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No Chance
no randomness involved, all strategy
Perfect information
both players have the same information
Normal play
win if you make the last move
misere play
win if your opponent makes the last move
Impartial
all pieces can be moved by either player
Partisan
each player has their own pieces
Symmetric
all spaces can be played on by either player
Solved
has been proven who has the winning strategy
Charles Bouton
Coined the name Nim, developed winning strategy
Piet Hein
Invented TacTix
John Nash
Popularized/rediscovered Hex at Princeton.
John Conway
Invented Sprouts, introduced theory of partisan games, published a book with the construction of surreal numbers
Michael Paterson
Invented sprouts
Elwyn Berlekamp
Introduced theory of partisan games, created Go
Richard Guy
Introduced the theory of partisan games
Francois Lucas
created Dots and Boxes. invented tower of hanoi puzzle
Ralph Gasser
Used computer program to prove perfect play in Nine Men’s Morris ends in tie
Louis Allis
Proved that 1st player has winning strategy in gomoku using computer search
Satoshi Hasegawa
reinveted Othello in 1971, published books on Othello strategies
Hiroki Takizawa
weakly solved 8×8 Othello board as draw with perfect play
Safe Position
if position left by a player after a move guarantees a win for the player
Unsafe position
position after a move does not guarantee a win, any unsafe can be made safe
Strategy stealing
Second player never has a guaranteed winning strategy, used to prove winning strategy
Brouwer’s Fixed Point Theorem
have to have fixed point, no matter how you move it one point stays the same
How does Brouwer’s Fixed Point Theorem relate to Hex
proves Hex can never end in draw
Sprague-Grundy Theorem
every impartial game under normal play is equal to a number, created cgt
Combinatorial game theory
studies strategies & math of perfect information, no chance games
Surreal numbers
real numbers, infinite and infinitesimal numbers, used to study cgt
Retrograde Analysis
starting from the end/working backwards to find the strategy to a game
Tree diagrams
show all possible outcomes
Brute force
check everything computationally, very ineffective
Strategies in Othello
get corners
Opening rules
rules that limit the 1st players chance to win, in the beginning
What games have opening rules
Go
Tangram puzzles
7 pieces arranged to replicate puzzle pattern using all pieces with no overlap
How many tangram convex patterns can be formed?
13
Nim
no chance, perfect information, impartial, normal play, solved
Who has the winning strategy in nim
depends on size of piles
Where, when, and who for Nim
China, 1901, Charles Bouton solved the game
Winning strategy for Nim
balance binary representation
TacTix
no chance, perfect information, impartial, normal play, solved
Who has winning strategy in tactix
even board 2nd player, odd board 1st player
Where, when, who for tactix
Denmark, 1950, Piet Hien created it
Strategy for tactix
mirror 1st player’s moves
Hex
no chance, perfect information, solved
Who has winning strategy in hex
1st player
Where, when, who for hex
Denmark, 1942, Hein invented, parker brothers gave its name, john nash popularized it
Strategy for hex
build bridges
Sprouts
no chance, perfect information, impartial, partially solved
Who has winning strategy in sprouts
depends on number of dots remining, 3, 4, or 5 = 1st player, 0,1,or 2 = 2nd player
Where, when, and who for sprouts
UK, 1967, John Conway & Michael Paterson
Strategy for sprouts
isolate points, force odd/even number of moves
Dots and Boxes
no chance, perfect information, impartial
Where, when and who for dots and boxes
France, 1889, Francois Lucas
Strategy for Dots and Boxes
double cross
Nine Men’s Morris
no chance, perfect information, partisan, normal rules, solved
Who has winning strategy in Nine Men’s Morris
ends in draw
Where, when and who for Nine Men’s Morris
Switzerland, Roman (old), Ralph Gasser
Strategy for Nine Men’s Morris
double mills
Mancala/Kalah
no chance, perfect information, partisan, solved
Who has winning strategy in mancala
1st player
Where, when and who for mancala
USA, 2000, Geoffrey Irving, Jeroen Donkers, Jos Uiterwijk
Strategy for mancala
steal, open pits on your side
Gomoku/Pente
no chance, perfect information, partisan, solved
Who has winning strategy for gomoku
1st player
Where, when, and who for Gomoku
China, around 270 BC, Louis Victor Allis
Strategy for gomoku
open threes/fours, block open threes/fours
Othello
no chance, perfect information, partisan, solved
Who has winning strategy for othello
draw
Where, when, and who for othello
England, 1888 or 1870, Lewis Waterman, John Mollett
Strategy for Othello
get corners
Go
no chance, perfect info,partisan
Where, when, and who for Go
China, more than 3,000 years ago, Berlekamp, Bill Spight
Strategy for Go
2 eye strategy, surround blank spot and have two of these, open near the edge but not on the edge
Equation for minimum moves in Sprouts
2n
Equation for maximum moves in Sprouts
3n-1