PSYC 3530 ABA Revew Flashcards

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Last updated 1:02 AM on 5/8/26
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129 Terms

1
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What is an SD?

An SD is a cue that tells you a behavior is likely to be reinforced.

Example:
A waiter is nearby, so you ask for a menu. The waiter’s presence signals that asking will probably work.

2
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What is an S-delta?

An S-delta is a cue that tells you a behavior is not likely to be reinforced.

Example:
A store has a “closed” sign. Pulling the door will not get you inside.

3
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What is an MO?

An MO, or motivating operation, changes how valuable a consequence is and changes how likely behavior is.

Example:
Being hungry makes food more valuable and makes food-seeking behavior more likely.

4
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How do you tell an SD from an MO?

  • SD: Does this signal I can get the reinforcer?

  • MO: Does this change how much I want the reinforcer?

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How do you tell an SD from an S-delta?

Both are cues, but they signal opposite things.

  • SD: Behavior will probably work.

  • S-delta: Behavior probably will not work.

6
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What is extinction?

Extinction happens when a behavior that used to be reinforced no longer gets that reinforcer, so the behavior decreases.

Example:
A child whines for attention. The parent stops giving attention after whining. Whining decreases.

7
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What is attention extinction

Attention extinction means the behavior no longer gets attention.

Example:
A child makes silly noises to get the parent to look, laugh, or scold. The parent stops giving attention after the noises.

8
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What is escape extinction?

Escape extinction means the behavior no longer lets the person escape or avoid a task, demand, or situation.

Example:
A student cries when math starts. The teacher keeps the math task present instead of removing it.

9
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What is access extinction?

Access extinction means the behavior no longer gets access to a preferred item or activity.

Example:
A child screams for an iPad. The parent does not give the iPad after screaming.

10
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What is automatic extinction?

Automatic extinction means the behavior no longer produces the sensory reinforcement it used to produce.

Example:
A behavior that feels good is blocked so it no longer creates that sensory feeling.

11
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What does “automatic” mean in automatic extinction?

The behavior is reinforced by its own sensory consequence.

Example:
A child rocks because the movement feels good.

12
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What is punishment?

Punishment happens when a consequence causes behavior to decrease in the future.

Example:
A child loses TV after yelling, and yelling decreases.

13
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Can extinction and punishment both decrease behavior?

They decrease behavior for different reasons.

Extinction removes the old payoff. Punishment adds or removes a consequence.

14
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What does “applied” mean?

The behavior matters in real life.

Example:
Teaching a child to ask for help is applied because it improves daily life.

15
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What does “behavioral” mean?

he target must be actual measurable behavior.

16
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What does “analytic” mean?

The data show the intervention caused the behavior change.

Example:
Behavior changed only after the reinforcement plan started.

17
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What does “technological” mean?

The procedure is described clearly enough that someone else can copy it.

18
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What does “conceptually systematic” mean?

The procedure is based on behavioral principles.

Example:
A token system is based on reinforcement.

19
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What does “generality” mean?

The behavior change lasts, spreads to other settings, or spreads to related behaviors.

20
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What is respondent conditioning?

Respondent conditioning involves involuntary behavior elicited by a stimulus.

Example:
Blinking when air hits your eye.

21
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What is operant conditioning?

Operant conditioning is learning controlled by consequences.

Example:
A child says “please,” gets juice, and says “please” more often.

22
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What is the main difference between respondent and operant behavior?

Respondent behavior is elicited automatically.
Operant behavior is influenced by consequences.

23
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What is continuous reinforcement?

Every correct response gets reinforced.

Example:
Every time a child says “help,” the teacher helps.

24
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What is intermittent reinforcement?

Only some responses get reinforced.

Example:
A student sometimes gets praise for raising their hand, not every time.

25
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What is fixed ratio?

Reinforcement after a set number of responses.

Example:
Sticker after every 5 math problems.

26
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What is variable ratio?

Reinforcement after an unpredictable number of responses, based on an average.

Example:
Slot machines or sales calls.

