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Torque
If torque is applied to an object, it can cause the object to rotate about a pivot → also referred to as a moment
a force that tends to cause rotation.
Torque equation
rf sin x = Torque
Torque = Nm
r = distance rom the pivot to the point @ which force acts w/ units of metres (m)
F = applied force with units of N
x = angle between the line joining the pivot to the point @ which the force acts + direction of force
Key notes about Torque:
Torque is maximised when it is applied at a right angle to the lever arm
Direction of torque is direction of rotation
When turning effect is applied, there must be factors that work together
Pivot point around which an object will rotate → axis of rotation
Force → applied to the object in a way to cause the object to rotate: not applied through pivot point
Line of action → must not be passed through the pivot point
Another formula for Torque
T = r† F
r† = the perpendicular distance from pivot to force’s line of action
Translational Equilibrium
∑F = 0 → no net force acts on it
when sum of forces acting through centre of mass equals zero
* not all forces act through centre of mass → some forces act in ways that generate torque/moment on an object
Vertical + horizontal forces
It is convenient to analyse the vertical and horizontal forces seperately
∑Fy=0, ∑Fx=0
Rotational equilibrium
∑t = 0 → if no net torque acts upon it
A useful way to analyse rotational equilibrium is by stating that CW = ACW
Static eqilibrium
no net force and no net torque acts on it
∑f = 0, ∑t = 0
Conditions for static equilibrium
must be in both translational + rotational equilibrium
must not be accelerating or rotating
Cantilevers, struts + ties
Stability can be increased by:
lowering centre of gravity
width of support base ⬆
angle from centre of gravity to edge ⬆
Principle of moments:
sum of moments in a clockwise direction must balance the sum of moments in an anticlockwise direction for an object to be in rotational equilibrium
stable, unstable and neutral equilibrium
stable: stay even when a force is acted on it (if centre of mass is not @ base of support)
unstable: object will accelerate and not return to equilibrium position when a force is applied: centre of mass is moved outside of base of support
neutral equilibrium: object will remain stationary no matter where it is placed → any force has no effect on relationship between centre of mass + base/point of support.
Circular motion
If a car is travelling in a straight line at a constant speed there is no net force acting on it
If a car is travelling in a straight line at a constant speed, but is turning a corner, its direction is changing
velocity → a change in direction = change in velocity
a change in velocity → acceleration + a net force
The turning car is undergoing acceleration even though its speed is constant
Period + Frequency
For an object to be travelling at a constant speed, v, around a circle of radius r, it will take T seconds to compete a single revolution
T = period
frequency is the number of rotations per second
Hz
Uniform Circular Motion
If an object is moving around a circle of radius r in a period of time T, its speed can be defined as
speed is constant, velocity is always changing (and at any instant, tangential)
V = circumference/period= distance/time = (2 x pi ) / r
Acceleration
If the v of the object is changing direction, not magnitude, it must be accelerating.
It is continually deviating inwards from its straigh line motion and has an acceleration directed towards the centre (but it never gets any closer)
Centripetal Acceleration can be defined as Ac = v²/r = (4xpi²r)/T²
Centripetal Force
This force is responsible for constantly changing the direction of the object's velocity, keeping it in a circular path.
Fc = mAc = (mv²)/r = (m^4 pi² r)/T²
Forces that cause circular motion
Newton 2 → hammerball is continually accelerating, therefore must have net force and unbalanced force acting on it
the net unbalanced force continuously acting on it gives the hammer ball its acceleration towards the centre of the circle = centripetal force
a real force acting on the object is necessary to provide centripetal force
(e.g. friction, gravity, tension)
acts in direction of acceleration
once released, acts in a straight line tangential to circular path
centrifugal force → upwards Ff to counteract gravity
totem tennis → can never be flat as there must be a V force
Various Scenarios:
An object being whirled around → will always have a vertical tension component that is equal to the weight force of the object (assuming we are in generational field)
Ty = mg
Tx = Tcosθ
therefore Tcosθ = (mv²)/r
Going around a banked corner
a vehicle going around a banked corner will have a normal force that has a horizontal component, which provides the centripetal force
therefore Ttanθ = (mv²)/r
Leaning into a corner
In leaning over, they are introducing a horizontal reaction force in addition to the normal force, creating a reaction force from the road that is at an angle - it is the horizontal component that provides the centripetal force.
therefore F net = Fc = mgtanθ = (mv²)/r
Vertical Circular Motion
If a vehicle is undergoing circular motion in the vertical plane (in a grav. field) we need to account for weight force at different points in the loop
Various scenarios: At the top of the hill
F net = mg - N
=mg-Fnet
=mg-Fc
= mg - (mv²/r)
At the bottom of a hill
F net = N- mg
=mg+Fnet
=mg+Fc
= mg + (mv²/r)
At the top of a loop
F net = mg + N
= Fnet - mg
= Fc - mg
= (mv²/r) - mg
therefore, need to have mv² > (or equal to) mg or will fall out of seat
Banking
enables vehicles to travel at higher speeds w/o skidding, especially over ice
it is at some angle to the horizontal
e.g. Velodromes NASCAR
roads are designed to be banked in places w/ sharp corners e.g. exit ramps on freeways
cars rely n force of friction between tyres + road to provide sideways force that keeps the car turning in a circular path
reduces the need for sideways Ff required for a car to turn + vehicles can go faster around corners
Normal force is greater on a banked track than a flat track
Design speed
the car travels at a speed at which there is no sideways Ff required to take the curve
dependent on the angle at which the track is banked
car exhibits no tendency to ‘drift,’ maintaining circular radius
When travelling @ design speed, car still has acceleration towards the centre due to bamkingg, there are only 2 forces on the car
Fg and Fn → res force = horizontal, directed towards C
Leaning into corners
the rider is travelling in a horizontal circular path @ constant speed, they experience a centripetal acceleration directed towards the centre of the circle (therefore not force too)
Turning in flight
Normal force is replaced by lift force
when making turns, aeroplanes + birds must ⬆ life force (because they need to tilt) directed towards centre to maintain height
Moving in vertical circles
at the top + bottom → neither speed up/down → acceleration is purely centripetal
Travelling through dips →
centripetal acceleration if vertically upwards, net centripetal force is upwards, ∴FN and Fg are not balanced anymore
FN + Fg = Fc
Travelling over humps
Centripetal acceleration is downwards
Net Centripetal force is downwards
Fg + FN = FC = _N downwards
**Fg must be greater than 80N downwards
this amounts to less than normal force that usually acts, explaining why you feel the seat pushing against you less strongly → reduces apparent weight
Fg remains constant the whole ride, normal force varies
Vertical loops
moves on the underside of the track, and FN still acts towards the tracks surface, meaning it acts downwards relative to the ground, but up relative to the rider
Fn and Fg provide centripetal force
Non uniform speeds on rollercoaster rides
when descending, GPE ⬇ and KE ⬆ → feel heavier
@ higher speeds: a greater centripetal acceleration is required to maintain circular motion
speed must exceed a critical threshold to ensure cart remains securely on the track
LAW OF CONSERVATION OF ENERGY → mechanical energy remains the same
people do not fall out as their centripetal acceleration is greater than acceleration due to gravity, and continually exerting a normal force