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well-defined problems
initial state, goal state, and permissible operations compeltley specified
ex. 2+2 =?
ill-defined problems
uncertainty in one or two more components
ex. write a novel
forms of problems
peoblems of inducing structure
problems of transformation
probems of arrangemente
problems of inducing structure
determine relationship among several given elements
ex. analogy prblems
requires 4 steps
what are the 4 steps required to solve problem of inducing structure?
encoding → identify appropriate attributes
inference → realte 1st and 2nd elements
mapping → relate 1st and 3rd elements
appication → relate 3rd or 4th elements
problems of transformation
find sequence of operations to transform initial state into goal state
tower of hanoi
skill required: means-end analysis?
problems of arrangement
arrange elements according to a criterion
ex. engrams, arrange the letters NITRA to make a word
skills required: genrrate possibiliires, constrain search, retreive solution patterns
what are the 3 requirements fo understanding a problem
coherence → representation comprised of parts conencted in a way that makes sense
correspondence → internal representation ‘maps well’ onto elements of the problem
relationship to background knowledge → problem elements linked to existing knowledge
algorithim
set of operatoons that systematically and exhaustively generates a solution
ex. whats the mean of 3,4,2,5,3 and 7
heuristics
strategy that often helps generate a solution; do nor garuntee success
ex. when do u take another card in balckjack
human problem solving (newell &Simon) includes:
problem space
inital and intermediate states
operators
problem space
collection of nodes, each representing a state of knowledge or possible action
problem solving seen as search through problem space
states
intial and intermediate
operators
links between nodes; consist of funcitons selected to solve problems
there may be path constraints ruling out some possibilities
general problem solver (newell, shaw, and simon)
computer program intended to simulate human problem solving
applied means-end analysis → transform, reduce, and apply
subgoals create intermediate states that are closer to the goal state
pros and cons of genral problem solver
succesfully applied to tower of hanoi - logic proofs
requires well-defined goals/problem spaces to function
poor simulation of human problem solving → doesnt draw on on stored knowledge, STM limits the number of subgoals
analogies
solving a problem by using a solution to a related problem
requires → seeing similarity in basic structure of the problems, inferring paproriate solutin for current problem analogous problem
what did Gick and holyoak find regarding experiment with analogies
people can infer solutions from analogies — if they realize hta nalagoy is appropriate (difficult to do so)
abstraction → participants given multiple similiar analogies were more likely to use analogy
mindlessness
thoughtless application of old ways of thinking to new situations without compeltely considering whether they are suitable
functional fixedness and mental sets
fucntional fixedness
inability to use objects for other than their most common purpose
mental set
predisposition to solve a problem in a certain way
causes of mindlessness
repetition of an action becomes automatic
premature cognitvie commitments→ maintain a pov even if its sub optimal
education → instruction in only one way of doing tthings, focus on outcome ratehr than learning itself
does past experience help or hinder problem solving by feather
women asked to solve 15 engram puzzles → given either easy or impossible with the last task as moderate
asked to estimate their chances before attmepting each one → if given the impossible engrams predicted they would do worse
success may be a self fulfilling prophecy
incubation probelm solving faiitated by time away from it (smith and blackenshi)
participants given reubs puzzles and cues; some slues were misleading
found that incubation group performed better, were also less likely to remember clues but incubation effect snot consistently found
if found:
release forgettign from mental set/fucntional fixednes
reterival of new info by changing context
recvoery from fatugue
consious roiblm solvng
unconsious processes
insight
a kind of problem solving characterized by
suprisingness, ease, positive affect, feeling of being correct
the entire solution enters awar
insight problems require…
perception of the problem as a whole
reproductive thinking
based on existing associations involving waht is already known
producitve thinking
insights that go beyond the bounds of existing associations
causes of isight
extended (unconsiouc) leaps into thinking
accelerated mental processing
short-circuiting of normal reasoning processes
nothing-special view
insigth does not exist
insight problems solved without sudden mental restructuring
and routine problems solved with sudden mental restructuring
non gestaltist vie of insight (janet metcalfe)
insightful problem sovling distinguished by:
low accuracty in predicitng sucess on insight problems; high accuracy for routine problems
for insigt problems, successful rpoblem solvers were pessimistic abt their ability; unsuccessful people were optimistic
three process view
selective enoding insights
selective comparison inisghts
selective combination insights
selective-encoding insights
involve dsitnguishing relevant from irrelevant inofrmation
ex. taking nots during a lecture: whats important
selective comparison insights
involve novel perception of how new information relates to old
