CSCI - Unit 1 Parts of a Computer

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Last updated 2:36 PM on 6/5/26
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46 Terms

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Monitor

The physical video display or screen used to view information from the computer.

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Motherboard

The main circuit board of a computer that connects and allows communication between the CPU, memory, and all other hardware components.

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CPU (Processor)

Central Processing Unit

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SATA sockets

Connectors on the motherboard used to attach storage devices like hard drives and optical drives.

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Main memory (DRAM)

Dynamic Random Access Memory

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Expansion cards

Printed circuit boards that can be inserted into the motherboard to add extra functionality to a computer (e.g., video cards, sound cards).

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Power supply unit (PSU)

The component that converts electrical power from an outlet into usable power for the computer's internal components.

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Optical disc drive

A drive that uses laser light to read from or write data to optical discs like CDs, DVDs, and Blu-rays.

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Hard disk drive (HDD/SSD)

Non-volatile storage devices used to save programs and data long-term.

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Keyboard

An input device used to enter text and commands into the computer.

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Mouse

An input device used to control a cursor and interact with elements on the screen.

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Transistors

Microscopic semiconductor devices on a silicon wafer chip that act as switches to process data within the CPU.

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Cores

Multiple individual processors contained within a single CPU chip that allow instructions to be executed in parallel.

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Memory address

A specific numbered location in DRAM (starting with zero) used to identify where data or instructions are stored.

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Instruction Cycle

The sequence of operations a processor performs to execute a program, consisting of fetching, decoding, executing, and repeating.

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Fetch Stage

The first stage of the instruction cycle, where the next machine instruction is retrieved from memory.

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Decode Stage

The second stage of the instruction cycle, where the instruction is interpreted, data locations are determined, and data is loaded into a register.

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Execute Stage

The third stage of the instruction cycle, where the CPU performs the operation required by the machine instruction.

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Register

A small, high-speed storage location directly inside the CPU used to hold data temporarily during execution.

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Bit (Binary digit)

A single binary digit of information (zero or one).

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Byte

Eight bits

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Word

Either four bytes (32-bit processor) or eight bytes (64-bit processor) representing one machine instruction.

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Machine instruction

An instruction that can be executed by a CPU to compare or manipulate data. A set of machine instructions comprise a program.

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Kilo

Thousands (10^3)

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Mega

Millions (10^6)

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Giga

Billions (10^9)

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Tera

Trillions (10^12)

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Peta

Quadrillions (10^15)

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Exa

Quintillions (10^18)

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Storage

Programs (sequences of executable instructions) or data (information used by programs) stored on non-volatile storage devices.

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Non-volatile storage

Storage devices that retain data when power is turned off (e.g., SSD, HDD, Archival devices, Flash drives).

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SSD

Solid-state disk drives

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HDD

Hard-disk drives

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Archival devices

Storage devices used to store backup data, such as CDROM, DVD, Blu-ray, or Tape drives.

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Input Devices

Devices from which the computer reads (gets) information, which may be entered by a person (e.g., keyboard, mouse, trackpad, microphone, web camera, scanner, sensor).

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Output Devices

Devices to which the computer writes (sends) information, which may be viewed by a person (e.g., video monitor/display, speakers, printer, projector).

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Hardware

Physical components of a computer system.

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Software

Executable instructions that run on the hardware.

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Program

A set of instructions designed to perform some task.

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Application Program

An application (app) designed to perform a task for a user.

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System Program

A program that runs (often long-term or indefinitely) and manages other programs or is used to build other programs.

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Operating Systems

A system program used to run a computer and manage application programs on the computer (e.g., Windows, MacOS, Linux, iOS, Android).

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Compiled Language

A programming language where the program is converted to machine code by a compiler and then directly executed by the processor (e.g., C, C++).

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Compiler

The program that converts source (original) code into machine code.

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Interpreted Language

A programming language where a special program called an interpreter reads the source code and executes the source program line by line (e.g., Python, Flowgorithm).

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Interpreter

A program that reads and executes source code line by line.