27
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What is fixed interval?

Reinforcement after a set amount of time.

Example:
Checking the oven when the timer reaches 20 minutes.

28
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What is variable interval?

Reinforcement after changing amounts of time.

Example:
Checking email because messages arrive unpredictably.

29
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What is the three-term contingency?

SD → response → consequence.

Example:
Teacher shows dog picture → child says “dog” → teacher praises.

Memory aid:
Cue → do → consequence.

30
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What is mentalism?

Mentalism explains behavior by using internal states as causes instead of analyzing observable environmental variables.

Example:
“She did not work because she lacked motivation.”

31
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What is an explanatory fiction?

An explanatory fiction is a circular explanation where a label is treated as the cause of behavior.

32
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How did Skinner view private events?

Private events are behavior, but they should not replace environmental analysis.

Example:
Thinking and feeling can be real private events, but ABA still looks for environmental variables.

33
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What is discrimination training?

Teaching a response to happen in the presence of one stimulus and not another by reinforcing only the correct response.

Example:
Reinforce saying “dog” when shown a dog, not when shown a donut.

34
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What is stimulus discrimination?

The learner responds when the SD is present and does not respond when the S-delta is present.

Example:
Says “dog” to dog, not to cow.

35
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What is stimulus generalization?

The learner responds to stimuli similar to the original SD.

36
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What is overt behavior?

Behavior that others can observe.

Example:
Crying, walking, talking, writing.

37
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What is covert behavior?

Behavior only the person doing it can observe.

Example:
Thinking, silently reading, feeling pain.

38
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What is positive reinforcement?

Something is added after behavior, and behavior increases.

39
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What is negative reinforcement?

Something aversive is removed after behavior, and behavior increases.

40
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In ABC terms, what is the antecedent?

What happens before the behavior.

41
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In ABC terms, what is the behavior?

What the person does.

42
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In ABC terms, what is the consequence?

What happens after the behavior.

43
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What is attention-maintained behavior?

Behavior maintained by getting attention from others.

44
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What is escape-maintained behavior?

Behavior maintained by getting out of or delaying something unpleasant or difficult.

Example:
A student puts their head down, an

45
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hat is tangible/access-maintained behavior?

Behavior maintained by getting access to an item, activity, or preferred thing.

Example:
A child screams, gets an iPad, and screams more next time.

46
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What is automatic or sensory reinforcement?

The behavior is maintained by the sensory consequence it produces, not by another person.

Example:
A person rocks because it feels calming.

47
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What is latency?

Latency is how long it takes for a behavior to start after a cue, instruction, or event.

Example:
Teacher says, “Begin your worksheet.” The student starts writing after 12 seconds.

48
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What is duration?

Duration is how long a behavior lasts from beginning to end.

Example:
A tantrum lasts 8 minutes.

49
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What is IRT?

IRT, or interresponse time, is the time between one response and the next response.

Example:
A student raises their hand at 10:01 and again at 10:06. The IRT is 5 minutes.

50
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How do you tell latency from IRT?

Latency = time from cue to behavior.
IRT = time between behaviors.

51
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How do you tell latency from duration?

Latency is before the behavior starts.
Duration is after the behavior starts and until it ends.

52
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What is event recording?

counting each time a behavior happens as it happens.

Example:
Counting each time a student talks out during class.

53
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What is permanent product recording?

counting the result

Example:
Counting completed worksheets after class.

54
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How do you tell event recording from permanent product recording?

Event recording = count behavior while it happens.
Permanent product = count the result later.

55
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What is whole interval recording?

The behavior must happen for the entire interval to count.

Example:
Student must be on task for all 30 seconds to mark “yes.”

56
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What is partial interval recording?

The behavior counts if it happens at any point during the interval.

Example:
If yelling happens once during a 1-minute interval, mark “yes.”

57
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What is momentary time sampling?

You check whether the behavior is happening at one exact moment, usually when the timer goes off.

58
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Which interval system can overestimate behavior?

Partial interval recording.

