Microeconomics Exam 3: Market Structures, Costs, and Firm Strategies

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/136

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 10:37 PM on 4/14/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

137 Terms

1
New cards

Economic Profits

Total revenue minus total costs including implicit opportunity costs. Economic Profit = TR - (Explicit + Implicit).

2
New cards

Normal Profit

Normal Profit = 0 economic profit. Firm is doing 'just okay' (stays in market).

3
New cards

Explicit

A cost that requires a money outlay (wages, rent, materials paid in cash).

4
New cards

Implicit costs

A cost that does not require an outlay of money (opportunity cost of owner's time, forgone interest on own capital, etc).

5
New cards

Short Run

The period before exit and entry can occur (at least one input is fixed).

6
New cards

Long Run

The time after all exit and entry has occurred (all inputs are variable).

7
New cards

Marginal Product

Additional output produced by adding one more unit of an input (ex, one more worker).

8
New cards

Division of Labor & Specialization

Breaking production into small tasks and assigning workers to specialize; gains come from differences in skill, less time switching tasks, learning-by-doing, and innovation.

9
New cards

Law of Diminishing Returns

If capital and technology are fixed (short run), adding more workers eventually causes smaller and smaller increases in output.

10
New cards

Marginal Cost

A change in total cost from producing an additional unit.

11
New cards

Average Cost of Production

Simply the cost per barrel. The average cost of producing Q barrels of oil is the total cost of producing Q barrels divided by Q.

12
New cards

Fixed Cost

Costs, such as rent, that do not vary with output.

13
New cards

Variable Costs

Costs that do vary with output.

14
New cards

Economies of Scale

The advantages of large-scale production that reduce average cost as quantity increases.

15
New cards

Diseconomies of scale

Average cost rises as output increases (coordination problems, bureaucracy, etc).

16
New cards

Minimum efficient scale

The lowest output level at which long-run average cost is minimized (bottom of the LRAC curve).

17
New cards

Market Structures

Organizational features of a market: number of firms, product type (identical or differentiated), barriers to entry, and interdependence.

18
New cards

Perfect Competition

Many firms making identical products.

19
New cards

Marginal revenue

The change in total revenue from selling an additional barrel of oil.

20
New cards

Profit Maximizing Rule

Produce the quantity where Marginal Revenue = Marginal Cost (MR = MC).

21
New cards

Sunk Costs and Uncertainty

Sunk cost is a cost that once incurred cannot be recovered (affects entry/exit decisions because of uncertainty).

22
New cards

Break Even Point

Output level where price = ATC (economic profit = 0).

23
New cards

Shut Down Point

Output level where price = minimum AVC. If P < minimum AVC, the firm shuts down in the short run.

24
New cards

Increasing Cost Industry

Industry costs rise as total industry output increases -> Long-run supply curve slopes upward.

25
New cards

Constant Cost Industry

An industry in which costs of production do not change with greater industry output; shown with a flat supply curve.

26
New cards

Decreasing Cost Industry

An industry in which the costs of production decrease with an increase in industry output; shown with a downward-sloped supply curve.

27
New cards

Industry Clusters

Geographic concentrations of related firms, suppliers, and institutions that lower costs through knowledge spillovers and specialized labor.

28
New cards

Long Run Industry Supply Curve

Shows how price changes as the industry expands in the long run (flat = constant cost, upward = increasing cost, downward = decreasing cost).

29
New cards

Creative Destruction

New innovative firms displace old firms, driving economic progress (Schumpeter's idea).

30
New cards

Elimination Principle

The principle that in a competitive market, above-normal profits are eliminated by entry and below-normal profits are eliminated by exit.

31
New cards

Monopoly

A market structure in which there is one firm.

32
New cards

Market Power

The power to raise prices above marginal cost without fear that other firms will enter the market.

33
New cards

Barriers to entry

Things that make it difficult for other firms to jump in the market and compete (legal, natural, strategic).

34
New cards

(Price) Markup

The amount by which price exceeds the marginal cost (P - MC); larger when demand is less elastic.

35
New cards

Deadweight Loss

The reduction in total surplus caused by a market distortion or inefficiency.

36
New cards

Rent Seeking

Using resources to obtain or maintain monopoly power (lobbying, lawsuits, political favors) instead of producing better products.

37
New cards

Natural Monopoly

A situation when a single firm can supply the entire market at a lower cost than two or more firms.

38
New cards

Patents

Temporary legal monopoly (usually 20 years) granted to inventors to encourage innovation.

39
New cards

Price discrimination

Selling the same good to different customers at different prices.

40
New cards

Arbitrage

The practice of taking advantage of price differences for the same good in different markets by buying low in one market and selling high in another market.

41
New cards

Perfect price discrimination

The situation that exists when each customer is charged his or her maximum willingness to pay.

42
New cards

Oligopoly

A market structure in which there are a few interdependent firms.

43
New cards

Strategic Decision Making

Decision making in situations that are interactive (game theory).

44
New cards

Game Theory

The study of strategic decision making in interactive situations (used in oligopoly, war, business, etc).

45
New cards

Dominant Strategy

A strategy that is best for a player no matter what the other player does.

46
New cards

Nash Equilibrium

A situation in which no player has an incentive to change strategy unilaterally.

47
New cards

Collusion

Attempts to reduce competition and increase profits by acting as one firm.

