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Last updated 10:38 PM on 12/16/25
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154 Terms

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Metaphor

  • A direct, non-literal comparison between two unlike things by stating one as another without using “like” or “as”.

  • Example: Love is a battlefield. 

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Simile

  •  Comparing two things to each other by using “like” or “as”.

  • Example: As strong as an ox. 

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Imagery

  • A visually descriptive or figurative language, especially in literary work.

  • Example: The sunset blazed with crimson and gold.

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Symbolism

  • The idea that things represent other things.

  • Example: A white dove represents peace and purity.

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Personification

  • Giving human qualities, actions, or emotions to objects, animals, and abstract ideas.

  • Example: The wind whispered through the trees.

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Dramatic Irony

  • When the significance of a character's words is fully known to the audience, but not to the characters.

  • Example: When Oedipus curses whoever killed the king, not knowing he is cursing himself.

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Regular Irony

  •  When you express yourself by using language that signifies the opposite.

  • Example: A flight attendant who is scared of heights.

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Foreshadowing

  • A warning or hint of what is to come.

  • Example: A character says, “I have a bad feeling about this”, and then something goes wrong.

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Frame Story

  • When there is another story inside the main story.

  • Example: Shrek, as it opens with a story being told. The rest of that movie is inside the story.

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Flashback

  • A scene in a story that is set earlier in time than the main story.

  • Example: When Odysseus recounts what happened in his journeys to Alcinous.

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Mood

  • The emotional feeling or general atmosphere of a piece of work. It is often created by descriptive language.

  • Example: A horror novel will set a tense, dramatic mood by using things like “It was a dark and stormy night.”

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Tone

  • The author's attitude toward the audience, subject, or themselves. It is also the attitude or feelings the author tries to convey.

  • Example: Short, direct sentences set a tone of urgency.

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Theme

  • The central universal idea, message, or deeper meaning of a text or piece of work.

  • Example: The theme of Oedipus Rex is that hubris and ignorance can be your downfall, as well as trying to change your destiny.

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Allusion

  • A brief, indirect reference to a person, place, thing, or idea.

  • Example: Saying one weakness is your “Achilles heel” is an allusion to the myth of Achilles.

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Motif

  • A recurring element like an object, image, sound, or phrase that is repeated to point towards the theme of the story.

  • Example: The green light in The Great Gatsby is recurring and represents greed. 

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Characters of “An Utterly Perfect Murder” by Ray Bradbury

  • Doug

  • Doug’s Wife

  • Ralph Underhill

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Doug(main character)

A 48-year-old man. Decides that he will kill Ralph Underhill. He packs for a journey to find Ralph.

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Doug’s wife

Seen at the beginning of the story. Wants Doug to fly instead of going on a train.

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Ralph Underhill

  • Doug’s childhood bully.

  • Very abusive to Doug

  • He once pushed Doug in the mud and snow when Doug had a new tweed knicker suit.

  • During the Great Depression, when they were young, Doug wanted a Tarzan radio statue. Doug traded his brother’s mitt for the statue.

  • When Doug would toss up bits of gravel to invite Ralph to play, he would never do the same.

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When does Doug decide to kill Ralph?

Doug decides on his 48th birthday that he will kill his childhood friend/enemy from 36 years ago.

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How does Doug travel to get to Ralph and what does he think during the way?

He boards a train, and on the way there, thinks about his childhood and how unfair Ralph was.

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How does Doug describe Ralph when he sees him after a long time?

  • Ralph never grew much after 12

  • A little old man

  • Seems sick, frail, and weak

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How many times does Doug shoot Ralph in his imagination?

6 times

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What does Doug whisper to himself?

“Bang. Bang. Bang. Bang. Bang. Bang. You’re dead. Oh god, Ralph, you’re dead.”

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What familiar action does Doug do when he walks away from Ralph?

He picks up a piece of gravel and throws it at the window of his own house to show that was something Ralph should’ve done

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Characters of “There Will Come Soft Rains” by Ray Bradbury

  • The house

  • Robotic mice

  • The family

  • The dog

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The house

  • A robotic house from a post-apocalyptic world.

  • The house made breakfast, told the time, gave the family advice, watered the lawn, and cleaned the house.

  • The house also tries to talk to the family, reading a poem for the mother every night.

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Robotic mice

  • Small mice that come out from the walls at 9:15.

  • They clean the house and suck up the dust, then go back into the wall.

  • They try to put out the flames with water when the fire happens.

