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Last updated 4:26 AM on 6/10/26
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146 Terms

1
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well-defined problems

initial state, goal state, and permissible operations compeltley specified

  • ex. 2+2 =?

2
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ill-defined problems

uncertainty in one or two more components

  • ex. write a novel

3
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forms of problems

  • peoblems of inducing structure

  • problems of transformation

  • probems of arrangemente

4
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problems of inducing structure

determine relationship among several given elements

  • ex. analogy prblems

  • requires 4 steps

5
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what are the 4 steps required to solve problem of inducing structure?

  1. encoding → identify appropriate attributes

  2. inference → realte 1st and 2nd elements

  3. mapping → relate 1st and 3rd elements

  4. appication → relate 3rd or 4th elements

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problems of transformation

find sequence of operations to transform initial state into goal state

  • tower of hanoi

    • skill required: means-end analysis?

7
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problems of arrangement

arrange elements according to a criterion

  • ex. engrams, arrange the letters NITRA to make a word

  • skills required: genrrate possibiliires, constrain search, retreive solution patterns

8
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what are the 3 requirements fo understanding a problem

  1. coherence → representation comprised of parts conencted in a way that makes sense

  2. correspondence → internal representation ‘maps well’ onto elements of the problem

  3. relationship to background knowledge → problem elements linked to existing knowledge

9
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algorithim

set of operatoons that systematically and exhaustively generates a solution

  • ex. whats the mean of 3,4,2,5,3 and 7

10
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heuristics

strategy that often helps generate a solution; do nor garuntee success

  • ex. when do u take another card in balckjack

11
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human problem solving (newell &Simon) includes:

  • problem space

  • inital and intermediate states

  • operators

12
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problem space

collection of nodes, each representing a state of knowledge or possible action

  • problem solving seen as search through problem space

13
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states

intial and intermediate

14
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operators

links between nodes; consist of funcitons selected to solve problems

  • there may be path constraints ruling out some possibilities

15
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general problem solver (newell, shaw, and simon)

computer program intended to simulate human problem solving

  • applied means-end analysis → transform, reduce, and apply

    • subgoals create intermediate states that are closer to the goal state

16
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pros and cons of genral problem solver

  • succesfully applied to tower of hanoi - logic proofs

  • requires well-defined goals/problem spaces to function

  • poor simulation of human problem solving → doesnt draw on on stored knowledge, STM limits the number of subgoals

17
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analogies

solving a problem by using a solution to a related problem

  • requires → seeing similarity in basic structure of the problems, inferring paproriate solutin for current problem analogous problem

18
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what did Gick and holyoak find regarding experiment with analogies

people can infer solutions from analogies — if they realize hta nalagoy is appropriate (difficult to do so)

  • abstraction → participants given multiple similiar analogies were more likely to use analogy

19
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mindlessness

thoughtless application of old ways of thinking to new situations without compeltely considering whether they are suitable

  • functional fixedness and mental sets

20
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fucntional fixedness

inability to use objects for other than their most common purpose

21
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mental set

predisposition to solve a problem in a certain way

22
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causes of mindlessness

  • repetition of an action becomes automatic

  • premature cognitvie commitments→ maintain a pov even if its sub optimal

  • education → instruction in only one way of doing tthings, focus on outcome ratehr than learning itself

23
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does past experience help or hinder problem solving by feather

women asked to solve 15 engram puzzles → given either easy or impossible with the last task as moderate

  • asked to estimate their chances before attmepting each one → if given the impossible engrams predicted they would do worse

  • success may be a self fulfilling prophecy

24
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incubation probelm solving faiitated by time away from it (smith and blackenshi)

participants given reubs puzzles and cues; some slues were misleading

  • found that incubation group performed better, were also less likely to remember clues but incubation effect snot consistently found

  • if found:

    • release forgettign from mental set/fucntional fixednes

    • reterival of new info by changing context

    • recvoery from fatugue

    • consious roiblm solvng

    • unconsious processes

25
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insight

a kind of problem solving characterized by

  • suprisingness, ease, positive affect, feeling of being correct

the entire solution enters awar

26
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insight problems require…

perception of the problem as a whole

27
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reproductive thinking

based on existing associations involving waht is already known

28
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producitve thinking

insights that go beyond the bounds of existing associations

29
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causes of isight

  • extended (unconsiouc) leaps into thinking

  • accelerated mental processing

  • short-circuiting of normal reasoning processes

30
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nothing-special view

  • insigth does not exist

  • insight problems solved without sudden mental restructuring

  • and routine problems solved with sudden mental restructuring

31
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non gestaltist vie of insight (janet metcalfe)

insightful problem sovling distinguished by:

  • low accuracty in predicitng sucess on insight problems; high accuracy for routine problems

  • for insigt problems, successful rpoblem solvers were pessimistic abt their ability; unsuccessful people were optimistic

