Quantitative Reasoning and Mathematics Lecture Review

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A comprehensive set of vocabulary flashcards covering arithmetic, algebra, geometry, and coordinate geometry concepts from the lecture.

Last updated 10:35 PM on 6/22/26
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38 Terms

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Bow Tie Method

A method used for comparing the size of two fractions.

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Zero Product Property

A property stating that if the product of multiple factors is zero, then at least one factor must be zero.

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General Form of a Quadratic Equation

An equation in the form ax2+bx+c=0ax^2 + bx + c = 0.

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Quadratic Formula

The formula used to find the roots of a quadratic equation: x=b±b24ac2ax = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}.

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FOILing

A method for multiplying two binomials by calculating the First, Outer, Inner, and Last terms.

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LCM (Least Common Multiple)

The smallest multiple that is shared by two or more numbers.

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GCF (Greatest Common Factor)

The largest factor that divides two or more numbers.

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Terminating Decimals

Decimals that have a finite number of digits and do not repeat indefinitely.

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Power to a Power Rule

An exponent rule stating that (am)n=am×n(a^m)^n = a^{m \times n}.

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Negative Exponent Rule

The rule stating that a base raised to a negative exponent is equivalent to the reciprocal of the base raised to the positive version of that exponent: an=1ana^{-n} = \frac{1}{a^n}.

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Profit Equation

The formula used to find financial gain: Profit=RevenueCost\text{Profit} = \text{Revenue} - \text{Cost}.

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Simple Interest Formula

Interest calculated as Interest=Principal×Rate×Time\text{Interest} = \text{Principal} \times \text{Rate} \times \text{Time}.

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Compound Interest

Interest calculated on the initial principal and also on the accumulated interest of previous periods.

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Converging/Diverging Rate Formula

The formula used when two objects move toward each other or away from each other.

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Round-Trip Rate Formula

Used for calculating rate and time when an object travels to a destination and returns over the same distance.

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Catch-Up Rate Formula

Used for scenarios where one object starts ahead and another object follows to reach the same position.

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Rate-Time-Work Formula

The relationship defined by Rate×Time=Work\text{Rate} \times \text{Time} = \text{Work}.

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Combined Worker Formula

A formula used to determine the efficiency of two or more workers performing a task together.

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Percent Change Formula

The calculation defined as NewOldOld×100\frac{\text{New} - \text{Old}}{\text{Old}} \times 100.

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Median

The middle value in a data set; if there is an even number of terms, it is the average of the two middle values.

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Mode

The value that appears most frequently in a set of data.

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Standard Deviation

A measure of data dispersion calculated by taking the square root of the variance.

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Interquartile Range (IQR)

The difference between the third quartile (Q3Q3) and the first quartile (Q1Q1).

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Combinations

A way of selecting items from a larger set where the order of selection does not matter.

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Permutations

A way of selecting items from a larger set where the order of selection does matter.

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Triangle Inequality Theorem

A theorem stating that the sum of the lengths of any two sides of a triangle must be greater than the length of the third side.

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Pythagorean Triples

Sets of three positive integers (a,b,c)(a, b, c) that satisfy the equation a2+b2=c2a^2 + b^2 = c^2.

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Inscribed Angle

An angle formed by two chords in a circle that have a common endpoint on the circle.

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Surface Area of a Cylinder

The total area of the exterior surfaces of a cylinder: 2(πr2)+2(πrh)2(\pi r^2) + 2(\pi rh).

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Volume of a Cylinder

The amount of space inside a cylinder, calculated as πr2h\pi r^2 h.

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Diagonal of a Cube

The length of the segment connecting opposite corners through the center, calculated as side3side \sqrt{3}.

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Diagonal of a Rectangular Solid

The length calculated using the formula L2+W2+H2\sqrt{L^2 + W^2 + H^2}.

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Slope (mm)

The steepness of a line determined by the change in yy over the change in xx: m=y2y1x2x1m = \frac{y_2 - y_1}{x_2 - x_1}.

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Slope-Intercept Equation

The equation of a straight line: y=mx+by = mx + b.

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Domain

The set of all possible input values (xx-coordinates) for a function.

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Range (Functions)

The set of all possible output values (yy-coordinates) for a function.

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Arithmetic Sequence

A sequence of numbers in which the difference between consecutive terms is constant.

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Geometric Sequence

A sequence of numbers where each term after the first is found by multiplying the previous one by a fixed, non-zero constant.