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The family(McClellans)

  • Never actually seen, but they are often alluded to

  • Consists of a father, mother, a young boy, and a young girl

  • They were killed as they were outside the house, playing and gardening, when the bomb went off.

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The dog

  • It’s a suffering dog with sores that just enters the house

  • The house refers to it as the family dog

  • When the dog realizes there is nobody, it chases its tail, then dies.

  • The mice then clean up the body of the dog.

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What time does the day start at?

Seven o’clock

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What is the first thing that the house does?

It makes breakfast while talking about birthdays, anniversaries, insurance, and bills

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What happens at eight o’clock?

  • The house says it’s time for the family to go, although the house is empty

  • The food gets thrown away

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What happens at nine?

The house cleans itself with mechanical mice

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10:15?

The sprinklers in the lawn turn on

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2?

  • The house refuses to let animals touch the house, but recognizes a malnourished dog.

  • The dog frantically runs through the house, likely looking for something, but cannot find it.

  • It curls up on the rug and dies, and then its body is cleaned up by the mice

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2:35?

Bridge tables appear, and music plays

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4:30?

The nursery appears, a place for the children to play

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5?

  • A bath is filled with water

  • The dishes are done

  • The folders are ready.

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8?

The fire in the study is lit

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9?

  • The beds begin to warm

  • The house asks Mrs. McClellan what poem she would like.

  • When there is no response, the house picks a favorite.

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How does the house get destroyed?

  • A gust of wind blows, and a branch crashes through the window

  • Knocking a bottle of solvent and setting the house on fire

  • Water pumps trying to put out the fire, but it spreads on the floor

  • The house yells, “Fire! Fire! Fire!” and tries to save itself, and eventually, reinforcements come.

  • But the house explodes, and the voices of the technology cry out for help. Slowly, they begin to “die” and stop.

  • The house continues to make food, and the cleaning mice continue to clean, even as they are burning and dying. 

  • Eventually, one wall is standing. The last voice says, “Today is August 5, 2026.” Another day has started, but the house is ruined.

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Characters of “The Possibility of Evil” by Shirley Jackson

  • Miss Adela Strangeworth

  • Mr. Lewis

  • The Crane Family

  • Miss Chandler

  • Mrs. Foster

  • Linda Stewart

  • Dave Harris

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Miss Adela Strangeworth

  • Has prize roses

  • 71 years old

  • Knows everyone in town

  • Her grandfather built the first house on Pleasant Street

  • Her family had lived there for more than a hundred years

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Mr. Lewis

  • Grocery store worker

  • Receives a letter saying his grandson is stealing cash from the grocery store register.

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The Crane Family

  • Don and Helen Crane are married

  • They have a baby girl whom they spoil

  • Helen Crane worries that the baby isn’t moving enough for six months

  • They receive a letter from Miss Strangeworth

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Miss Chandler

  • A busy librarian

  • Also has received a letter from Adela, about whether Mrs. Shelly’s first husband had really died.

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Mrs. Foster

  • An old woman who was scheduled to have an operation next month

  • The letter she receives from Adela implies that her nephew may pay the doctor to kill her during the surgery for money.

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Linda Stewart

  • Cries at the post office

  • Has a relationship with Dave Harris, but Linda’s father won’t let him come around anymore. 

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Dave Harris

  • Tries to call Miss Adela Strangeworth when the letter falls

  • Takes the letter to the Cranes because they may need good news

  • Dave and Linda walk away sadly, holding hands

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How does the story begin?

  • Miss Strangeworth runs errands to the grocery store

  • During her errands, she judges the townspeople and notices that many of them seem a bit off

  • She also stops by the library before returning home.

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What does Miss Strangeworth do when she gets home?

  • When she arrives home, she sits down at her desk and begins to write letters

  • They are all anonymous and on pastel pieces of paper, addressed to some townspeople

  • They all contain information that may not be true and can harm the townspeople's lives.

    • She tells the Cranes that their child may be disabled, that Mr. Lewis’s grandson is stealing from him, and that the man Miss Chandler is seeing may be a murderer

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What happens when Miss Strangeworth goes to mail the letters?

  • She sees Dave Harris and Linda Stewart, who are having relationship problems (likely from one of the letters)

  • Miss Strangeworth drops one of the letters without realizing

  • Then Dave Harris says he is going to give the letter directly to Mr. Crane. 

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What happens the next day after she sends out the letters?

  • Adela wakes up with a feeling of joy, as soon as people see her letters.

