ap psychology

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Last updated 5:38 PM on 5/12/26
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162 Terms

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Wilhelm Wundt

First psychology lab; structuralism.

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William James

Functionalism.

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Sigmund Freud

Psychoanalysis.

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Ivan Pavlov

Classical conditioning.

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B.F. Skinner

Operant conditioning.

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Jean Piaget

Cognitive development.

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Abraham Maslow

Hierarchy of needs.

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Carl Rogers

Humanistic psychology.

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Biological Perspective

Focuses on the physical and biological bases of behavior.

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Behavioral Perspective

Emphasizes observable behaviors and the effect of learning.

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Cognitive Perspective

Focuses on mental processes such as thinking and memory.

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Humanistic Perspective

Emphasizes human potential and personal growth.

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Psychodynamic Perspective

Focuses on unconscious processes and childhood experiences.

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Sociocultural Perspective

Focuses on the influences of culture and social interactions.

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Evolutionary Perspective

Studies how evolutionary principles influence behavior.

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Independent Variable (IV)

The variable that is manipulated in an experiment.

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Dependent Variable (DV)

The variable that is measured in an experiment.

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Control Group vs. Experimental Group

The control group does not receive the treatment, while the experimental group does.

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Correlation

A relationship between two variables, but does not imply causation.

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Positive Correlation

As one variable increases, the other also increases.

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Negative Correlation

As one variable increases, the other decreases.

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Naturalistic Observation

Observing behavior in its natural environment without manipulation.

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Survey

A method of gathering information from a large group.

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Case Study

An in-depth analysis of a single individual or group.

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Random Sample

A sample that fairly represents a population.

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Random Assignment

Participants are randomly assigned to different groups.

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Placebo Effect

Improvement resulting from the belief in treatment.

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Double-Blind Procedure

Both the participants and the researchers do not know who is receiving treatment.

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Confounding Variable

An outside influence that affects the variables being studied.

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Neuron

The basic building block of the nervous system.

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Dendrites

Receive messages from other neurons.

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Soma

Cell body of the neuron.

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Axon

Sends messages to other neurons or muscles.

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Myelin Sheath

Covers the axon and speeds up transmission.

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Terminal Buttons

Release neurotransmitters.

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Dopamine

Involved in movement and reward.

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Serotonin

Regulates mood.

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Acetylcholine

Involved in muscle movement and memory.

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Norepinephrine

Affects alertness.

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GABA

An inhibitory neurotransmitter.

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Glutamate

An excitatory neurotransmitter.

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Central Nervous System (CNS)

Composed of the brain and spinal cord.

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Peripheral Nervous System (PNS)

Connects the CNS to the rest of the body.

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Somatic Nervous System

Controls voluntary movements.

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Autonomic Nervous System

Controls involuntary actions.

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Sympathetic Nervous System

Arouses the body for fight or flight.

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Parasympathetic Nervous System

Calms the body down.

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Frontal Lobe

Responsible for decision making and personality.

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Parietal Lobe

Processes touch and sensory information.

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Occipital Lobe

Processes vision.

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Temporal Lobe

Processes hearing and language.

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Cerebellum

Controls balance and coordination.

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Amygdala

Processes fear and emotion.

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Hippocampus

Involved in memory.

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Hypothalamus

Regulates homeostasis.

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Medulla

Controls heartbeat and breathing.

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Pituitary Gland

The master gland of the endocrine system.

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Adrenal Glands

Release stress hormones.

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Absolute Threshold

The smallest level of stimulus that can be detected.

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Difference Threshold (Just Noticeable Difference)

The smallest difference that can be detected between two stimuli.

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Sensory Adaptation

Decreased sensitivity to a constant stimulus.

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Weber’s Law

The principle that the change needed is proportional to the original intensity of the stimulus.

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Signal Detection Theory

Predicts how and when we detect the presence of a faint stimulus.

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Rods

Photoreceptors that detect black and white, peripheral vision.

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Cones

Photoreceptors that detect color.

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Fovea

The central focus point in the retina.

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Frequency (Sound)

Determines pitch.

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Amplitude (Sound)

Determines loudness.

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Gestalt Principles

Theories of perception that emphasize holistic processing.

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Figure-ground

The organization of the visual field into objects that stand out from their surroundings.

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Proximity

Objects that are close together are perceived as a group.

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Similarity

Similar objects are seen as part of the same group.

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Closure

The mind fills in gaps to create a complete object.

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Depth Cues

Ways to perceive depth in visual input.

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Binocular Cues

Depth cues that depend on the use of both eyes.

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Monocular Cues

Depth cues that can be perceived with one eye.

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Classical Conditioning

Learning through associations (Pavlov).

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Unconditioned Stimulus (UCS)

A stimulus that naturally and automatically triggers a response.

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Unconditioned Response (UCR)

A natural, unlearned reaction to the UCS.

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Conditioned Stimulus (CS)

A previously neutral stimulus that, after association with an UCS, comes to trigger a conditioned response.

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Conditioned Response (CR)

A learned response to the previously neutral stimulus.

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Acquisition

The initial stage of learning.

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Extinction

The diminishing of a conditioned response.

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Spontaneous Recovery

The reappearance of a conditioned response after a rest period.

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Generalization

The tendency to respond to stimuli similar to the conditioned stimulus.

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Discrimination

The learned ability to distinguish between different stimuli.

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Reinforcement

Increases the likelihood of a behavior being repeated.

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Positive Reinforcement

Adding a desirable stimulus to increase a behavior.

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Negative Reinforcement

Removing an aversive stimulus to increase a behavior.

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Punishment

Decreases the likelihood of a behavior being repeated.

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Positive Punishment

Adding an aversive stimulus to decrease a behavior.

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Negative Punishment

Removing a pleasant stimulus to decrease a behavior.

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Fixed Ratio Reinforcement Schedule

Reinforcement after a set number of responses.

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Variable Ratio Reinforcement Schedule

Reinforcement after an unpredictable number of responses.

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Fixed Interval Reinforcement Schedule

Reinforcement after a set amount of time.

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Variable Interval Reinforcement Schedule

Reinforcement at unpredictable time intervals.