Hardware

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Comprehensive vocabulary flashcards covering CPU architecture, memory types, storage technologies, and hardware components based on the WJEC Computer Science unit.

Last updated 2:46 PM on 5/9/26
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37 Terms

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Transistor

Microscopic switches on a silicon chip that control the flow of electricity to represent binary information as a one (current passes) or a zero (current does not pass).

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CPU (Central Processing Unit) Architecture

The design of a microprocessor, which is an integrated circuit where the components of the CPU are combined as a single unit.

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Controller (Control Unit)

A sub-component of the CPU that sends and receives signals from all parts of the computer to ensure processes take place at the right time and in the correct order.

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Arithmetic and Logic Unit (ALU)

The part of the CPU that processes and manipulates data by performing simple calculations and comparisons for program logic, such as IF statements.

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Register

A fast-access storage location found on the CPU where data or control information is temporarily stored.

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Accumulator

A specific example of a register used by the Arithmetic and Logic Unit (ALU) to store the results of its calculations.

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Internal Memory

Also called Level 1 cache memory, this is fast-access temporary storage on the CPU where data is moved from registers when not actively being used.

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Address Bus

The path along which the storage address of data travels when it is saved to or loaded from memory.

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Data Bus

The path along which data travels as it moves between several parts of a computer system.

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Control Bus

The path used by the controller to send control signals to different parts of the computer.

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Von Neumann Architecture

A computer design proposed in 1945 by John von Neumann that stores program instructions in the same memory as those of the data.

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Fetch-Decode-Execute Cycle

A three-step process where a program instruction is taken from memory, converted into a determine action by the control unit, and then carried out.

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CPU Cache Memory

A fast-access and expensive type of memory that improves CPU performance by providing data and instructions at a faster rate than RAM.

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Clock Speed

The speed at which a processor operates, measured in Hertz (HzHz), determining how many fetch-decode-execute cycles occur per second.

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Overclocking

Setting a processor to run faster than its original design, which increases energy consumption and heat production, potentially damaging the CPU.

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Underclocking

Setting the clock speed lower than the original design to reduce power consumption and heat, thereby increasing battery life in mobile devices.

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Core

A term describing the processing components within a CPU; a multi-core processor can process several instructions at the same time.

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RISC (Reduced Instruction Set Computer)

A processor type that handles a limited number of simple instructions quickly, requiring less circuitry, power, and heat generation.

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CISC (Complex Instruction Set Computer)

A processor type that can process a large number of complex instructions, allowing tasks to be completed with fewer lines of code but requiring more circuitry and power.

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Input Device

Hardware that allows data such as text, images, video, or sound to be entered into a computer system.

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Output Device

Hardware that creates results from a computer system, such as printed documents, on-screen data, or sound.

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RAM (Random Access Memory)

Volatile temporary storage for currently running programs and data where each store location is identified by a unique address.

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ROM (Read-only Memory)

Non-volatile permanent storage for data where the content in each store location cannot be changed.

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Flash Memory

A programmable and erasable non-volatile memory that remains when power is disconnected, used in SSDs, SD cards, and modern BIOS storage.

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BIOS (Basic Input Output System)

A low-level program that handles input/output operations and loads the bootstrap loader to execute the operating system.

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Secondary Storage

Also known as backing storage, it stores data not currently in active use for later retrieval, such as magnetic, optical, or solid-state media.

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Optical Storage

Storage technology using laser beams to read data from disks (CD/DVD/Blu-ray) based on light reflection.

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Magnetic Storage

Technology used in hard disks and tapes where data is written to and read from a magnetic medium using a read/write head.

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Solid State Storage

Storage technology with no moving parts, such as USB flash sticks, offering low power consumption and high speed.

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Cloud Storage

A data storage facility where users store data on third-party servers accessible via the Internet.

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BIT (BInary digiT)

The smallest unit of data in a computer system, represented as a 11 or a 00.

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Byte

A unit of data consisting of 88 bits.

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Kilobyte (Kb)

A unit of data storage equal to 10241024 bytes.

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Motherboard

The main circuit board of a computer that houses the CPU and ROM and provides expansion slots and ports for other components.

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GPU (Graphics Processor Unit)

A microprocessor designed to perform calculations for graphic images; it can be integrated into the motherboard or dedicated on its own card.

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Embedded System

A combination of software and hardware designed to perform a specific task, often reactive to external conditions and controlled by firmware.

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Firmware

The software written specifically for an embedded system, typically stored in ROM or Flash memory.