Perception Final

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/93

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 1:13 AM on 5/14/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

94 Terms

1
New cards

Attention

The cognitive process of selectively concentrating on some stimuli while ignoring others

2
New cards

Overt Attention

Directing attention by moving the eyes (or head/body) to focus on a stimulus

3
New cards

Covert Attention

Focusing attention on something without moving the eyes (e.g., peripheral attention while looking straight ahead)

4
New cards

Top-Down Attention

Goal-driven, voluntary attention guided by prior knowledge, expectations, or tasks

5
New cards

Bottom-Up Attention

Stimulus-driven attention triggered by salient features (e.g., bright colors, loud sounds)

6
New cards

Visual Salience

Features like color, contrast, motion that pop out automatically

7
New cards

Interests and Goals

Personal relevance or current tasks guide attention

8
New cards

Scene Schema

Knowledge of typical scenes (e.g., looking for a pillow on a bed, not the ceiling)

9
New cards

Task Demands

Specific requirements of a task (e.g., searching for a red car)

10
New cards

Selective Attention

Focusing on one input while filtering out others

11
New cards

Dichotic Listening Task

Participants hear different messages in each ear and repeat one (shadowing); tests selective attention

12
New cards

Broadbent’s Filter Model (Early Selection Theory, 1958)

Attention filters information early based on physical characteristics (e.g., ear of input); unattended info is lost

13
New cards

Cocktail Party Effect

Ability to focus on one conversation in a noisy room but notice your name elsewhere

14
New cards

Late Selection Theory (Deutsch & Deutsch, 1963)

All information is processed for meaning, but only relevant info reaches awareness

15
New cards

Attenuation Theory (Treisman, 1964)

Unattended info is not fully blocked but weakened (attenuated); meaningful info can still break through

16
New cards

Feature Integration Theory (Treisman, 1980)

We perceive objects by combining features (color, shape, etc.) using focused attention; without attention, features may be incorrectly combined (illusory conjunctions)

17
New cards

Dorsal Attention Network

Top-down network (intraparietal sulcus, frontal eye fields) for voluntary, sustained attention

18
New cards

Ventral Attention Network

Bottom-up network (temporoparietal junction, ventral frontal cortex) for detecting salient or unexpected stimuli

19
New cards

Inattentional Blindness

Failing to notice a fully visible but unexpected object because attention is elsewhere (e.g., “invisible gorilla”)

20
New cards

Change Blindness

Difficulty detecting changes between two scenes if attention is not directed to the changing area

21
New cards

Cerebellar Akinetopsia

Inability to perceive motion due to damage to the middle temporal (MT/V5) area or cerebellum

22
New cards

Detecting Things

Motion helps segregate objects from backgrounds

23
New cards

Perceiving Objects

Motion reveals shape and structure (e.g., biological motion)

24
New cards

Perceiving Depth

Motion parallax – Nearby objects move faster across retina than distant ones

25
New cards

Perceiving Events

Event – A segment of time at a specific location perceived as meaningful

26
New cards

Social Perception

Inferring emotions or intentions from movement (e.g., gait, gestures)

27
New cards

Taking Action

Motion guides navigation and interaction (e.g., catching a ball)

28
New cards

Real Motion

Actual physical movement of an object

29
New cards

Apparent Motion

Perception of motion from rapid succession of static images (e.g., flipbook)

30
New cards

Induced Motion

One object’s motion makes another appear to move (e.g., moon moving behind clouds)

31
New cards

Motion Aftereffects

After viewing moving stimulus, a stationary object appears to move opposite direction (e.g., waterfall illusion)

32
New cards

Ecological Approach to Motion Perception (Gibson)

Motion perception is direct from the optic array without internal computation

33
New cards

Optic Array

The structured pattern of light reaching the eye from surfaces in the environment

34
New cards

Local Disturbance in the Optic Array

A moving object creates a local change in the optic flow pattern

35
New cards

Global Optic Flow

Overall radial pattern of motion when observer moves through the environment

36
New cards

Corollary Discharge Theory

Movement perception depends on comparing motor signals and image displacement signals

37
New cards

Corollary Discharge Signal (CDS)

Copy of motor command sent to brain areas that compare actual retinal motion

38
New cards

Motor Signal (MS)

Command sent to eyes/body to move

39
New cards

Image Displacement Signal (IDS)

Movement of image across retina

40
New cards

Motion Perception in the Brain

Processed along the dorsal stream, especially MT and MST areas

41
New cards

Striate Cortex (V1)

