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Vocabulary flashcards covering the key terms, acronyms, and hardware/software concepts from Sections 1 and 2 of the Grade 12 CAT Theory notes.
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Convergence
The process where different technologies or functions are combined into one device or service.
Information processing cycle
The stages of data handling consisting of Input, Processing, Output, Storage, and Communication.
CPU
The Central Processing Unit; it executes instructions and performs processing with specifications including cores, clock speed, and cache.
RAM
Random Access Memory; temporary working memory used by running programs that is volatile, meaning data is lost when power is off.
ROM
Read-only memory containing permanent start-up instructions or firmware; it is non-volatile memory.
GPU
Graphics Processing Unit; specialized processor used for graphics, video processing, and 3D work.
Biometric reader
An input device that identifies a person using unique body features.
SSD
Solid-State Drive; a very fast, quiet, and robust storage device with no moving parts that improves boot and loading speeds.
Modem
A device that connects a device or network to an Internet service by converting signals for the connection type.
Router
A device that directs data between networks and shares an Internet connection with multiple devices.
Operating system (OS)
System software that manages hardware and provides a platform for application software to run.
Utility software
Software used to maintain, protect, or optimise the computer, such as antivirus or disk cleanup.
Bandwidth
The amount of data that can be transferred per second, usually measured in Mbps or Gbps.
Latency
The delay before data starts moving; critical for gaming, video calls, and VoIP.
Throttling
When an ISP slows the connection, often after excessive use or a fair-use limit is reached.
Shaping
Giving priority to certain types of network traffic while reducing the priority of others.
Malware
Malicious software designed to damage, disrupt, spy on, steal from, or control a system.
Phishing
A scam that tricks users into revealing passwords, OTPs, or personal and banking details often via fake messages.
Pharming
The practice of redirecting users to a fake website even when they try to visit a real one.
Botnet
A group of infected devices (bots or zombies) controlled together by an attacker.
DDoS
Distributed Denial of Service; an attack where many devices flood a service so it becomes unavailable.
Digital footprint
The data trail left behind by a person's online activity.
Information overload
When a person receives more information than they can process effectively, causing confusion, stress, or poor decisions.
Digital divide
The gap between those who have access and skills to use ICT and those who do not.
Teleworking
Working away from the office using ICT to stay connected to jobs and coworkers.
E-waste
Discarded electronic equipment that can harm the environment.
Metadata
Information about a file such as the author, title, date created, file size, or geotag.
AUP
Acceptable Use Policy; a set of rules for the proper use of a network, device, or service.
BYOD
Bring Your Own Device; a policy where users bring personal devices to school or work.
NFC
Near Field Communication; very short-range wireless communication used for tasks like tap-to-pay.
OCR
Optical Character Recognition; technology that converts scanned images of text into editable and searchable text.
Firewall
A security system that controls network traffic to block unauthorised access.