Digital Media Sociology Practice Flashcards

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Comprehensive practice flashcards covering digital media sociology concepts including network logic, rationalization, acceleration theory, CMC theories, and digital wellbeing.

Last updated 8:28 AM on 6/15/26
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32 Terms

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Duality of Structure & Technology

The concept that social structures and technologies both enable and constrain human action, providing rules and resources without being strictly deterministic.

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Apparatgeist

Defined by Katz & Aakhus (2002) as the 'spirit of the machine,' capturing how media technologies embed a logic that directs human behavior.

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Technological Affordances

Possibilities for action that are structural (enabling outcomes), relational (perceived by users), contextual (dependent on use), and designed (readily perceived).

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Informationalism

An economic paradigm from 1950 to the present characterized by electronics and ICT that augment 'brainpower' through horizontal or networked organizations.

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Network Society

A form of social organization shaped by network technologies where ICTs allow nodes to be activated anytime and anywhere.

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Scalability (ICT affordance)

The ability of a network to expand or shrink in size at low cost, such as Software-as-a-Service platforms scaling on demand.

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Space of Flows

Castells' concept that contemporary social organization is defined by the relationship between nodes and information flows rather than physical locations.

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Timeless Time

The redefinition of time in the network society characterized by being flexible (no longer bound to fixed slots), compressed (saturated), and fragmented (multitasking).

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Time-Space Distanciation

A concept by Giddens where social interactions become disembedded from local contexts through symbolic tokens and expert systems.

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Networked Individualism

The current social logic (2000–present) where each person is a node in various personal networks activated via mobile and personalized ICTs.

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Absent Presence

Gergen's (2002) term for being physically present in a location but mentally absorbed in a mediated elsewhere, such as using a phone at a dinner table.

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Hybrid Space

Physical space created by the constant movement of users carrying portable devices continuously connected to the internet, involving connectivities, mobilities, and sociabilities.

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Rationalization

Weber's process characterizing modernity where behavior is motivated by efficiency, productivity, control, and predictability rather than tradition or religion.

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Calculability

One of the three characteristics of scientific rationality involving the knowledge of what specific input leads to what specific output.

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Instrumental Rationality

A form of rationality where efficiency becomes an end in itself, potentially leading to an 'iron cage' where life loses deeper meaning.

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Disintermediation

The removal of intermediaries from processes, allowing interactions to be initiated directly between nodes without institutions or physical places.

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Micro-Coordination

Ling's term for the real-time logistical arrangements of day-to-day life made possible by mobile connectivity, including mid-course adjustments and softening of schedules.

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Flexible Alignment

The ability to look up information anytime and adapt rapidly to non-negotiable phenomena, such as checking real-time public transport updates.

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Participative Warfare

Merrin's (2018) concept where every person can participate in conflict via digital media, such as crowdsourcing drone strikes or mapping minefields.

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Acceleration Theory

Hartmut Rosa's theory identifying three interlinked processes: technological acceleration, acceleration of social change, and acceleration of the pace of life.

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Paradox of Time Wealth

The phenomenon where people have more leisure time than ever before yet subjectively experience more time pressure and poverty.

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The Shrinking Present

Rosa's concept where what is considered 'up-to-date' becomes outdated faster, requiring constant readaptation to avoid becoming anachronistic.

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Technology-Assisted Supplemental Work (TASW)

The lengthening of working time by staying connected from home via digital devices, which often reduces psychological detachment and recovery.

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Resonance

An antidote to alienation characterized by four elements: affection, self-efficacy, transformation, and uncontrollability.

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Social Time Displacement Hypothesis

The theory that internet use replaces face-to-face interaction with close friends and family because media is less effortful.

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Media Richness Theory

Daft & Lengel's theory that there must be a match between the equivocality of a task and the multiplicity of cue systems provided by a medium.

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Social Information Processing (SIP) Theory

Walther's theory that people are motivated to reduce uncertainty in any medium and adapt their cue use (e.g., chronemics, emoticons) to form affinity.

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Stimulation Hypothesis

Valkenburg & Peter's idea that CMC stimulates face-to-face interaction and friendship quality by facilitating self-disclosure.

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Voluntary Disconnection

A deliberate non-use of devices or platforms aimed at improving well-being, productivity, or privacy, often framed as a 'detox'.

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Locative Disconnection

When specific locations or contexts are designated for non-use, either top-down (school bans) or bottom-up (self-help apps).

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Social Reproductive Work (SRW)

Activities like provisioning and care-giving essential for the reproduction of labor, often unpaid or invisible, and increasingly digitised.

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Time Squeeze

Huws' (2019) term for the pressure to earn money while managing unpaid digital care labor, leading to increased stress and lack of disconnection options.