STEM Technology Lecture Notes Flashcards

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Practice vocabulary flashcards covering the basics of binary computing, logic gates, data representation, and database management systems based on the Grade 11 STEM curriculum.

Last updated 9:44 PM on 6/13/26
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59 Terms

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Binary

A numeric system that only uses two digits — 00 and 11.

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Bit

Short for BInary DigiT, it is the smallest unit of measurement used to quantify computer data, containing a single value of 00 or 11.

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Byte

A data measurement unit that contains 88 bits, capable of representing 282^{8} or 256256 different values.

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Hekat

An ancient volume unit used in Egypt to measure grains and liquids, which utilized binary fractions (1/2,1/4,1/8,1/16,1/32,1/641/2, 1/4, 1/8, 1/16, 1/32, 1/64).

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Ching

An ancient Chinese divination text (I Ching) containing binary notations based on the duality of Ying and Yang, featuring 6464 Hexagrams.

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Prosody

The study and use of the basic rhythmic structure of poetry; Indian scholar Pingala used binary numbers in the form of short and long syllables to describe it.

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Boolean algebra

A branch of algebra where the values of the variables are the truth values TRUE and FALSE, denoted as 11 and 00.

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NOT Gate

Also called an INVERTER, this logic gate takes one bit as an input and produces its opposite as an output.

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AND Gate

A logic gate with two inputs where the output QQ is 11 only if both inputs AA and BB are 11.

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OR Gate

A logic gate where the output QQ is 11 if input AA is 11, or input BB is 11, or both are 11.

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NOR Gate

A combination of an OR gate and a NOT gate; it performs the OR operation and then inverts the result.

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Z1 Computer

The first freely programmable computer in the world, designed by Konrad Zuse between 1936 and 1937, which used Boolean Logic and Binary Floating Point Numbers.

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Transistor

A fundamental building block of computer circuitry that acts as a tiny binary switch, either allowing (representing 11) or preventing (representing 00) the flow of electrical current.

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Decimal Numeral System

A number system that employs 1010 as its base and utilizes ten different numeral digits: 0,1,2,3,4,5,6,7,8,0, 1, 2, 3, 4, 5, 6, 7, 8, and 99.

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Binary Number System

A number system that employs 22 as its base and contains only two values: 00 and 11.

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Octal Number System

A digital number system that operates at a base of 88 and uses the numbers 0,1,2,3,4,5,6,70, 1, 2, 3, 4, 5, 6, 7.

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Hexadecimal Number System

A base-1616 system comprising ten decimal digits and six extra symbols: A,B,C,D,E,A, B, C, D, E, and FF.

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Nibble

A term in computer jargon referring to a group of four bits.

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Integers

Whole numbers that are not fractions, represented in computers by counting in binary 00s and 11s.

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Characters

Any letter, number, space, punctuation mark, or symbol that can be typed on a computer.

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ASCII

Standing for American Standard Code for Information Interchange, it is a coding scheme that uses 77 or 88 bits to represent characters as numeric codes.

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One’s Complement

A way to represent integers in binary obtained by toggling all bits, transforming the 00 bit to 11 and the 11 bit to 00.

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Two’s Complement

A method to represent negative integers by adding 11 to the One’s Complement of a binary number.

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Floating Point

A number without a fixed number of digits before and after the decimal point, stored by splitting it into sign, exponent, and mantissa.

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Mantissa

The section of a floating point representation that occurs before the decimal place.

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Pixel

Short for Picture Element, the basic unit of a digital image representing a single color or level of brightness.

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Bit-plane

A representation of colors where each bit doubles the number of available colors (e.g., 11-bit equals 22 colors).

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Monochrome image

A digital image made of pixels where each pixel is stored as a single bit, representing either black (11) or white (00).

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Colour depth

The number of bits used to store each pixel in an image, where more bits allow for a larger range of colors.

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Metadata

Text information pertaining to a file, such as the resolution (rows and columns) of an image, embedded within or associated with the file.

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Resolution

A way of describing how tightly packed the pixels are in an image, expressed as the total number of pixels.

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Amplitude

In sound waves, the measure of the height of the wave which determines the volume.

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Pitch

Determined by frequency, it is the number of times per second a sound wave repeats itself.

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Sample Rate

The frequency at which audio wave samples are taken, measured in Hertz (Hz\text{Hz}).

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Database

An organized collection of data generally stored and accessed electronically from a computer system.

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Database Management System (DBMS)

A collection of inter-related data and a set of programs used to store and access those data in an easy and effective way.

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Database Architecture

The design of a database and its related elements including connectivity, application programs, and user manipulation layers.

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3-Tier Architecture

A database design comprising the User (Presentation) Tier, the Application (Middle) Tier, and the Database (Data) Tier.

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Data Abstraction

The process where developers hide internal irrelevant details from users, consisting of the Physical, Logical, and View levels.

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Schema

The design or structural view of a database, referring to variable declarations in tables.

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Instance

The data stored in a database at a particular moment in time, which changes as records are added or deleted.

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DDL (Data Definition Language)

A language used for specifying the database schema, including creating, altering, and dropping tables.

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DML (Data Manipulation Language)

A language used for accessing and manipulating data, such as selecting, inserting, and deleting records.

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Entity

An object or component of data (person, place, or thing) to be tracked in a database, represented by a rectangle in ER diagrams.

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Weak Entity

An entity that is not uniquely identified by its own attributes and relies on its relationship with other entities.

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Attribute

A property that describes an entity, represented by an oval in ER diagrams.

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Cardinality

A numerical context that defines the minimum and maximum instances of one entity associated with another.

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Primary Key

An attribute or set of attributes that uniquely identifies a row (tuple) in a table.

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Foreign Key

A column in a table that points to the primary key of another table, acting as a cross-reference.

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Generalization

A bottom-up process where common attributes of multiple entities are combined to form a new higher-level generalized entity.

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Specialization

A top-down process where an entity is divided into sub-entities based on distinguishing attributes.

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Aggregation

A process where a relationship between two entities is treated as a single entity because they do not make sense individually.

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Relational Database Model

A model where data is represented as tables consisting of rows (records) and columns (fields).

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Domain

A setting that permits only a certain type of data values to be entered into a specific table column.

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Hierarchical Model

A data model organized into a tree-like structure where each record has one parent and many children.

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Input Mask

An expression that specifies exactly how data should be entered into a field to maintain data integrity.

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Query

A method to search the database by specifying exact fields, tables, and filtering criteria.

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Macro

A set of actions that can be run automatically to simplify common, repetitive tasks within a database.

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AutoExec

A special name for a macro in MS Access that causes it to run every time the database is opened.