Computing Systems and Networks - Vocabulary

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Description and Tags

Vocabulary flashcards covering number conversion systems, networking fundamentals, transmission media, bandwidth units, network models, topologies, and infrastructure components.

36 Terms

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Bit

A contraction of 'Binary Digit'; the single smallest unit of information in a computer, represented as a 00 or a 11.

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Byte

A group of 8 bits8\text{ bits} used to represent a single character of digital data.

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ASCII

American Standard Code for Information Interchange; a character encoding standard where each character is represented using 8 bits8\text{ bits} (1 byte1\text{ byte}).

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Denary Number System

A base-10 number system that uses ten digits (00 through 99) to represent numerical values.

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Binary Number System

A base-2 number system that uses two digits (00 and 11) to represent all digital computer data.

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Hexadecimal Number System

A base-16 number system that uses sixteen distinct symbols (00 to 99 and A\text{A} to F\text{F}) to represent data compactly.

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SOHO Network

Small Office and Home Office network; a small network allowing computers in a home or remote office to share resources like printers and connect to central corporate networks or the internet.

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LAN

Local Area Network; a network covering a small physical location, such as a single classroom or building.

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MAN

Metropolitan Area Network; a network spanning a larger geographical area such as a whole city.

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WAN

Wide Area Network; a network spanning broad geographical distances across cities, regions, or countries, such as the internet.

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Copper Cable

A network cabling medium made of metal wire that transmits data using electrical signals.

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Fibre Optic Cable

A high-speed network cabling medium made of thin glass strands that transmits data using light signals.

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Wireless Transmission

A method of transmitting network signals through the air using radio waves without requiring physical cables.

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Interference

Any external force or disturbance that weakens or disrupts a network signal as it travels.

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Bandwidth

The maximum volume of data that can travel through a cable or wireless medium in one second, measured in bits per second (bps\text{bps}).

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Throughput

The actual measured amount of data that successfully travels across a network media during a given period of time.

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Latency

The total amount of time, including all network delays, for data to travel from its source to its destination point.

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Packet

A small segment or chunk of data into which larger messages are divided for network transmission.

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bps

Bits per second; the fundamental unit for measuring network bandwidth.

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Kbps

Kilobits per second; a unit of network bandwidth equal to 1 000 bps1\,000\text{ bps}.

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Mbps

Megabits per second; a unit of network bandwidth equal to 1 000 000 bps1\,000\,000\text{ bps} or 1 000 Kbps1\,000\text{ Kbps}.

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Gbps

Gigabits per second; a unit of network bandwidth equal to 1 000 000 000 bps1\,000\,000\,000\text{ bps} or 1 000 Mbps1\,000\text{ Mbps}.

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Tbps

Terabits per second; a unit of network bandwidth equal to 1 000 000 000 000 bps1\,000\,000\,000\,000\text{ bps} or 1 000 Gbps1\,000\text{ Gbps}.

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<p>Bandwidth Unit Ladder</p>

Bandwidth Unit Ladder

A step-by-step metric conversion hierarchy showing that dividing by 1 0001\,000 converts bandwidth units upward to larger units, while multiplying by 1 0001\,000 converts bandwidth units downward to smaller units.

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Host

Any computer or end device connected to a network that actively participates in network communication.

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Client

A network host equipped with software that allows it to request and display information obtained from a server.

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Server

A network host equipped with software that enables it to store, manage, and provide data or services to client devices.

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Peer-to-Peer (P2P) Network

A decentralized network structure in which every connected computer (peer) has equal status and can act as both a client and a server simultaneously.

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Network Topologies

The structural layouts describing how network components and devices are geometrically interconnected.

<p>The structural layouts describing how network components and devices are geometrically interconnected.</p>
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Star Topology

A physical network layout where every individual device connects directly to one central networking switch or hub.

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Bus Topology

A physical network layout where all connected devices share and communicate over a single common backbone cable.

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Ring Topology

A physical network layout where each device connects to two others to form a closed circular loop for data transmission.

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Mesh Topology

A physical network layout where every device is redundantly interconnected with multiple other devices to provide high fault tolerance.

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End Devices

Hardware items at the edges of a network that act as the primary origin or final receiver of network messages (e.g., workstations, laptops, IP phones, network printers).

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Intermediary Devices

Networking hardware devices (e.g., routers, LAN switches, firewalls) that connect end devices and direct data traffic across the network.

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Network Media

The physical or wireless channels (such as LAN copper cabling, WAN fiber cables, and radio waves) through which data signals travel across a network.