Unit 3 pt 1 Learning

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Last updated 12:46 AM on 4/8/26
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92 Terms

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Developmental Psychology

The study of how people grow and change physically, mentally, and socially throughout life.

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Nature vs Nurture

Nature is what you're born with (genes); nurture is what happens from experience and environment.

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Continuity vs Stages

Continuity means gradual growth; stages are big leaps of change.

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Stability and Change

Some traits stay constant while others evolve as we age.

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Longitudinal Research

Studying the same individuals over many years.

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Cross-Sectional Research

Studying people of different ages at one time.

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Teratogens

Harmful substances that can damage a developing baby before birth.

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Prenatal Development

Growth before birth: zygote → embryo → fetus.

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Maturation

Natural growth that occurs when the body is ready.

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Reflexes

Automatic newborn responses that help survival.

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Rooting Reflex

Newborn turns head toward touch to find food.

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Fine Motor Coordination

Small, precise movements using fingers and hands.

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Gross Motor Coordination

Large body movements using big muscles.

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Sensitive Period

Best time to learn something easily, though not the only time.

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Visual Cliff

Experiment showing infants' depth perception.

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Puberty

The stage when the body matures and becomes capable of reproduction.

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Adolescent Growth Spurt

Rapid increase in height and weight during puberty.

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Menopause

End of menstrual cycles and fertility in women.

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Sex

Biological traits defining male, female, or intersex.

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Gender

A person's identity and experience shaped by culture and personality, not biology.

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Gender Roles

Society's expectations for how each gender "should" behave.

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Gender Typing

Children adopting traits and behaviors matching gender roles.

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Sexual Orientation

Who someone is romantically or physically attracted to.

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Ecological Systems Theory

Explains development through nested environments: micro-, meso-, exo-, macro-, and chronosystem.

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Authoritarian Parenting

Strict, controlling style valuing obedience over warmth.

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Authoritative Parenting

Firm but understanding style combining warmth with rules.

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Permissive Parenting

Loving but lenient style with few rules or boundaries.

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Temperament

A person's natural emotional style or typical mood.

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Imprinting

Forming a strong bond with the first thing seen after birth.

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Contact Comfort

Need for touch and closeness to feel secure.

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Separation Anxiety

Distress when a child is away from a caregiver.

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Attachment Styles

Patterns of bonding based on early caregiver experiences.

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Secure Attachment

Healthy bond built on trust and consistent care.

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Avoidant Attachment

Distant style due to unresponsive caregivers.

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Anxious Attachment

Clingy, worried style fearing abandonment.

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Disorganized Attachment

Fearful mix of approach and avoidance from inconsistent care.

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Adverse Childhood Experiences

Negative childhood events that harm long-term health.

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Social Clock

Cultural "schedule" for life milestones.

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Emerging Adulthood

Transition period (18-25) for exploring identity and independence.

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Adolescent Egocentrism

Belief that one's thoughts and experiences are unique.

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Imaginary Audience

Feeling that others are always watching and judging you.

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Personal Fable

Thinking one's experiences are special or misunderstood.

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Possible Selves

Images of who you could become in the future.

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Social Identity

Part of identity based on belonging to groups.

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Identity Diffusion

Lack of direction or commitment to goals.

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Identity Foreclosure

Accepting others' beliefs without self-exploration.

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Identity Moratorium

Exploring options but not yet deciding.

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Identity Achievement

Choosing commitments after exploration.

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Jean Piaget

Psychologist who studied children's stages of thinking.

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Schemas

Mental frameworks for organizing information.

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Assimilation

Adding new information to existing schemas.

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Accommodation

Changing schemas to fit new information.

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Sensorimotor Stage

Babies learn through senses and actions.

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Object Permanence

Knowing things exist even when unseen.

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Preoperational Stage

Children use symbols and imagination but lack logic.

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Pretend Play

Imaginative acting out of roles or stories.

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Parallel Play

Toddlers playing side-by-side without interacting.

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Animism

Belief that objects have feelings or thoughts.

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Egocentrism

Inability to see another's point of view.

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Theory of Mind

Understanding that others have their own thoughts.

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Concrete Operational Stage

Logical thinking about real objects and events.

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Conservation

Understanding quantity stays the same despite appearance.

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Reversibility

Knowing actions can be undone.

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Formal Operational Stage

Ability for abstract, hypothetical thinking.

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Lev Vygotsky

Theorist emphasizing social interaction in learning.

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Scaffolding

Support that helps learning and gradually fades.

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Zone of Proximal Development

Tasks a learner can do with help but not alone.

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Crystallized Intelligence

Knowledge gained from experience; grows with age.

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Fluid Intelligence

Quick, flexible problem-solving that declines with age.

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Dementia

Decline in memory and thinking due to brain damage.

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Language

System of communication using words and rules.

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Critical Period

Time when language learning happens most easily.

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Phonemes

Smallest sounds that change meaning.

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Morphemes

Smallest meaningful units of language.

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Semantics

Meaning of words and sentences.

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Grammar

Rules for how words work together.

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Syntax

Word order and sentence structure.

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Cooing

Babies making vowel-like sounds.

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Babbling Stage

Repeating consonant-vowel patterns like "ba-ba."

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One-Word Stage

Using single words to express full ideas.

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Two-Word Stage

Combining two words into simple phrases.

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Overgeneralization

Applying grammar rules too widely.

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Nonverbal Manual Gestures

Using movements or facial expressions to communicate.

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Unconditioned stimuli

An event or thing that automatically and naturally triggers a response without any prior learning.

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Unconditioned response

An involuntary, automatic, and un learned reaction to a stimulus

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Conditioned response

An automatic response established by training to an ordinary neutral stimuls

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Conditioned stimuli

An initially neutral stimulus that, after being repeatedly paired with an unconditioned stimulus, comes to encode a response of its own.

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Fixed interval

You get a reward after a set amount of time passes.

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Variable interval

You get a reward after random amount of time passes

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Fixed ratio

You get a reward after a set of number of actions

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Variable ratio

You get a reward after a number of actions