  • However, she sees an envelope on her hall floor that looks similar to the ones she mails.

  • Inside it says, “Look out at what used to be your roses.” Adela begins to weep.

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Characters of “By the Waters of Babylon” by Stephen Vincent Benet

  • John

  • John’s Father

  • The Forest People

  • The Dead “God”/The Gods

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John

  • The son of a priest

  • He is allowed to touch metal and go out on expeditions in the Dead Places

  • He lives by laws saying that only a priest or son of a priest can touch metal, and that nobody can go east into the Place of the Gods.

  • John lives in a post-apocalyptic world that was presumably destroyed by war and mankind

  • He embarks on a journey of self-discovery and growth, but it is forbidden to travel east

  • He defies his father and goes east anyway.

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John’s Father

  • A priest

  • He is the one who allows John to go on his journey

  • He raises John to be a priest

  • The dad makes John help him collect metal at a young age

  • He also forgives John at the end and tells him that they will not tell the others of their discoveries

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The Forest People

  • Another group of post-apocalyptic survivors

  • They are seen by John and the others as ignorant people who eat grubs from trees and live like savages

  • John encounters some of these people on his trip.

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The Dead “God”/The Gods

  • At the end of John’s journey, he discovers a “Dead God” in a chair.

  • He is dead, and his skin is dry and leathery, and he seems fragile

  • He dies with a look of sadness, but with acceptance on his face

  • When John sees him, he realizes that the “gods” were humans, just like him

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What truth does John find out on his journey?

  • John learns that many of the tales he learned about the places are inaccurate.

  • The Place of Gods do not have burning grounds or evil spirits

  • But instead are made up of ruined towers and buildings

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What does John do at the beginning of the story?

  • John makes his way east

  • Fights off dogs that are trying to hunt and eat him

  • He closes a metal door on them, then explores the house he had entered.

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What does John explore on his journey?

  • He explores abandoned buildings filled with instruments like a sink, stove, and more

  • He spends the night there and receives a vision of how the city was once full of gods, light, and magic

  • He then sees how the “gods” destroyed themselves, with fire and poison

  • Then John cries

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What does John see the next morning?

  • The next morning, John sees a dead “god”

  • The man looks sad and leathery, and he had sat in a chair by the window and watched his city die

  • His body had been lost, but not his spirit

  • John realizes that the god is not a god, but a man

  • He realizes that all of the gods were just people from a more advanced society

  • He returns home, unafraid, determined to share his knowledge

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What happens when John returns home?

  • John’s father recognizes John as a priest and a man

  • John’s father refuses to punish John for breaking the law, as he says they can change

  • The father refuses to tell the tribe about the discovery, as he says that it can be dangerous for society to acquire technology too quickly

  • John agrees, but they now go to the Dead Places for books and writings

  • John calls the place of the gods, New York, saying that they will build again.

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Stage 1

  • Separation

    • Status Quo

    • Call to Adventure

    • Assistance

    • Departure

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  1. Status Quo

  • Hero exists

  • Exposition

  • Safe space

  • Daily Life

  • Relatable

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  1. Call to Adventure

  • Threat to family

  • Action

  • Dramatic

  • Manifested

  • Forced

  • Moment of realization

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  1. Assistance

  • Guide/Mentor comes to assist

  • Hero needs something that the Mentor can help with

    • insight on the events to come

    • wise advice

    • practical training

    • self-confidence

  • Object of great importance

  • Crucial turning point

  • Beginning of quest

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  1. Departure

  • Ready to act

  • Truly begins the cast

  • May be forced to do so

  • leaves regular life

  • Begins to show commitment

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Stage 2

  • Initiation & Transformation

    • Trials

    • Approach

    • Crisis

    • Treasure

    • Result

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  1. Trials

  • Rising action

  • Out of comfort zone

  • Faced with obstacles

  • Negative/positive

  • Reveals the flaws

  • Finds out who to trust

  • Powers being tested

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  1. Approach

  • Climax

  • Time to face their biggest fear

  • Signals to the audience of the importance of the situation

  • Self-assessments

  • Final preparations

  • Same doubts and fears may come back

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  1. Crisis

  • Hero’s darkest hour

  • Where he/she faces death and even possibly dies, only to be reborn

  • This is the ultimate test

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  1. Treasure

  • Prize/reward

  • Could be ticket back home

  • Pay-off for completing the tasks/obstacles

  • Becoming a better person

  • Staying alive

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  1. Result

  • The effect on the plot

  • Does the hero make it out of the crisis?