48
New cards

Cartel

A group of suppliers that tries to act as if they were a monopoly.

49
New cards

repeated games

Games played more than once, allows ***-for-tat strategies that can sustain cooperation.

50
New cards

cooperative equilibrium

Outcome in which players cooperate and achieve higher joint profits than the non-cooperative Nash equilibrium.

51
New cards

tactic collusion

When firms limit competition with one another but they do so without explicit agreement or communication.

52
New cards

Price fixing

Illegal agreement among competitors to set the same (usually high) price.

53
New cards

network good

A good that increases in value to a given person the more other people use the good.

54
New cards

contestable markets

Markets where entry and exit are easy; even a monopoly behaves competitively because of the threat of potential entry.

55
New cards

switching costs

Costs (time, money, learning) that make it hard for consumers to switch from one product to another.

56
New cards

Monopolistic Competition

Many firms making differentiated products.

57
New cards

Product Differentiation

Making products slightly different (taste, style, features, location, branding) so each firm faces a downward-sloping demand curve.

58
New cards

Excess Capacity

In long-run monopolistic competition, firms produce less than the output that minimizes ATC (they have unused capacity).

59
New cards

Efficiency /variety tradeoff

Monopolistic competition gives consumers more variety but at the cost of higher prices and inefficiency (excess capacity and markup).

60
New cards

Non-Price Competition

Competing through advertising, quality, features, location, etc., instead of lowering price.

61
New cards

Advertising

Spending to shift demand right or make demand less elastic (signals quality or differentiates product).

62
New cards

Signaling

An expensive action that is taken to reveal information (e.g., heavy advertising signals the firm believes the product will be successful).

63
New cards

Elasticity of demand

The more and the better the substitutes, the more elastic the demand.

64
New cards

Economic Profit

Total Revenue (TR) - Total Cost (TC) where TC includes both explicit + implicit costs.

65
New cards

Gains to division of labor and specialization

Create gains due to taking advantage of differences in labor traits and skill, decrease in time between tasks, learning by doing, and more innovation.

66
New cards

Average Product

Total Product / Input.

67
New cards

Average Total Cost

Total Cost / Q.

68
New cards

Average Variable Cost

Variable Cost / Q.

69
New cards

Average Fixed Cost

Fixed Cost / Q.

70
New cards

Total Revenue

Total Revenue = Price (P) x Quantity (Q).

71
New cards

Profit-Max rule

Produce the quantity where MR = MC.

72
New cards

Marginal Product of Labor (MPL)

The additional output generated by adding one more unit of labor.

73
New cards

Marginal Cost (MC)

The additional cost resulting from the production of one more unit.

74
New cards

Average Cost (AC)

Cost per unit produced.

75
New cards

Total Cost (TC)

Total economic cost of production, including opportunity cost of inputs.

76
New cards

Variable Cost

A cost that changes as the amount produced changes.

77
New cards

Sunk Cost

A fixed cost that has already been incurred and cannot be recovered.

78
New cards

Long-Run Average Cost (LRAC)

The average cost of production when all inputs are variable.

79
New cards

Marginal Revenue (MR)

The additional revenue received from selling one more unit.

80
New cards

Short-Run Equilibrium

The point where a firm's marginal cost equals marginal revenue in the short run.

81
New cards

Entry and Exit Decisions

Firms make entry or exit decisions based on potential profits and sunk costs.

82
New cards

Market Concentration

The degree to which a small number of firms dominate the market.

83
New cards

Congestion Issues

Problems that arise when too many workers are added to fixed capital.

84
New cards

Maintenance Issues

Problems related to the upkeep of fixed capital.

85
New cards

Average Variable Cost (AVC)

Variable cost per unit produced.

86
New cards

Market Demand

The total quantity of a good that all consumers are willing to purchase at different prices.

87
New cards

Price Elasticity of Demand

The responsiveness of quantity demanded to a change in price.

88
New cards

Short-Run Shutdown Decision

A decision made by firms to cease production temporarily when they cannot cover variable costs.

89
New cards

Long-Run Adjustments

Changes firms make to their scale of production in response to market conditions.

90
New cards

Perfectly Elastic Demand

Demand where consumers will buy any quantity at a given price.

91
New cards

Firm Behavior Under Perfect Competition

Firms operate where price equals marginal cost to maximize profits.

92
New cards

Irrecoverable Costs

Costs that cannot be recovered once incurred, influencing firm decisions.

93
New cards

Free Entry and Exit

The ability of firms to enter or leave a market without barriers.

94
New cards

Long-Run Profitability

In the long run, firms in perfect competition will only make a normal profit.

95
New cards

Long Run Equilibrium in Perfect Competition

The state where firms make normal profits, and no incentive exists for firms to enter or exit the market.

96
New cards

Economic View on Competition

Competition maximizes total surplus, drives innovation, and benefits society through lower prices and more output.

97
New cards

Characteristics of a Monopoly

Less competition, lower elasticity of demand, one seller, high barriers to entry, and significant market power.

98
New cards

Monopoly Pricing Strategy

Charge the highest price the buyer is willing to pay for the profit-maximizing quantity.

99
New cards

Monopoly Quantity Determination

The quantity that maximizes profits where Marginal Revenue equals Marginal Cost.

100
New cards

Social Costs of Monopolies

Higher prices, lower quantity, deadweight loss, reduced consumer surplus, and less pressure for efficiency.