Primary visual cortex; detects basic motion orientation

42
New cards

Middle Temporal Area (MT/V5)

Specialized for motion direction and speed

43
New cards

Medial Superior Temporal Area (MST)

Processes complex motion (optic flow, expansion, rotation)

44
New cards

Superior Temporal Sulcus (STS)

Responsible for biological motion perception

45
New cards

Newsome et al. Experiment

Showed MT neurons’ firing rate correlates with motion coherence in random dot displays

46
New cards

Microstimulation

Stimulating MT neurons biases perception of motion direction

47
New cards

The Aperture Problem

When viewing a moving line through a small aperture, direction is ambiguous; solved by integrating local signals in MT

48
New cards

Cerebral Achromatopsia

Loss of color vision due to cortical damage (e.g., V4/V8)

49
New cards

Classify and identify objects

Color helps distinguish objects (e.g., ripe vs. unripe fruit)

50
New cards

Evolutionary advantage

Detecting food, predators, and mates

51
New cards

Cue to emotions

Red = anger, blushing = embarrassment

52
New cards

Hue

Wavelength (e.g., red, blue)

53
New cards

Saturation

Purity (intensity of hue)

54
New cards

Value

Brightness (light to dark)

55
New cards

Subtractive

Mixing pigments (e.g., paint) – absorbs wavelengths

56
New cards

Additive

Mixing lights (e.g., RGB screen) – adds wavelengths

57
New cards

Trichromatic Theory of Color Vision (Young-Helmholtz)

Three cone types (S, M, L) sensitive to short (blue), medium (green), long (red) wavelengths

58
New cards

Opponent-Process Theory of Color (Hering)

Red-green, blue-yellow, black-white opponent channels; explains afterimages

59
New cards

Cue Approach to Depth Perception

Depth is inferred from multiple visual cues (monocular, binocular, oculomotor)

60
New cards

Convergence

Eyes turning inward for near objects

61
New cards

Accommodation

Lens shape changes to focus

62
New cards

Occlusion

Closer object blocks farther

63
New cards

Relative Height

Higher in visual field = farther (for grounded objects)

64
New cards

Familiar/Relative Size

Known size signals distance

65
New cards

Perspective Convergence

Parallel lines meet at horizon

66
New cards

Atmospheric Perspective

Distant objects blurrier/bluer

67
New cards

Texture Gradients

Texture finer/denser in distance

68
New cards

Shadows

Indicate object position and depth

69
New cards

Stereoscopic Depth Perception

Depth from binocular disparity

70
New cards

Binocular Disparity

Slight difference in images between two eyes

71
New cards

Absolute Disparity

Angle relative to fovea for one eye

72
New cards

Relative Disparity

Difference in disparity between two objects

73
New cards

Crossed Disparity

Object nearer than fixation point (crossed eyes)

74
New cards

Uncrossed Disparity

Object farther than fixation point

75
New cards

The Correspondence Problem

Matching corresponding points in left and right eye images to compute disparity

76
New cards

Frontal Eyes

High binocular disparity, better depth but smaller field of view (predators)

77
New cards

Lateral Eyes

Wide field, little disparity (prey)

78
New cards

Müller-Lyer illusion

Arrowheads make lines appear different lengths

79
New cards

Ponzo (railroad) illusion

Converging lines make top object appear larger

80
New cards

Ames Room

Distorted room creates impossible size comparisons

81
New cards

Sound Wave

Periodic compression and rarefaction of air molecules

82
New cards

Pure Tone (Sine Wave)

Single Frequency

83
New cards

Amplitude

Intensity (loudness)

84
New cards

Frequency

Pitch (Hz)

85
New cards

Decibel (dB)

Unit of sound intensity level

86
New cards

Complex Tone

Multiple frequencies combined

87
New cards

Loudness

Perceptual correlate of amplitude

88
New cards

Pitch

Perceptual correlate of frequency

89
New cards

Timbre

Quality that distinguishes two sounds with same loudness/pitch (e.g., piano vs. violin)

90
New cards

Outer Ear

Pinna, ear canal

91
New cards

Middle Ear

Eardrum, ossicles (malleus, incus, stapes)

92
New cards

Inner Ear

Cochlea (hair cells), auditory nerve

93
New cards

Pathway to the brain

Auditory nerve → Cochlear nucleus → Superior olive → Inferior colliculus → Medial geniculate nucleus (thalamus) → Primary auditory cortex (A1)

94
New cards

McGurk effect

Visual speech (e.g., “ga”) combined with auditory “ba” produces perception “da” — shows multimodal integration