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A collection of 60 practice flashcards derived from Primary 2 vocabulary lists across Interactive English, Mathematics, Computing Science, Social Studies, Science, and Technology subjects.
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toothbrush
แปรงสีฟัน
This is a small handheld tool used to clean the teeth, gums and tongue as part of daily oral hygiene.

tractor
The vehicle has two large back wheels and using for moving heavy materials.

blanket
The large thing, soft piece of fabric used to keep a person warm.

exercise
The physical activity that doing improve or maintain your health and fitness.

outside
Being in or to the external part of something away from the inside or interior.
breakfast (English)
The first meal in the day, usually eaten in the morning after waking up.

protect
Keep someone or something safe from harm, danger, or damage.

costume
Special clothing that someone wears to look like a particular character, person.
basement
A room is usually found under a house or building and can be used for storage.

opposite
Something that is completely different from another thing, or located on the other side.

numeral
A figure, letter, or symbol (or a group of them) used to represent a number.
hundreds
The plural of 100: Multiple sets of one hundred units.
in words
Writing a numerical value in full letters.

In all
The final amount after adding all the parts together.
times
Use to indicate the multiplication of two numbers.
product
A quantity obtained by multiplying two or more number together.
take away
To deduct a number or amount from another.

higher
A number that is greater than another number

shorter
Having less length or distance than something else.

as heavy as
To show that two people or objects weigh the same.
motion
The act or process of moving or changing position.
problem
Something that is difficult to deal with or needs a solution.
delete
To remove something.
process
A series of steps used to do something or make something.
password
A secret word to protect your account.
headphones
Used to listen to sound privately.
exit
A way to go out of a place.
thinking
Using your mind to understand, solve problems, or make decisions.
algorithms
A set of step-by-step instructions to solve a problem or complete a task.
puzzle
A game or problem that makes you think to find the answer.
geography
The study of the Earth, including places, people, and environments.
distance
How far something is from another place.
symbol
A picture or sign that shows something.
south
A direction. It is usually at the bottom of a map.
surround
To be all around something on every side.
map
A drawing that shows where places are and how to get there.
globe
A round model of the Earth.
direction
Used to determine where things are the orientation or pathway along which an object moves or faces
landmark
A place that is easy to see and helps you know where you are.
find
To look for something and discover it.
living thing
Any organism that is alive.
rectangle
A flat shape with four 90∘ angles and four sides, with opposite sides of equal length.
rough
Not even or not smooth. Something feels bumpy, and scratchy when you touch it.
shape
It is made when lines join together to close a space.
smooth
Something feels flat, even, and slippery when you touch it. It has no bumps or scratches.
healthy
Your body and mind feel good, strong, and full of energy.
vegetable
A plant or a part of a plant that we eat. It can be the roots, leaves, or pods used in our favorite dishes.
porridge
A warm, soft food made by boiling oats in milk or rice in water.
dessert
A sweet treat or food eaten at the end of a meal.
breakfast (Science)
A meal eaten in the morning as the first meal of the day.
craft
An activity involving making things by hand, often in a creative way
tool
An object or device used to carry out a particular function, especially to make a task easier
duty
Something that you are required or expected to do
model
A small or simple version of something used to show how it looks or works
build
To make something by putting parts together
connect
To join or link things together
motor
A machine that produces movement by using electricity
loop
A process or sequence that repeats continuously, especially in technology or systems
object
A thing that can be seen or touched
smarthub
A central device or system that connects and controls smart devices, allowing them to work together