→ retrieve info
relies on feedback systems
open loop feedback
control is feed-forward, use what you learn about your action AFTER it has happened and apply it to the next action
often works with faster tasks
ex. swinging at a baseball pitch
closed loop feedback
control is feedback, info about movement and adjustments are made while the movement happens
feedback is helpful during the current trial
Schmidt’s schema theory
schema= cluster of abstract info about a concept in long term storage
set of movement-related rules that are developed with experience
generalized motor program= rules for creating spatial and temporal patterns of effector activity needed to execute a specific movement, can be modified and applied to new situations to create new schemas
built upon schemas
recall schema= info needed before creating a motor action that is used to select a response
recognition schema= used to evaluate response formed in relation to sensory consequences/mvmt outcome/initial conditions
limits: lack of specificity in interacting with other systems during learning and doesn’t account for immediate acquisition of new skill
allows for: optimal learning means practicing under many conditions
Fitts and poster 3 stages of motor learning
cognitive- learn rules, think about task a lot
associative- refine skills, focus on particular patterns
autonomous- do it without thinking
Bernstein’s 3 stages of motor learning
1st/beginner- reduce DoF of jts to focus on what’s important/external support from other jts
2nd/advanced- release additional DoF
3rd/expert- release all DoF and move fluidly
Gentile’s 2 stage of motor learning
stage 1- understand the task dynamics
stage 2- refine mvmt and adapt to changing task/environment, perform consistently and efficiently
massed practice
do a whole lot of practice with little rest
better in beginning of training
distributed practice
do more rest time than practice time
better retention later on→ requires repeated retrieval of motor command from long term memory
blocked practice
practice one skill at a time
better initially
random practice
switch up order of skills that are practiced
better for retention adn transfer of skills
part vs whole practice
part= a specific section of a skill
whole= the whole skill
intrinsic/extrinsic feedback
intrinsic= inherent info from a movement, what a person can sense within themself
extrinsic= augmented/supplemental info (ex. force of a PT’s hands, score on a dive)
knowledge of performance/results
KP is feedback about a movement the learner made, goal is to correct movement
KR is terminal feedback about the consequence of the movement
quantitative OR qualitative→ you missed vs. too far to the left
absolute/relative frequency of feedback
absolute= # of times feedback was given in a session
relative= % of trials that got feedback
substitution (of function)
when one motor strategy doesn’t work to accomplish a task (post injury), an alternate one is used to complete the task/activity
factors affecting recovery of fn
stage of development (age)
characteristics of the lesion (size, location)
pre-injury neuroprotective factors (exercise habits, environmental enrichment)
post-injury factors (pharmacological tx,
plastic/declarative learning
occurs in temporal lobe and hippocampus
associated with long term potentiation
skill acquisition and neural location
early= all over the brain (prefrontal cortex, bilateral sensorimotor cortex, parietal lobe, cerebellum, caudate nucleus)
late= cerebellum, basal ganglia
types of neural damage
diaschisis- transient, structurally intact brain loses fn due to loss of input
local edema- adjacent to injury site
generalized edema- distant to injury site
cytotoxic cerebral edema- accumulation of intracellular fluid (edema in neuron)
vasogenic edema- inc permeability of capillary cells see leakage of proteins from damaged blood vessels
axon regeneration in CNS and PNS
CNS→ oligodendrocytes and axon’s won’t regenerate. glial scar prevents it
PNS→ schwann cells regrow quickly and create a “track” for axon to regrow
intracellular response to neural injury
denervation supersensitivity
unmasking silent synapses