Why:
One quick behavior can make the whole interval count as occurrence.

59
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Which interval system can underestimate behavior?

Answer:
Whole interval recording.

Why:
The behavior must occur for the entire interval, so brief behaviors may get missed.

60
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What is a phase change line?

A vertical line on a graph showing when conditions change.

61
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What is a data path?

The line connecting data points within the same phase.

62
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What does level mean on a graph?

Level means the overall height or value of the data.

63
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What does trend mean?

Trend is the direction the data are moving over time.

64
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What does variability mean?

Variability means how much the data bounce around.

65
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What is immediacy of effect?

How quickly behavior changes after intervention starts.

Example:
Behavior drops from 20 to 5 right after treatment begins.

66
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What is overlap?

Overlap is when data points in baseline and intervention have similar values.

67
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Is high overlap strong or weak evidence of treatment effect?

Weak evidence.

68
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What graph pattern suggests a strong treatment effect?

Little overlap

clear level change

low variability

change after intervention.

69
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What is a single-case design?

A design that measures behavior repeatedly over time to see whether an intervention changes behavior for an individual or small number of cases.

70
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Why do single-case designs use repeated measurement?

To see patterns in behavior before, during, and sometimes after intervention.

71
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What is the goal of single-case design?

To show a functional relation between the intervention and behavior change.

72
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What is a reversal design?

A design where baseline and intervention phases are repeated, often ABAB.

73
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Why can reversal designs show strong experimental control?

Because behavior should change when treatment is added and reverse when treatment is removed.

74
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What is a multielement design?

A design that rapidly alternates conditions or treatments to compare their effects.

75
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What is a possible problem with multielement designs?

Carryover or confusion between conditions.

76
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What is multiple-baseline design?

A design where intervention starts at different times across behaviors, settings, or participants.

77
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What can multiple baseline be used across?

Behaviors, settings, or participants.

78
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What is changing criterion design?

A design where the required level of behavior changes step by step.

79
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When should you avoid reversal design?

When removing treatment is unsafe, unethical, or when behavior is unlikely to reverse.

80
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What design can be better if reversal is unethical?

Multiple baseline.

81
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What is frequency?

Frequency is the number of times a behavior happens

82
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What is rate?

Rate is frequency divided by time.

83
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What is reliability?

Reliability means measurement is consistent.

84
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What is Interobserver Agreement / IOA?

IOA is when two observers record the same behavior and compare their data to see how much they agree.

85
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What is experimental control in single-case design?

Evidence that the intervention, not something else, caused the behavior change.

86
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What is a functional relation?

A demonstrated relationship showing that changes in the intervention are connected to reliable changes in behavior.

87
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What is shaping?

teaching a behavior by reinforcing small steps that get closer and closer to the final behavior.

88
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What are successive approximations?

small steps that look more and more like the final behavior.

89
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What is the terminal behavior?

The terminal behavior is the final behavior you want the learner to perform.

90
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Why is differential reinforcement important in shaping?

Because shaping works by reinforcing better responses and not reinforcing weaker responses.

91
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When should shaping be used?

Use shaping when the behavior does not exist yet or is too complex to teach all at once.

92
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When should shaping NOT be used?

Do not use shaping if the learner already does the behavior or if the behavior can be taught quickly with instructions or modeling.

93
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What is a prompt?

extra help added to increase the chance of a correct response.

94
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What are response prompts?

Response prompts directly help the learner do the behavior.

95
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What are stimulus prompts?

Stimulus prompts change or highlight the cue to make the correct answer easier.

96
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What is most-to-least prompting?

Physical → modeling → gestural → verbal → none.

97
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What is prompt fading?

gradually removing prompts so the learner responds to the natural cue

98
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What is prompt delay?

Prompt delay means waiting before giving help so the learner has a chance to respond independently.

99
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What is prompt dependency?

Prompt dependency happens when the learner waits for prompts instead of responding to the natural cue.

100
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What is transfer of stimulus control?

The learner shifts from responding to the prompt to responding to the natural cue or SD.