32
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three process view

  • selective enoding insights

  • selective comparison inisghts

  • selective combination insights

33
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selective-encoding insights

involve dsitnguishing relevant from irrelevant inofrmation

  • ex. taking nots during a lecture: whats important

34
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selective comparison insights

involve novel perception of how new information relates to old

  • ex. creative use of analogies; learning new definitions

35
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selective combination insights

involve combining selectively encoded and compared information in a novel way

  • ex. writing a term paper; solving the candle problem

36
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verbal overshadowing effect

verbal system processing interferes with insight problem solving ability

37
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incidental memory

interpret/diagnose patient data and recall as much as possible

38
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intentinal memory

given patient data, try to remember as much as possible

39
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proceduralization

converting declarative knowledge into procedural knowledge

40
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tactical learning

specific rules learned for specific problems

41
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strategic learning

prolem solving organized in an oprimal way for problems in that domain

  • experts developed solutons breadth first → worked out ssub problems recursively before codingwhile novices went depth first→ identify first ptoblem and solved it before moving on

42
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weak-method procedures

used by novices

  • domain-independent (can be applied to any domain)

  • require substantial mental effort to perform

  • virtually identical to menas-end analysis

  • ex. drive from toronto to vancouver by just heading west

43
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domain specific procedures

used by experts

  • combinations of specific problem solving istuations and a series of complied actions leading to solutions

  • relatively automatically triggered

  • created by successful repetitions

  • ex. drive from toronto to vancouver after developing a plan using a map and considering speed limits to find most efficient route

44
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4 general principles underlying performance improvement:

  • has well-defined, specific goals

  • is focused

  • requires immediate feedback

  • requires challenging oneself

45
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if practice had little effect on expertise what is success likely due to

natural talent, general intelligence, and working memory

46
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creativity

te ability to produce novel, useful ideas

47
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convergent thinking

thinking that proceeds toward a single correct answer

  • ex. uses for a brick: to create a birdge, to make a house (all involve using a brick for vuilding)

48
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divergent thinking

generating ideas that are different form one another; moving outward from a problem in many different directions

  • ex. uses for a brick: a doorstop,to smash a window, to cast a shadow, as a topic of conversation (each idea differs from the other)

49
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stages of creative thought (wallas 1926)

  1. preparation → gather info abt the problem; characterized by work

  2. incubation → problem set aside; solution may continue to develop unconsiusly

  3. illumination → key insight/ new idea emerges

  4. verification → confirmation that new idea leads to a solution

50
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divergent production test

make as many and as varied responses to test item as possible

  • weak correlation between individuals judged more creative by coworkers and score on this test

  • creativiry is discovering new, unanticipated approaches to a problem (more= better)

51
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remote associates test

link 3 words with a common word

  • weak correlation between graduate students judged creative by their advisors, and RAT

  • creativity depedns on finding nre connections among ideas

52
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consensual assessment

done by expert panel

  • ex. artists judge creativity of kids drawings

53
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domain

existing knowledge in a particular area

  • ex. physics, music

54
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feild

social context, including social and pubic institutions

  • ex. collaborators, mentors, rivals

55
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investment theory

  • buy low→ see hidden potential of ideas presumed by others to have little value (person creatively develops potential of idea to be menaingful

  • sell high → value of contribution is recognized; move on (person has influence by being a step ahead

56
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component factors of investment theory

  • processes of intelligence: ability to redefine problems, and think insightfully

  • expertise: backgorund knowledge to draw upon

  • imaginitive thinking skills: recognize patterns/use new perspectives

  • venture some personality: peristent, willing to take risks

  • intinsic motivation: creativity greater when not for pay

  • creative environent: encourages creativity

57
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logical rules

apply logical relations to relate stimulus attributes, to determine whetehr a given item is a category member

  • conjucntion, disjunctive, conditinal, and biconditional rule

58
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conjunction rule

applies AND operator

  • ex. child safety seat mus tbe rear facing until cild is 1 years old AND weighs 10kg

59
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disjunctive rule

applies OR operator

  • ex. Archie loves either betty OR veronica

60
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conditional rule

applies IF, THEN operaor

  • ex. IF a man is a bachelor, THEN he is unmarried

61
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biconditional rule

applies conditional rule in both directions; IFF (IF AND ONLY IF or XNOR)

  • an item is a member of the categroy if it has both attributes, or neither attribute

  • ex. JD has the flue IF AND ONLY IF Turk has it

62
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conditional reasoning

states relation between conditions: antecedent and a consequence (if p then q)

  • may be affirmed (true) or dnied (false): is the conclusion true, false, or intermediate

    • ex. if the oilers win the fame, then i will cheer)

63
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propositional calculus

system for categorizing coditional reasoning statements

  1. affirm the antecedent → produce valid cnclusion

  2. affirm the consequent → produces invlaid conclusion

  3. deny the antecedent → produces invalid conclusion

  4. denying the consequent → produce valid conclusion

64
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normative model

how a decision should be made, given unlimited resources (ex. memory, time, information) to devote to the decision

  • homo economicus (economic human) → concept in ineoclassical eocnomics views humans as rational decision makers

65
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descriptive model

how people really reach decisions, given limited memory abilities, time, information, etc,

  • behavioural economics includes social, emotional, and cogntivie factors

66
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expected value

objective, statistical value of outcome

  • doe snot always accurately predict behaviour

67
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expected utility

subjective value of an outcome

  • better at predicting/ explaining behvaiour (gambling is fun, insurance protects u against high potential loss)

