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21 Terms
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Analog TV of the past century
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Today
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Virtual Reality
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Video: Structure and Properties
- Comprised of frames of still images (combined with audio)
- When viewed in rapid succession, the images give the appearance of motion - Typical frame rates are 24-30 frames per second to 60 fps -Example: 3600 frames per hour at 30 fps
- Aspect Ratio: 16:9 typically - (Display width divided by height of the display)
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Video Compression TESTABLE
- Typically little change between successive video frames
-Use techniques to remove that redundant info
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Spatial (intra-frame_ techniques
Use information from within the same frame to reduce file size
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Temporal (inter-frame) techniques
- Use data from nearby frames (before or after) to reduce the file size
- Key frames (i-frames): -Typically compressed using only spatial techniques (like JPEG) - Can be reproduced independently
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P-frames and B-frames
other frames encoded by saving differences between ti and previous key-frame (P=Predictive, B=Bidirectional)
If a key-frame is lost or skipped the displayed video can be distorted
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Bitrate vs Size
If the bitrate is too low, the video becomes pixelated