Intro to tech Law

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/39

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 11:22 AM on 6/14/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

40 Terms

1
New cards

Technology

- The application of scientific knowledge for practical purposes, especially in industry

- Machinery and equipment developed from the application of scientific knowledge

- The branch of knowledge dealing with engineering or applied science

2
New cards

Digital convergence

Traditional legal distinctions attached to the medium used are blurred

3
New cards

Law of the horse

The best way to learn specialized law is to study general rules

4
New cards

How TCP/IP works

Step 1:

- The TCP protocol breaks data into packets

Step 2:

- The packets travel from router to router over the internet according to the IP protocol

Step 3:

- The TCP protocol reassembles the packets into the original whole

5
New cards

Net Neutrality

Data packets on the internet should be moved impartially, without regard to content, destination, or source; IPs should treat all online traffic equally and openly, without discrimination, blocking, throttling, or prioritisation

6
New cards

Challenges of technology vs traditional legal rules

1) shift from ownership/control of things to information,

2) new model to market and deliver products/services, and

3) shift from rivalrous and tangible to non-rivalrous and non-tangible goods

7
New cards

Levels for regulating the information society

1) infrastructure layer,

2) equipment and transmission layer, and

3) the application and content layer

8
New cards

Generations of internet governance

  1. 1st generation (90s) → Cyberlibertarians (Barlow)

  2. 2nd and 3rd generations (00s) → Cyberpaternialism (Reidenberg, Lessig)

  3. 4th generations (2010s) → Network Communitarianism (Murray)

  4. 5th generation (2020s) → Intermediary & platform regulation; behavioural regulation; algorithmic regulation

9
New cards

Cyberlibertarianism

- Barlow

- A separate sovereign space where real-world laws and real-world governments are of little or no effect

- Weaknesses include: cyberspace lacking homogeneity and internal democratic discourse and therefore cyberspace cannot be effectively regulated from within; if certain content would be prohibited in one country, individuals would access it from other countries

- However, everyone on cyberspace is located on a specific country and therefore subject to that jurisdiction

10
New cards

Cyberpaternalism

Cyberspace is not immune from regulatory intervention by real-world regulators


Reidenberg → contractual agreements between various internet providers and the new internet architecture must be regulated


Lessig → cyberspace can be regulated through markets (reflection of what we value), norms (societal sanctions, judgement), architecture (physically constraining things), and the market (reflection of what we value)

11
New cards

Lex informatica

(Reidenberg)

Primary course of rule-making are technology developers and the social processes through which customary uses of technology evolve

> Shifting the focus of the government from direct regulation of cyberspace towards influencing changes in its infrastructure

12
New cards

Network Communitarianism

The relationship between the digital environment and the real world is a more fluid affair; it can be regulated by laws (from the legislator, influenced by the people) norms (customs between people), architecture (design of devices), and the market

- Compared to cyberpaternalism, network communitarianism does not consider the role of big companies

13
New cards

Intermediary and Platform regulation

Online platforms have an amplified effect and play a role in carrying information to you and filtering what you see; filter bubbles; collection of data and information of users

14
New cards

UN GCE

International actor in regulating cyberspace; outlines the global cybersecurity agenda and introduces the principle that IL applies to the digital space

15
New cards

Cybercrime

Crime in which the computer is the object of the crime or is used as a tool to commit an offence

> Characteristics: transnationality, ease of access, anonymity, automation, organised crime, volatility of data

16
New cards

Cyber-dependent crime

Crimes that can only be committed using a computer, computer networks or other form of ICT

17
New cards

Cyber-enable crime

Traditional crimes that are increased in their scale or reach by the use of computers, computer networks or other ICT

18
New cards

Computer-supported crime

The use of computer is an incidental aspect of the crime, but may create evidence; e.g. murdering someone wearing an apple watch, can use data as evidence

> Prosecuted only under national law, not under the CCC

19
New cards

Distributed Denial of Service Attack (DDOS)

Malicious attempt to disrupt normal traffic of a serves by overwhelming it with a flood of Internet traffic from multiple sources; causes downtime, revenue loss, and reputational damage; goals is to prevent the functioning of the website

20
New cards

Malware

Malicious software to gain unauthorised access to computer systems by exploiting its security vulnerabilities

21
New cards

Phishing

Attacker sends something that appears to be regular mail but contains hidden/embedded code that redirects the reply to a third party site in an effort to extract personal or credential information

22
New cards

Ransomware

Software designed to identify and encrypt valuable information in a victims system to extort payment for the key to decrypt

23
New cards

Regulating cybercrime

Regulating cybercrime can be hard due to digitalisation of critical societal services and the increased use of digital devices by individuals; rapid technology developments; and criminal behaviour evolving quickly

24
New cards

Digital Forensic Science

The process to acquire, preserve, analyze, and report on evidence using scientific methods that are demonstrably reliable, accurate, and repeatable such that it may be used in judicial proceedings

> Use of automation and technical tools must be proportional

> Digital data is used in approximately 85% of all criminal investigations in the EU

25
New cards

Web 1.0

> Internet forums, personal web page

Pros:

- Shrink distance

- Address large audiences

- Positive reinforcement

- New business models

- Share personal content

- Find each other again

Cons:

- Users become insular in their views

- Can be used for illegal/antisocial activities

- Enchances/supports crime (child pornography, money laundering, terrorist activities, defamation etc.)

26
New cards

Web 2.0

> Social media

Pros:

Interactive

Cons:

- Stalking

- Identity theft

- Cyberbullying

- Copyright infringements

27
New cards

Web 3.0

> Use of decentralised technologies, AI, cryptocurrency, metaverse etc; not fully there yet; mainly negative effects

28
New cards

Freedom of Expression

  • US 1st amendment → absolute right, applies to all internet communications

  • Art. 10 ECHR → not an absolute right, can be restricted

- Germany and France: limits freedom of expression if it denies the holocaust or offends the memory of the country; protects groups within society who would otherwise feel stigmatized by their distinction from mainstream

- The UK: limits public statements made with the intent to incite racial hatred

29
New cards

Hate speech

Covers all forms of expressions that spread, incite, promote, or justify racial hatred, xenophobia, anti-Semitism or other forms of hatred based on intolerance

30
New cards

Political speech:

Free and unrestricted speech in the political sphere that is an extension of democracy itself

> EU Counties: strict campaign regulations, only a certain amount of money can be spent, broadcasters draw up codes of good practice  → ensure fair and impartial coverage of political speech

31
New cards

The Right to Data Protection

Fair and legitimate collection, storage, use, and processing of personal data, by the State or private actors

32
New cards

Creative Commons

Sharing content for specific purposes without needing remuneration, created by professor Lessig

33
New cards

Use of AI and IP rights

You own the input and output; however no defined copyright over output

34
New cards

Intellectual Property

Economic value of information/intangibles; includes copyright, patents, trademarks, industrial design, layout design…

> IP property can be sold, bought, leased, passed on under a will, and assigned

> IPRs protected under domestic law, internal law, and EU law

35
New cards

Copyright


About the originality of the idea, not the object itself

36
New cards

Software

Set of statements or instructions to be used directly or indirectly in a computer to bring about a certain result; set out in source code, a set of illogical human-readable instructions coded into computer language; object code is the result of a compilation of the source code into machine readable instructions

37
New cards

Literal copying

A substantial part of the source code or object code been copied

38
New cards

Non-literal copyright

When the structure, design or characterisation of a work is copied

39
New cards

Fixed algorithms

Fixed points of architecture that present a code-based control

40
New cards

Learning algorithms

Continuous learning via feedback loop