  • Are they reborn

  • Do they gain any new knowledge or wisdom in order to get back home?

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Stage 3

  • The Known World

    • Return

    • New Life

    • Resolution

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  1. Return

  • Opposite of call to adventure

  • Exoneration/forgiveness

  • Return home, or starting point

  • Last moment before the hero commits to final stage

  • Still needs one more push to get back to ordinary/regular life

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  1. New Life

  • Realizes they are a different person

  • Fresh start

  • Outgrown their old life

  • May even face on more final test before going back to regular life

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  1. Resolution

  • Reward may be literal or metaphoric

  • Last stage where the hero goes back to ordinary life as a changed man

  • Gives everyone, a new perspective

  • May bring new hope

  • More wiser

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  1. Status Quo

  • Nothing is the same

  • Different level

  • New capabilities

  • New perspective

  • Gained different mentors/friends/enemies

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Monomyth

  • The story pattern seen above

  • Created by Joseph Campbell. Broken into 3 acts: departure, initiation, and return

  • Also known as “The Hero’s Journey”

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Joseph Campbell

  • Coined the term “The Monomyth”

  • Wrote the books “The Hero’s Journey” and “The Hero with a Thousand Faces,” explaining his beliefs

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The Hero with a Thousand Faces

The book Joseph Campbell published, explaining the monomyth. His book explained his belief that all heroes are really the same character at their core

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Tiresias

The blind seer who tells Odysseus his future in the Underworld and gives him advice

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Poseidon

  • The father of Polyphemus

  • An indirect antagonist

  • Often blew Odysseus’ crew off track

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Scylla

  • The six-headed sea monster that lives in the sea by Charybdis

  • Odysseus sacrifices six men to her to avoid Charybdis, who would’ve killed them all

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Zeus

  • King of gods

  • God of storms, thunder, and lightening

  • Often sending signals using thunder or lightening to hep Odysseus

  • Strikes down Odysseus’ boat and crew

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Calypso

  • A nymph who fell in love with Odysseus

  • Kept him on her island, Ogygia for seven years while having an affair

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Charybdis

The whirlpool to the left of Scylla

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Apollo

  • God of sun and archery

  • Odysseus says “So help me, Apollo” when Odysseus is about to shoot an arrow at Antinous

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Odysseus

  • Main character

  • Captain of the crew

  • Fought in the Trojan War

  • Dangerously curious

  • Only survivor of the journey

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Antinous

  • The worst suitor

  • Insults and throws a stool at Odysseus when he is disguised as a beggar

  • Tries to convince the other suitors to kill Telemachus and forcibly marry Penelope

  • Killed first by Odysseus

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Circe

  • Goddess of sorcery

  • The crew ends up on the island of Aeaea

  • She turns the man who explore the island, into pigs

  • She tries to drug Odysseus, but his herbs(moly) protect him

  • Circe and Odysseus have an affair for a year in order to turn the men back to normal

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Penelope

  • Odysseus’ wife

  • Courted by the suitors ever since Odysseus left

  • Tries to avoid marriage by weaving a burial shroud for Laertes, and unweaving it every night for three years

  • Then she gets caught so she had to finish it up

  • She stays faithful to Odysseus, hoping that he will return and the suitors will leave

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Athena

  • Goddess of war, wisdom, and battle strategy

  • fights alongside of Odysseus, Telemachus, and the servants against the suitors because she likes violence and battle

  • She is one of the gods that helps Odysseus the most, protecting both Odysseus and Telemachus.

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Helios

  • An indirect antagonist

  • He calls for Zeus to strike Odysseus’ boat with a lightening bolt, which kills the rest of the crew

  • Helios cared for his cattle so when the crew ate the cattle after specifically told not to, he refuses Odysseus’ apology

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Telemachus

  • The son of Penelope and Odysseus

  • A young adult

  • Next in line to be king, but the suitors planned to kill him

  • Eventually helps Odysseus slaughter the suitors

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Persephone

  • Goddess of spring and vegetation

  • Odysseus prays to her and encounters her in the Underworld

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Polyphemus

  • The cyclops

  • The crew steal his food and trick him into drinking wine

  • He got caught off guard and got stabbed in the eye with a hot sharpened stake

  • Then the crew ends up stealing the sheep

  • Call Poseidon(his dad) to curse the crew

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Hermes

  • God of thieves and messages

  • Gives Odysseus a bag of herbs, called moly, to protect him from Circe’s magic

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