Grade 12 CAT Theory Sections 1 & 2

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Vocabulary flashcards covering the key terms, acronyms, and hardware/software concepts from Sections 1 and 2 of the Grade 12 CAT Theory notes.

Last updated 1:39 PM on 6/3/26
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32 Terms

1
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Convergence

The process where different technologies or functions are combined into one device or service.

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Information processing cycle

The stages of data handling consisting of Input, Processing, Output, Storage, and Communication.

3
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CPU

The Central Processing Unit; it executes instructions and performs processing with specifications including cores, clock speed, and cache.

4
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RAM

Random Access Memory; temporary working memory used by running programs that is volatile, meaning data is lost when power is off.

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ROM

Read-only memory containing permanent start-up instructions or firmware; it is non-volatile memory.

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GPU

Graphics Processing Unit; specialized processor used for graphics, video processing, and 3D3D work.

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Biometric reader

An input device that identifies a person using unique body features.

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SSD

Solid-State Drive; a very fast, quiet, and robust storage device with no moving parts that improves boot and loading speeds.

9
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Modem

A device that connects a device or network to an Internet service by converting signals for the connection type.

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Router

A device that directs data between networks and shares an Internet connection with multiple devices.

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Operating system (OS)

System software that manages hardware and provides a platform for application software to run.

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Utility software

Software used to maintain, protect, or optimise the computer, such as antivirus or disk cleanup.

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Bandwidth

The amount of data that can be transferred per second, usually measured in MbpsMbps or GbpsGbps.

14
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Latency

The delay before data starts moving; critical for gaming, video calls, and VoIP.

15
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Throttling

When an ISP slows the connection, often after excessive use or a fair-use limit is reached.

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Shaping

Giving priority to certain types of network traffic while reducing the priority of others.

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Malware

Malicious software designed to damage, disrupt, spy on, steal from, or control a system.

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Phishing

A scam that tricks users into revealing passwords, OTPs, or personal and banking details often via fake messages.

19
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Pharming

The practice of redirecting users to a fake website even when they try to visit a real one.

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Botnet

A group of infected devices (bots or zombies) controlled together by an attacker.

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DDoS

Distributed Denial of Service; an attack where many devices flood a service so it becomes unavailable.

22
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Digital footprint

The data trail left behind by a person's online activity.

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Information overload

When a person receives more information than they can process effectively, causing confusion, stress, or poor decisions.

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Digital divide

The gap between those who have access and skills to use ICT and those who do not.

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Teleworking

Working away from the office using ICT to stay connected to jobs and coworkers.

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E-waste

Discarded electronic equipment that can harm the environment.

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Metadata

Information about a file such as the author, title, date created, file size, or geotag.

28
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AUP

Acceptable Use Policy; a set of rules for the proper use of a network, device, or service.

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BYOD

Bring Your Own Device; a policy where users bring personal devices to school or work.

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NFC

Near Field Communication; very short-range wireless communication used for tasks like tap-to-pay.

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OCR

Optical Character Recognition; technology that converts scanned images of text into editable and searchable text.

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Firewall

A security system that controls network traffic to block unauthorised access.