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Displacement (Δx)
Net change in position, measured in meters (m). Formula: Δx = x(f) - x(i).
Velocity (v)
Speed and direction, measured in meters per second (m/s). Average velocity formula: v = Δx/t.
Acceleration (a)
Rate of change of velocity with respect to time, measured in meters per second squared (m/s^2). Average acceleration formula: a = Δv/t.
Speeding up vs. Slowing Down
Speeding up occurs when velocity and acceleration have the same sign; slowing down occurs when they have opposite signs.
Position vs. Time Graph
The slope represents average velocity; an object changes direction when the graph crosses the x-axis.
Velocity vs. Time Graph
The slope represents average acceleration; the area under the curve represents displacement.
Acceleration vs. Time Graph
The area under the curve represents change in velocity.
Scalars
Quantities with only a size/magnitude (e.g., speed, mass, length).
Vectors
Quantities with both a size and direction (e.g., displacement, velocity, force).
Projectile Motion
Horizontal and vertical components are independent; larger angles travel higher, smaller angles have greater horizontal velocities.
Force (F)
A push or pull measured in Newtons (N).
Newton's 1st Law
An object will maintain its velocity unless acted upon by another force.
Inertia
The property of an object that resists changes in motion, measured in mass.
Newton's 2nd Law
Net force equals mass times acceleration (F_net = m*a).
Newton's 3rd Law
For every action, there is an equal and opposite reaction.
Normal Force (Fn)
A contact force between two hard surfaces.
Weight
The force of gravity on an object, calculated as weight = mass * gravitational strength, measured in Newtons (N).
Mass
How much matter is in an object; mass is independent of the object's location, measured in kilograms (kg).
Static Friction (Fs)
The force that resists the motion of stationary objects; maximum static friction Fs (max) = Us x Fn.
Kinetic Friction (Fk)
The friction experienced when two objects slide against each other; Fk = Uk x Fn.
Hooke's Law
Describes the behavior of springs: Fs = kΔx, where k is the spring constant.
Momentum (p)
Defined as p = mv, measured in kg*m/s; momentum is conserved in collisions.
Impulse (J)
Impulse is the product of net force and time, also equal to change in momentum (J = F_net Δt = Δp).
Elastic Collisions
Collisions where both momentum and kinetic energy are conserved.
Inelastic Collisions
Collisions where momentum is conserved, but kinetic energy is not; completely inelastic collisions occur when objects stick together.
Translational Kinetic Energy (K)
Energy of an object in motion, measured in joules; K = 1/2 mv^2.
Gravitational Potential Energy (Ug)
Energy based on an object's position in a gravitational field, measured in joules; Ug = mgh.
Elastic Potential Energy (Ue)
Potential energy stored in a spring, measured in joules; Ue = 1/2 kx^2.
Work (W)
Work is the energy transfer that occurs when a force moves an object; W = FΔx cosϴ.
Power (P)
The rate at which work is done over time, measured in Watts (W); P = W/t.
Conservative Forces
Forces where the work done does not depend on the path taken, with mechanical energy conserved.
Nonconservative Forces
Forces where the work done does depend on the path taken, with mechanical energy not conserved.
Centripetal Acceleration
Acceleration directed towards the center of a circular path; Ac = v^2/r.
Conditions for Circular Motion
Net force must point toward center of circle. 2. Velocity must point tangent to circle.
Period (T)
The time taken to complete one full cycle or revolution; T = 2πr/v.
Frequency (f)
The number of cycles per second, measured in Hertz (Hz); f = 1/T.
Centripetal Force
The net force that acts on an object moving in a circular path, directed toward the center.
Fictitious Force
An apparent force that arises in a non-inertial frame of reference.
Newton's Universal Law of Gravitation
Fg = Gm1m2/r^2, where G is the universal gravitation constant.
Gravitational Fields
Fields created around objects with mass that exert a gravitational force on other masses.
Gravitational Field Strength
Varies with location; g = Gm2/r^2.
Gravitational Potential Energy in Outer Space
Ug = -Gm1m2/r, where r is the distance between masses; zero potential defined at infinity.
Orbiting
An object orbits when it has an initial velocity tangent to the Earth and gravity provides centripetal acceleration.
Circular vs. Elliptical Orbits
Circular: constant radius, constant Ug and K. Elliptical: changing radius affecting Ug and K.
Restoring Force
A force that acts to bring a system back to equilibrium; restoring force = kΔx.
Simple Harmonic Motion
A type of motion characterized by a restoring force; the period of SHM is T = 2π√(m/k) for springs.
Angular Frequency (w)
Measured in radians per second (rads/s); w = 2πf = 2π/T.
Amplitude (A)
The maximum displacement from the equilibrium position.
Displacement in SHM
Displacement is zero at equilibrium; maximum at extremes.
Velocity in SHM
First derivative of displacement; maximum velocity occurs at equilibrium.
Acceleration in SHM
Second derivative of displacement; maximum acceleration occurs at extreme positions.
Transverse Waves
Waves where particles vibrate perpendicular to the direction of wave travel.
Longitudinal Waves
Waves where particles vibrate parallel to the direction of wave travel.
Wavespeed
Depends on the properties of the medium; v = λf.
Superposition
When two waves interfere, resulting in either constructive (amplitude adds) or destructive (amplitude subtracts) interference.
Beats
Variations in sound intensity due to the interference of sound waves with slightly different frequencies.
Standing Waves
Formed by the continuous interference of two waves of equal amplitude and frequency.
Doppler Effect
Change in frequency due to the motion of source or observer; moving towards increases frequency.
Resonance
Occurs when an object oscillates at its natural frequency.
Rotational Position
Defined by angle θ, measured in radians.
Angular Velocity (w)
Change in angle per unit time; measured in radians per second (rads/s) or rpm.
Angular Acceleration (α)
Change in angular velocity over time, measured in radians per second squared (rads/s²).
Angular Kinematics
Describes the rotational motion; Δθ = 1/2 αt² + ω₀t + θ₀.
Torque (T)
Depends on force applied, distance from pivot, and angle; T = Fr sin θ.
Rotational Inertia (I)
The resistance to change in rotational motion; I = mr² for point mass.
Angular Momentum (L)
L = Iω; conserved in absence of net external torque.
Rotational Kinetic Energy (Krot)
Krot = 1/2 Iω².
Coulomb's Law
F = k|q1||q2|/r²; describes the electrostatic force between charged objects.
Conductors vs. Insulators
Conductors allow charge to flow freely; insulators restrict flow.
Voltage (V)
Electric potential energy per coulomb, measured in volts (V).
Current (I)
Rate of flow of charge, measured in amperes (A); flows in the direction positive charges would move.
Resistance (R)
Measure of the difficulty for electrons to move through a material, measured in Ohms (Ω).
Ohm's Law
V = IR; the resistance is constant in an ohmic device.
Parallel Circuit
Circuit with multiple paths; resistors share total current.
Series Circuit
Circuit with one path; current splits across resistors.
Power in a Circuit (P)
Rate of change in electrical energy; P = IΔV.
Energy Efficiency
Ratio of useful output energy to total input energy.
Light bulbs
Brightness depends on power; bulbs with less wattage shine brighter in series.