BIO 286 Mathematical Information

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Mathematical information

Last updated 3:30 AM on 5/2/26
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37 Terms

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Little to no heritability looks like:

randomly distributed points across a graph, where x is parent trait value vs. y as offspring trait value

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Phenotypic plasticity charts: IS plastic

Phenotypic values plotted across different environments, where each line is 1 genotype. Low plasticity is indicated by a small slope, and high plasticity is indicated by a large slope.

<p>Phenotypic values plotted across different environments, where each line is 1 genotype. Low plasticity is indicated by a small slope, and high plasticity is indicated by a large slope.</p>
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How to find frequency of heterozygotes in population

Use Punnett square idea: if AA = p², aa = q², and Aa = pq, 2pq is the frequency of heterozygotes in population

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Selection differential equation

S = (avg trait value of breeders in population) - (avg trait value in whole population)

Aka. S = mu_s - mu

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Response to selection equation

R = (heritability coeff)*S

aka. predicts how phenotypic trait changes over time

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Absolute fitness equation

AF = # of individuals of each genotype after selection / # of individuals of each genotype before selection

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Relative Fitness equation

RF = each absolute fitness value / highest absolute fitness value

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Selection coefficient equation

s = 1 - fitness

Is the % of individuals of that genotype selected against

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Effective population size

number of breeding individuals in idealized population

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Censused population

size of population that has actually been counted

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Harmonic mean equation

(1/Ne) = 1/t * sum of (1/Ni)

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Altruism equation

(coefficient of relationship)*(how many additional offspring produced due to altruism) - cost > 0

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Survivorship curve type 1

Low initial mortality, many mammals

<p>Low initial mortality, many mammals</p>
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Survivorship curve type 2

relatively constant, most birds

<p>relatively constant, most birds</p>
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Survivorship curve type 3

high initial mortality

<p>high initial mortality</p>
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n_x value (life table)

number alive at start of study

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x value (life table)

age

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lx value (life table)

Surviving proportion as fraction of all newborns in original cohort

lx = # at beginning of cohort / # at start

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d_x value (life table)

the number dying at each age interval

d_x = n_x - n_x+1

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b_x value (life table)

number of offspring born per individual in age class

b_x = number of offspring produced by individual in age class/# alive in age class

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L_x value (life table)

Mean # of individuals alive between age class x and x + 1

L_x = (n_x + n_x+1)/2

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T_x value (life table)

age classes remaining for individual alive in age class

T_x = sum of L_x

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e_x value (life table)

life expectancy of individuals alive at age x

T_x/n_x

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R_0 value

net reproductive rate

R_0 = sum of l_x*b_x

If it’s equal to 1: population size is stable

If it’s greater than 1: population size is increasing

If it’s less than 1: population size is decreasing

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r value

Intrinsic rate of increase - per capita growth rate

r = ln(R_0)/(T_c) = b - d

b = per capita birth rate

d = per capita death rate

T_c = sum of (x*L_x*b_x)/R_0

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Exponential growth equation for overlapping generations with no resource limitations

dN/dt = rN

Applies if no resource limitations and no gene flow (immigration and emigration equal)

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Exponential Growth for future generations

Nt = N_0*e^(rt)

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Maximum recruitment rate (dN/dt)

is at K/2

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Logistic growth equation that accounts for carrying capacity

dN/dt = rN* (K-N)/K

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Fixed quota graph

If N is too low, fixed quota drives prey extinct

If N is high enough, population stabilizes at a size below K

<p>If N is too low, fixed quota drives prey extinct</p><p>If N is high enough, population stabilizes at a size below K</p>
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Fixed effort graph

Yield decreases with lower prey densities

Low slope = low effort

Steep slope = high effort

Stable where harvest rate = recruitment rate

<p>Yield decreases with lower prey densities</p><p>Low slope = low effort</p><p>Steep slope = high effort</p><p>Stable where harvest rate = recruitment rate</p>
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Type I functional response

consumption rates increase with increasing prey density

<p>consumption rates increase with increasing prey density</p>
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Type II functional response

easy to find prey, initially eaten in proportion to density, but handling time/digestion cause plateau

<p>easy to find prey, initially eaten in proportion to density, but handling time/digestion cause plateau</p>
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Type III functional response

Difficult to find prey at low density. As density increases, predator efficiency to detect prey increases, but handling time eventually causes plateau

<p>Difficult to find prey at low density. As density increases, predator efficiency to detect prey increases, but handling time eventually causes plateau</p>
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Ingestion efficiency equation

energy available / energy ingested

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Assimilation efficiency

energy assimilated / energy ingested

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Production efficiency equation

energy in new tissue / energy assimilated