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T/F: Motion tracking collects movement data from footage and applies it to another element to match motion.
True
Which workflow analyzes footage to extract camera motion and 3D scene data?
3D Camera Tracker
T/F: Confining the search to a small search region can save time but risks the feature leaving the region between frames.
True
In After Effects, a track point is composed of:
Feature region, search region, and attach point
T/F: You cannot create a shadow catcher from the 3D Camera Tracker context menu.
False
Face Tracker lets you:
Track facial features (pupils, mouth, nose) for targeted effects
When "Lock Scale to X" is enabled in Transform, changes to Scale X will:
Be applied to Scale Y as well for symmetrical scaling
T/F: In Continuum, the Mocha Motion Tracker is optimized for extracting geometric data such as position.
True
T/F: Show Motion Path overlays the clip with a representation of the tracked motion path.
True
T/F: Three-dimensional matchmoving interpolates 3D information from 2D footage to build a virtual camera.
True
To apply 3D Camera Tracker, you can choose:
Animation > Track Camera or Effect > Perspective > 3D Camera Tracker
T/F: 3D Camera Tracker adds 3D layers to 2D footage and performs analysis/solving in the background.
True
T/F: The Tracker panel provides controls for Motion Source, Current Track, Track Type, Motion Target, Analyze, Reset, and Apply.
True
T/F: Multiple-point tracking allows assigning trackers to each shape control point when using Track Points behaviors.
True
T/F: The Composite sub group includes Crop & Blend, Border & Shadow, Light, and Light Wrap.
True
T/F: Disabling Adaptive Motion Blur can yield smoother results.
True
Which Apply Tracking To mode links the foreground image motion directly to the tracking data?
Absolute
Which AE-bundled planar tracking and masking tool runs as a plug-in inside After Effects?
Mocha AE
For typical final rendering when compositing over a background, the Render option should be set to:
Move Over Background
T/F: In the Mocha UI, moving only the surface or only the tracking layer leads to undesirable results; both must be moved together.
True
Corner pin tracking typically uses:
Four points
One track point can track position; to track scale and rotation you need:
Two track points
After solving, small colored x's appear. You can right-click them to create:
Text, Solid, or Null; or Shadow Catcher via the context menu
Which panel is primarily used to set up, initiate, and apply motion tracking?
Tracker panel
In the Mocha UI, the blue crosshair represents the ________, and the red circular region defines the ________.
Surface (exported position); plane to be tracked (tracking layer)
In film production, real-time match-moving primarily provides:
A near-real-time representation of the final composite so directors/actors can visualize CG elements on set
Match-moving is the process of:
Matching CG elements into live-action footage so they composite from the same perspective
Which Motion Blur Smoothness setting is the most render-intensive but produces the smoothest blur?
smoothest
The feature region should:
Surround a distinct visual element identifiable across frames
T/F: The attach point designates where the motion target synchronizes with the moving feature.
True
Which of the following is one of the Composite sub groups used for final blending of the match move effect?
Light Wrap
T/F: Real-time matchmoving is perfectly accurate and identical to the final composite.
False
Which statement best describes two-dimensional (2D) match-moving?
Interpolates
T/F: Point tracking with two point can record position, scale, and rotation data.
True
T/F: Warp Stabilizer VFX can remove handheld camera jostling to create steady shots.
True
T/F: The Mask Tracker is used to draw masks around objects so you can track only certain regions.
True
T/F: Mocha AE an be launched under Animation (Track in Boris FX Mocha) or under Effects > Boris FX > Mocha AE
True
T/F: Setting "Apply Tracking To" to Relative links the motion relatively to the foreground image rather than absolutely
True
T/F: Matchmoving is commonly required wherever CGI must be placed into live-action sequences (or vice versa)
True
Warp Stabilizer VFX is primarily used to:
Remove jitter from handheld footage