ex. creative use of analogies; learning new definitions
selective combination insights
involve combining selectively encoded and compared information in a novel way
ex. writing a term paper; solving the candle problem
verbal overshadowing effect
verbal system processing interferes with insight problem solving ability
incidental memory
interpret/diagnose patient data and recall as much as possible
intentinal memory
given patient data, try to remember as much as possible
proceduralization
converting declarative knowledge into procedural knowledge
tactical learning
specific rules learned for specific problems
strategic learning
prolem solving organized in an oprimal way for problems in that domain
experts developed solutons breadth first → worked out ssub problems recursively before codingwhile novices went depth first→ identify first ptoblem and solved it before moving on
weak-method procedures
used by novices
domain-independent (can be applied to any domain)
require substantial mental effort to perform
virtually identical to menas-end analysis
ex. drive from toronto to vancouver by just heading west
domain specific procedures
used by experts
combinations of specific problem solving istuations and a series of complied actions leading to solutions
relatively automatically triggered
created by successful repetitions
ex. drive from toronto to vancouver after developing a plan using a map and considering speed limits to find most efficient route
4 general principles underlying performance improvement:
has well-defined, specific goals
is focused
requires immediate feedback
requires challenging oneself
if practice had little effect on expertise what is success likely due to
natural talent, general intelligence, and working memory
creativity
te ability to produce novel, useful ideas
convergent thinking
thinking that proceeds toward a single correct answer
ex. uses for a brick: to create a birdge, to make a house (all involve using a brick for vuilding)
divergent thinking
generating ideas that are different form one another; moving outward from a problem in many different directions
ex. uses for a brick: a doorstop,to smash a window, to cast a shadow, as a topic of conversation (each idea differs from the other)
stages of creative thought (wallas 1926)
preparation → gather info abt the problem; characterized by work
incubation → problem set aside; solution may continue to develop unconsiusly
illumination → key insight/ new idea emerges
verification → confirmation that new idea leads to a solution
divergent production test
make as many and as varied responses to test item as possible
weak correlation between individuals judged more creative by coworkers and score on this test
creativiry is discovering new, unanticipated approaches to a problem (more= better)
remote associates test
link 3 words with a common word
weak correlation between graduate students judged creative by their advisors, and RAT
creativity depedns on finding nre connections among ideas
consensual assessment
done by expert panel
ex. artists judge creativity of kids drawings
domain
existing knowledge in a particular area
ex. physics, music
feild
social context, including social and pubic institutions
ex. collaborators, mentors, rivals
investment theory
buy low→ see hidden potential of ideas presumed by others to have little value (person creatively develops potential of idea to be menaingful
sell high → value of contribution is recognized; move on (person has influence by being a step ahead
component factors of investment theory
processes of intelligence: ability to redefine problems, and think insightfully
expertise: backgorund knowledge to draw upon
imaginitive thinking skills: recognize patterns/use new perspectives
venture some personality: peristent, willing to take risks
intinsic motivation: creativity greater when not for pay
creative environent: encourages creativity
logical rules
apply logical relations to relate stimulus attributes, to determine whetehr a given item is a category member
conjucntion, disjunctive, conditinal, and biconditional rule
conjunction rule
applies AND operator
ex. child safety seat mus tbe rear facing until cild is 1 years old AND weighs 10kg
disjunctive rule
applies OR operator
ex. Archie loves either betty OR veronica
conditional rule
applies IF, THEN operaor
ex. IF a man is a bachelor, THEN he is unmarried
biconditional rule
applies conditional rule in both directions; IFF (IF AND ONLY IF or XNOR)
an item is a member of the categroy if it has both attributes, or neither attribute
ex. JD has the flue IF AND ONLY IF Turk has it
conditional reasoning
states relation between conditions: antecedent and a consequence (if p then q)
may be affirmed (true) or dnied (false): is the conclusion true, false, or intermediate
ex. if the oilers win the fame, then i will cheer)
propositional calculus
system for categorizing coditional reasoning statements
affirm the antecedent → produce valid cnclusion
affirm the consequent → produces invlaid conclusion
deny the antecedent → produces invalid conclusion
denying the consequent → produce valid conclusion
normative model
how a decision should be made, given unlimited resources (ex. memory, time, information) to devote to the decision
homo economicus (economic human) → concept in ineoclassical eocnomics views humans as rational decision makers
descriptive model
how people really reach decisions, given limited memory abilities, time, information, etc,
behavioural economics includes social, emotional, and cogntivie factors
expected value
objective, statistical value of outcome
doe snot always accurately predict behaviour