68
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subjective exepcted utility

subjective value of an outcome according to subjective assessment of porbaility

  • what people do is nto always sattistically the best decision

69
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prospect theory

describes how potential gains and losses are evaluated, using heuristics and biases

  • cognitive features: evaluation made with resepct to reference point, pinicple of diminishing sensitivity, loss aversion

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framing effect

judgements can be affected by the way information is presented

  • if framed in terms of gains, people are risk-averse; if fframed in terms of losses, people are risk seeking

71
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representative heuristic

jusdhing likelihood by how well something matches the prototype

  • small- sample fallacy

72
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small-smaple fallacy

assumig that small samples will be representative of population; this violates the law of large numbers

73
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base rate fallacy

reasoning based on distinctive features, not pobability in the population

74
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conjunction fallacy

(incorrectly) believing that the probability of a conucntion is less than that for a single condition

75
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gamblers fallacy

reasoning based on expectation, not probability

76
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availability heuristic

judgin probability by how easily example are retrieed from memory

  • causes: familiarity, recency, simulation heuristic (ability to imagine an event)

77
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anchoring and adjustent ehuristic

initial apporximationn (anchor) may affect later judgements (adjustments)

78
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overconfidence

overestimating the accuracy of ones knowledge and judgements

79
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causes of overconfidence

  • people unaware their knowledge is based on unrelaible information

  • memory effect → difficulty in recalling info

  • includes confirmation bias

80
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hindsight buas

tendency to consistently exaggerate what could have been anticipated in foresight, when looking back in hindsight

81
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causes of hindisght bias

  • memory distortion

  • beliefs abt events objective likelihoods (inevitability)

    • subjective beliefs abt ones own prediction abilities (forseeability)

82
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illusory correlation

judging a correlation where none exists (or vice versa)

83
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confirmation bias

seeking evidence confirming a velief, even to the exclusion of contradictory informationcr

84
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criticisms of prospect theory

  • runs counter to traditional economic view of people as rational

  • relies on stated preferences in surveys, not revealed prefernces of behvaiours

  • demonstration apporach seems designed to show flaws in decision making, are we really that bad?

  • lacks explanation of underlying mechanisms

85
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principels of unconsious htorught

  • occurs outside of attnetion

  • capcity not limited by WM

  • applies bottom up processing

  • superior at weghing importance of choice attributes

  • usses assocaitive thinking, not rule based thinking

  • is divergent, not convergent

86
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criticisms of unconicus thought theory

  • some findings not teplicable; meta anlysis found no advantage

  • some studies failed to include control (i.e immediate) condition

  • giving partisipants as much time as they neede to think consiously led to superior perormance

87
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illicit contrast

if one thing lacks a certain property, any contrasting object must have that propery (or vice versa)

  • ex. the provinvial government is crooked. i glad i support the opposition party

88
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argument tby innuendo

direcing one to a partiicular (suggestive) conclusion by choice of words

  • ex. is the president a good guy? well hes never been in jail

89
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fallacy of the contunuum

assuming that small differences are always unimportant

  • ex. the latte factor: difference between spending $5 latte/day vs. saving ur money = $5200 over 4 years

90
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loaded question

using language that presupposes a cerain conclusion

  • ex. when are u going to stop cheating on exams

91
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fallacy of the ocmposition

assuming that what is true of the parts is true of the whole

  • ex. u likepotatoes. u like chickedn, u like ice crea,. so u love this potato-chicken- ice cream casseroole

92
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why does greater choice make people miserable

  • missed opportunities → options not hcosen have positive qualities

  • curse of high expectations

  • regret → if final selection is not perfect, dissapointment results

  • self-blame→ disappointing results attirbuted to ur poor selection

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how do u make decisions

maximizing and satisficing

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maximizing

choose the optimal alternative by evaluating pros and cons of every optios

  • maximizers = people who want to get the most out of things

  • correlated with depression

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satisficing

satisfy and suffice

  • choose the alternative sufficiently good to satisfy you

96
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lessons on choice (schwartz)

  • choose when to choose

  • learn to accept ‘good enough’

  • dont worry abt what ur missing

  • control expectations (low expectaions = less dissapointment)

97
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intelligence

as a measuarble capacity must at te star be defined as the capacity to do well in an intelligence test

  • what the tests test

  • inferred trait→ represents abilities to learn form experiencee, acquire knowledge, think abstractly, and adapt to changes

98
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Francis galton

tests mostly perceptual → measured size of head and how u culd perceive different frequencies

  • concluded success was due to heredity

  • started eugenics movement → improve humanitys physical and mental composition by slective parenthood

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alfred binet and theodore simon

  • developed a test to identify slow learners

  • found they performed at the level of younger children

  • compared metnal age with actual age

  • components: vocabulary, comprehension, nnd verbal relations

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assumptions of alfred binet and thoedore simon

  • tests show current performance differences

  • purpose: identify children who need social help

  • believed special training coul help slow learners catch up

  • test not based on theoretical conception of ‘intelligence’