expected utility
subjective value of an outcome
better at predicting/ explaining behvaiour (gambling is fun, insurance protects u against high potential loss)
subjective exepcted utility
subjective value of an outcome according to subjective assessment of porbaility
what people do is nto always sattistically the best decision
prospect theory
describes how potential gains and losses are evaluated, using heuristics and biases
cognitive features: evaluation made with resepct to reference point, pinicple of diminishing sensitivity, loss aversion
framing effect
judgements can be affected by the way information is presented
if framed in terms of gains, people are risk-averse; if fframed in terms of losses, people are risk seeking
representative heuristic
jusdhing likelihood by how well something matches the prototype
small- sample fallacy
small-smaple fallacy
assumig that small samples will be representative of population; this violates the law of large numbers
base rate fallacy
reasoning based on distinctive features, not pobability in the population
conjunction fallacy
(incorrectly) believing that the probability of a conucntion is less than that for a single condition
gamblers fallacy
reasoning based on expectation, not probability
availability heuristic
judgin probability by how easily example are retrieed from memory
causes: familiarity, recency, simulation heuristic (ability to imagine an event)
anchoring and adjustent ehuristic
initial apporximationn (anchor) may affect later judgements (adjustments)
overconfidence
overestimating the accuracy of ones knowledge and judgements
causes of overconfidence
people unaware their knowledge is based on unrelaible information
memory effect → difficulty in recalling info
includes confirmation bias
hindsight buas
tendency to consistently exaggerate what could have been anticipated in foresight, when looking back in hindsight
causes of hindisght bias
memory distortion
beliefs abt events objective likelihoods (inevitability)
subjective beliefs abt ones own prediction abilities (forseeability)
illusory correlation
judging a correlation where none exists (or vice versa)
confirmation bias
seeking evidence confirming a velief, even to the exclusion of contradictory informationcr
criticisms of prospect theory
runs counter to traditional economic view of people as rational
relies on stated preferences in surveys, not revealed prefernces of behvaiours
demonstration apporach seems designed to show flaws in decision making, are we really that bad?
lacks explanation of underlying mechanisms
principels of unconsious htorught
occurs outside of attnetion
capcity not limited by WM
applies bottom up processing
superior at weghing importance of choice attributes
usses assocaitive thinking, not rule based thinking
is divergent, not convergent
criticisms of unconicus thought theory
some findings not teplicable; meta anlysis found no advantage
some studies failed to include control (i.e immediate) condition
giving partisipants as much time as they neede to think consiously led to superior perormance
illicit contrast
if one thing lacks a certain property, any contrasting object must have that propery (or vice versa)
ex. the provinvial government is crooked. i glad i support the opposition party
argument tby innuendo
direcing one to a partiicular (suggestive) conclusion by choice of words
ex. is the president a good guy? well hes never been in jail
fallacy of the contunuum
assuming that small differences are always unimportant
ex. the latte factor: difference between spending $5 latte/day vs. saving ur money = $5200 over 4 years
loaded question
using language that presupposes a cerain conclusion
ex. when are u going to stop cheating on exams
fallacy of the ocmposition
assuming that what is true of the parts is true of the whole
ex. u likepotatoes. u like chickedn, u like ice crea,. so u love this potato-chicken- ice cream casseroole
why does greater choice make people miserable
missed opportunities → options not hcosen have positive qualities
curse of high expectations
regret → if final selection is not perfect, dissapointment results
self-blame→ disappointing results attirbuted to ur poor selection
how do u make decisions
maximizing and satisficing
maximizing
choose the optimal alternative by evaluating pros and cons of every optios
maximizers = people who want to get the most out of things
correlated with depression
satisficing
satisfy and suffice
choose the alternative sufficiently good to satisfy you
lessons on choice (schwartz)
choose when to choose
learn to accept ‘good enough’
dont worry abt what ur missing
control expectations (low expectaions = less dissapointment)
intelligence
as a measuarble capacity must at te star be defined as the capacity to do well in an intelligence test
what the tests test
inferred trait→ represents abilities to learn form experiencee, acquire knowledge, think abstractly, and adapt to changes
Francis galton
tests mostly perceptual → measured size of head and how u culd perceive different frequencies
concluded success was due to heredity
started eugenics movement → improve humanitys physical and mental composition by slective parenthood
alfred binet and theodore simon
developed a test to identify slow learners
found they performed at the level of younger children
compared metnal age with actual age
components: vocabulary, comprehension, nnd verbal relations
assumptions of alfred binet and thoedore simon
tests show current performance differences
purpose: identify children who need social help
believed special training coul help slow learners catch up
test not based on theoretical conception of ‘intelligence’